A few fixes:
- Check the process state to make sure it is stopped
- Grab the frame from the "exe_ctx" so this will work during breakpoint callbacks
- Print out the SBDeclaration objects of the variables that shadow each other so we can see the source locations of which variable declarations are shodowing each other.
llvm-svn: 273963
This shows how to grab individual blocks from stack frames and get only the variables from those blocks. It then will iterate over all of the parent blocks and look for shadowed variables.
llvm-svn: 273604
version of this script. We picked up a bug at some point in March
where scripts that fail to call SBDebugger::Destroy() will crash
in the Debugger C++ dtor. I want to track the change down which
introduced the change - but this script should be calling
SBDebugger::Destroy() in the first place, so do that.
llvm-svn: 233779
- tree items can define any number of key/value pairs
- creating a tree you specify which columns you want to display and it will pick out the right key/value pairs from the new tree item dictionaries
- added new "tk-target" command to explore the target's images, sections, symbols, compile units and line tables.
llvm-svn: 219219
If you "command script import" this file, then you will have two new commands:
(lldb) tk-variables
(lldb) tk-process
Not sure how this will work on all other systems, but on MacOSX, you will get a window with a tree view that allows you to inspect your local variables by expanding variables to see the child values.
The "tk-process" allows you to inspect the currently selected process by expanding the process to see the threads, the threads to see the frames, and the frames to see the variables. Very handy if you want to view variables for all frames simultaneously.
llvm-svn: 218279