pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Python OS plug-ins now fetch thread registers lazily.
Also changed SBCommandInterpreter::HandleCommand() to not take the API lock. The logic here is that from the command line you can execute a command that might result in another thread (like the private process thread) to execute python or run any code that can re-enter the public API. When this happens, a deadlock immediately occurs for things like "process launch" and "process attach".
llvm-svn: 171901
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
This checkin adds the capability for LLDB to load plugins from external dylibs that can provide new commands
It exports an SBCommand class from the public API layer, and a new SBCommandPluginInterface
There is a minimal load-only plugin manager built into the debugger, which can be accessed via Debugger::LoadPlugin.
Plugins are loaded from two locations at debugger startup (LLDB.framework/Resources/PlugIns and ~/Library/Application Support/LLDB/PlugIns) and more can be (re)loaded via the "plugin load" command
For an example of how to make a plugin, refer to the fooplugin.cpp file in examples/plugins/commands
Caveats:
Currently, the new API objects and features are not exposed via Python.
The new commands can only be "parsed" (i.e. not raw) and get their command line via a char** parameter (we do not expose our internal Args object)
There is no unloading feature, which can potentially lead to leaks if you overwrite the commands by reloading the same or different plugins
There is no API exposed for option parsing, which means you may need to use getopt or roll-your-own
llvm-svn: 164865
the state of the unwind instructions once the prologue has finished. If it hits an
early return epilogue in the middle of the function, re-instate the prologue after that
epilogue has completed so that we can still unwind for cases where the flow of control
goes past that early-return. <rdar://problem/11775059>
Move the UnwindPlan operator== definition into the .cpp file, expand the definition a bit.
Add some casts to a SBCommandInterpreter::HandleCompletion() log statement so it builds without
warning on 64- and 32-bit systems.
llvm-svn: 160337
Fixed the command callback override lookup function so we can now override the "process launch" command (or any other multi-word commands).
llvm-svn: 156368
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
Added the ability to override command line commands. In some cases GUI interfaces
might want to intercept commands like "quit" or "process launch" (which might cause
the process to re-run). They can now do so by overriding/intercepting commands
by using functions added to SBCommandInterpreter using a callback function. If the
callback function returns true, the command is assumed to be handled. If false
is returned the command should be evaluated normally.
Adopted this up in the Driver.cpp for intercepting the "quit" command.
llvm-svn: 151708
a) adds a Python summary provider for NSDate
b) changes the initialization for ScriptInterpreter so that we are not passing a bulk of Python-specific function pointers around
c) provides a new ScriptInterpreterObject class that allows for ref-count safe wrapping of scripting objects on the C++ side
d) contains much needed performance improvements:
1) the pointer to the Python function generating a scripted summary is now cached instead of looked up every time
2) redundant memory reads in the Python ObjC runtime wrapper are eliminated
3) summaries now use the m_summary_str in ValueObject to store their data instead of passing around ( == copying) an std::string object
e) contains other minor fixes, such as adding descriptive error messages for some cases of summary generation failure
llvm-svn: 151703
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
Remove a pseudo terminal master open and slave file descriptor that was being
used for pythong stdin. It was not hooked up correctly and was causing file
descriptor leaks.
llvm-svn: 149098
rdar://problem/10577182
Audit lldb API impl for places where we need to perform a NULL check
Add NULL checks for SBCommandInterpreter APIs.
llvm-svn: 146909
- If you download and build the sources in the Xcode project, x86_64 builds
by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
Xcode project will download the right LLVM sources and build them from
scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
directory, we will use the sources you have placed in the LLDB directory.
Python can now be disabled for platforms that don't support it.
Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.
llvm-svn: 143678
Fix the RegularExpression class so it has a real copy constructor.
Fix the breakpoint setting with multiple shared libraries so it makes
one breakpoint not one per shared library.
Add SBFileSpecList, to be used to expose the above to the SB interface (not done yet.)
llvm-svn: 140225