This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
Summary:
While setting kill flags on instructions inside a BUNDLE, we bail out as soon
as we set kill flag on a register. But we are missing a check when all the
registers already have the correct kill flag set. We need to bail out in that
case as well.
This patch refactors the old code and simply makes use of the addRegisterKilled
function in MachineInstr.cpp in order to determine whether to set/remove kill
on an instruction.
Reviewers: apazos, t.p.northover, pete, MatzeB
Subscribers: MatzeB, davide, llvm-commits
Differential Revision: http://reviews.llvm.org/D17356
llvm-svn: 269092
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.
Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.
This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19191
llvm-svn: 267102
MachineInstr.h and MachineInstrBuilder.h are very popular headers,
widely included across all LLVM backends. It turns out that there only a
handful of TUs that actually care about DI operands on MachineInstrs.
After this change, touching DebugInfoMetadata.h and rebuilding llc only
needs 112 actions instead of 542.
llvm-svn: 266351
This reverts commit fa36fcff16c7d4f78204d6296bf96c3558a4a672.
Causes the following Windows failure:
C:\Buildbot\Slave\llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast\llvm.src\lib\CodeGen\MachineInstr.cpp(762):
error C2338: must be trivially copyable to memmove
llvm-svn: 264516
Summary: isPodLike is as close as we have for is_trivially_copyable.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D18483
llvm-svn: 264515
Now the type API is always available, but when global-isel is not
built the implementation does nothing.
Note: The implementation free of ifdefs is WIP and tracked here in PR26576.
llvm-svn: 262873
Change MachineInstr API to prefer MachineInstr& over MachineInstr*
whenever the parameter is expected to be non-null. Slowly inching
toward being able to fix PR26753.
llvm-svn: 262149
Update APIs in MachineInstrBundle.h to take and return MachineInstr&
instead of MachineInstr* when the instruction cannot be null. Besides
being a nice cleanup, this is tacking toward a fix for PR26753.
llvm-svn: 262141
This fixes bugs in copy elimination code in llvm. It slightly changes the
semantics of clearRegisterKills(). This is appropriate because:
- Users in lib/CodeGen/MachineCopyPropagation.cpp and
lib/Target/AArch64RedundantCopyElimination.cpp and
lib/Target/SystemZ/SystemZElimCompare.cpp are incorrect without it
(see included testcase).
- All other users in llvm are unaffected (they pass TRI==nullptr)
- (Kill flags are optional anyway so removing too many shouldn't hurt.)
Differential Revision: http://reviews.llvm.org/D17554
llvm-svn: 261763
Delete MachineInstr::getIterator(), since the term "iterator" is
overloaded when talking about MachineInstr.
- Downcast to ilist_node in iplist::getNextNode() and getPrevNode() so
that ilist_node::getIterator() is still available.
- Add it back as MachineInstr::getInstrIterator(). This matches the
naming in MachineBasicBlock.
- Add MachineInstr::getBundleIterator(). This is explicitly called
"bundle" (not matching MachineBasicBlock) to disintinguish it clearly
from ilist_node::getIterator().
- Update all calls. Some of these I switched to `auto` to remove
boiler-plate, since the new name is clear about the type.
There was one call I updated that looked fishy, but it wasn't clear what
the right answer was. This was in X86FrameLowering::inlineStackProbe(),
added in r252578 in lib/Target/X86/X86FrameLowering.cpp. I opted to
leave the behaviour unchanged, but I'll reply to the original commit on
the list in a moment.
llvm-svn: 261504
We actually need that information only for generic instructions, therefore it
would be nice not to have to pay the extra memory consumption for all
instructions. Especially because a typed non-generic instruction does not make
sense.
The question is then, is it possible to have that information in a union or
something?
My initial thought was that we could have a derived class GenericMachineInstr
with additional information, but in practice it makes little to no sense since
generic MachineInstrs are likely turned into non-generic ones by just switching
the opcode. In other words, we don't want to go through the process of creating
a new, non-generic MachineInstr, object each time we do this switch. The memory
benefit probably is not worth the extra compile time.
Another option would be to keep the type of the MachineInstr in a side table.
This would induce an extra indirection though.
Anyway, I will file a PR to discuss about it and remember we need to come back
to it at some point.
llvm-svn: 260558
For now, generic virtual registers will not have a register class. We may want
to change that. For instance, if we want to use all the methods from
TargetRegisterInfo with generic virtual registers, we need to either have some
sort of generic register classes that do what we want, or teach those methods
how to deal with nullptr register class.
Although the latter seems easy enough to do, we may still want to differenciate
generic register classes from nullptr to catch cases where nullptr gets
introduced by a bug of some sort.
Anyway, I will file a PR to keep track of that.
llvm-svn: 260474
Only single and double FP immediates are correctly printed by
MachineInstr::print() during debug output. Half float type goes to
APFloat::convertToDouble() and hits assertion it is not a double
semantics. This diff prints half machine operands correctly.
This cannot currently be hit by any in-tree target.
Patch by Stanislav Mekhanoshin
llvm-svn: 259857
Move the logic from BranchFolding to use the shared infrastructure for merging MMOs introduced in 256909. This has the effect of making BranchFolding more capable.
In the process, fix a latent bug. The existing handling for merging didn't handle the case where one of the instructions being merged had overflowed and dropped MemRefs. This was a latent bug in the places the code was commoned from, but potentially reachable in BranchFolding.
Once this is in, we're left with a single place to consider implementing MMO unique-ing as proposed in http://reviews.llvm.org/D15230.
Differential Revision: http://reviews.llvm.org/D15913
llvm-svn: 256966
In the discussion on http://reviews.llvm.org/D15730, Andy pointed out we had a utility function for merging MMO lists. Since it turned we actually had two copies and there's another review in progress (http://reviews.llvm.org/D15230) which needs the same, extract it into a utility function and clean up the interfaces to make it easier to use with a MachineInstBuilder.
I introduced a pair here to track size and allocation together. I think we should probably move in the direction of the MachineOperandsRef helper class, but I'm leaving that for further work. I want to get the poison state introduced before I make major changes to the interface.
Differential Revision: http://reviews.llvm.org/D15757
llvm-svn: 256909
While the original code would work with or without braces, it makes sense to
set HaveSemi to true only if (!HaveSemi), otherwise it's already true, so I
put the assignment inside the if block. This addresses PR25998.
llvm-svn: 256688