at some point in the past. We may have nothing more than a pc value
for this type of stack frame -- hopefully we'll have a pc and a
stop_id so we can track module loads and unloads over time and
symbolicate the pc at the correct point in time.
Also add a flag to indicate if the CFA for the frame is available
(a bit different from a CFA of LLDB_INVALID_ADDRESS) and also an
overall setting to indicate whether this is a history stack frame
or not. A history stack frame may not have a CFA, it may not have
a register context, it may not have variables, it may not have a
frame pointer or a stack pointer.
<rdar://problem/15314068>
llvm-svn: 193987
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
settings set use-color [false|true]
settings set prompt "${ansi.bold}${ansi.fg.green}(lldb)${ansi.normal} "
also "--no-use-colors" on the command prompt
llvm-svn: 182609
print the disassembly context around $pc -- just print the filename and line number, even if we
can't show the source code. Previously if the source file was not available, lldb would print
the source filename & line number and assembly.
<rdar://problem/13072951>
llvm-svn: 180706
Calculate "can branch" using the MC API's rather than our hand-rolled regex'es.
As extra credit, allow setting the disassembly flavor for x86 based architectures to intel or att.
<rdar://problem/11319574>
<rdar://problem/9329275>
llvm-svn: 176392
StackFrame assumes m_sc is additive, but m_sc can lose its target. So now the SymbolContext::Clear() method takes a bool that indicates if the target should be cleared. Modified all existing code to properly set the bool argument.
llvm-svn: 175953
Fixed zero sized arrays to work correctly. This will only happen once we get a clang that emits correct debug info for zero sized arrays. For now I have marked the TestStructTypes.py as an expected failure.
llvm-svn: 169465
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Make stack frames fix up their line table entries when the target has source remappings. Also rearranged how the m_sc.target_sp was filled in so it can be used during the StackFrame::GetSymbolContext(...) function.
llvm-svn: 168845
on, basic inlined stepping works, including step-over of inlined functions. But for some as yet mysterious reason i386 debugging gets an
assert and dies immediately. So for now its off.
llvm-svn: 163044
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Changes to synthetic children:
- the update(self): function can now (optionally) return a value - if it returns boolean value True, ValueObjectSyntheticFilter will not clear its caches across stop-points
this should allow better performance for Python-based synthetic children when one can be sure that the child ValueObjects have not changed
- making a difference between a synthetic VO and a VO with a synthetic value: now a ValueObjectSyntheticFilter will not return itself as its own synthetic value, but will (correctly)
claim to itself be synthetic
- cleared up the internal synthetic children architecture to make a more consistent use of pointers and references instead of shared pointers when possible
- major cleanup of unnecessary #include, data and functions in ValueObjectSyntheticFilter itself
- removed the SyntheticValueType enum and replaced it with a plain boolean (to which it was equivalent in the first place)
Some clean ups to the summary generation code
Centralized the code that clears out user-visible strings and data in ValueObject
More efficient summaries for libc++ containers
llvm-svn: 153061
This takes two important changes:
- Calling blocks is now supported. You need to
cast their return values, but that works fine.
- We now can correctly run JIT-compiled
expressions that use floating-point numbers.
Also, we have taken a fix that allows us to
ignore access control in Objective-C as in C++.
llvm-svn: 152286
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871