Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Fixed a crasher in the "thread continue" code. There were many logic errors in the DoExecute function where thread index IDs were being used where the actual zero based thread index should have been used. This could cause crashes to happen since looking up a thread by index ID, when the zero based index of a thread should be used would return an empty thread shared pointer and cause a NULL deref.
llvm-svn: 159686
Execute which was never going to get run and another ExecuteRawCommandString. Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.
Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.
Made the CommandObject flags work for raw as well as parsed commands.
Made "expr" use the flags so that it requires you to be paused to run "expr".
llvm-svn: 158235
Also changed the defaults for SBThread::Step* to not delete extant plans.
Also added some test cases to test more complex stepping scenarios.
llvm-svn: 156667
should be MasterPlans that want to stay on the plan stack. So make all plans NOT
MasterPlans by default and then have the SB API's and the CommandObjectThread step
commands set this explicitly.
Also added a "clean up" phase to the Thread::ShouldStop so that if plans get stranded
on the stack, we can remove them. This is done by adding an IsPlanStale method to the
thread plans, and if the plan can know that it is no longer relevant, it returns true,
and the plan and its sub-plans will get discarded.
llvm-svn: 156101
as part of the thread format output.
Currently this is only done for the ThreadPlanStepOut.
Add a convenience API ABI::GetReturnValueObject.
Change the ValueObject::EvaluationPoint to BE an ExecutionContextScope, rather than
trying to hand out one of its subsidiary object's pointers. That way this will always
be good.
llvm-svn: 146806
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible
Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.
llvm-svn: 142999
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
Fixed up DWARFDebugAranges to use the new range classes.
Fixed the enumeration parsing to take a lldb_private::Error to avoid a lot of duplicated code. Now when an invalid enumeration is supplied, an error will be returned and that error will contain a list of the valid enumeration values.
llvm-svn: 141382
etc to specific source files.
Added SB API's to specify these source files & also more than one module.
Added an "exact" option to CompileUnit's FindLineEntry API.
llvm-svn: 140362
shared pointers.
Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.
Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size.
Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.
llvm-svn: 140298
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
Removed the "image" command and moved it to "target modules". Added an alias
for "image" to "target modules".
Added some new target commands to be able to add and load modules to a target:
(lldb) target modules add <path>
(lldb) target modules load [--file <path>] [--slide <offset>] [<sect-name> <sect-load-addr> ...]
So you can load individual sections without running a target:
(lldb) target modules load --file /usr/lib/libSystem.B.dylib __TEXT 0x7fccc80000 __DATA 0x1234000000
Or you can rigidly slide an entire shared library:
(lldb) target modules load --file /usr/lib/libSystem.B.dylib --slid 0x7fccc80000
This should improve bare board debugging when symbol files need to be slid around manually.
llvm-svn: 130796
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).
Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.
We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:
(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52
Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.
llvm-svn: 129695
lldb_private::OptionGroup
lldb_private::OptionGroupOptions
OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the
appropriate OptionGroup class. For an example of this, take a look at the
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:
OptionGroupOptions m_option_group;
FileOptionGroup m_file_options;
PlatformOptionGroup m_platform_options;
Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:
CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
CommandObject (...),
m_option_group (interpreter),
m_file_options (),
m_platform_options(true)
{
m_option_group.Append (&m_file_options);
m_option_group.Append (&m_platform_options);
m_option_group.Finalize();
}
We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.
Renamed:
virtual void Options::ResetOptionValues();
to:
virtual void Options::OptionParsingStarting();
And implemented a new callback named:
virtual Error Options::OptionParsingFinished();
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.
Modfied:
virtual Error
SetOptionValue (int option_idx, const char *option_arg) = 0;
to be:
virtual Error
SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;
(option_idx is now unsigned).
llvm-svn: 129415