xfwm4: bigger buttons, top left/right px clickable

Allow the top left and right pixels of maximized windows to be clickable
if there's a window button there, for greater Fitts's Law compliance. The
exception is the window menu button, which needs a minor hack to be sized
correctly.

Somewhat darker inactive button icons, to match window title text.

Add an SVG-based build system to allow colours to be changed easily.
This commit is contained in:
Andrew Chadwick
2014-02-10 21:23:27 +00:00
parent 686a0b4007
commit 73491d3470
50 changed files with 2147 additions and 557 deletions
+37 -21
View File
@@ -1,22 +1,38 @@
/* XPM */
static char * shade_pressed_xpm[] = {
"16 16 3 1",
" c None",
". c #2D2D2D",
"+ c #B44335",
"................",
"................",
"................",
"................",
".......++.......",
"......++++......",
".....++++++.....",
"....++++++++....",
"...+++.++.+++...",
".......++.......",
".......++.......",
".......++.......",
"................",
"................",
"................",
"................"};
static char *shade_pressed[] = {
/* columns rows colors chars-per-pixel */
"22 25 7 1 ",
" c #2D2D2D2D2D2D",
". c #3F3F301F2E3F",
"X c #6C6C377C30EC",
"o c #713538433135",
"O c #484848484848",
"+ c #A43A4094343B",
"@ c #B4B443433535",
/* pixels */
"OOOOOOOOOOOOOOOOOOOOOO",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" XX ",
" o@@o ",
" o@@@@o ",
" X@+@@+@X ",
" @+.@@.+@ ",
" @@ ",
" @@ ",
" @@ ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "
};