Specifically, there were some functions for converting enums
to strings and a function for matching a string using a specific
matching algorithm. This moves those functions to more appropriate
headers in lldb/Utility and updates references to include the
new headers.
llvm-svn: 232673
but by the time we go to halt, it has already stopped by hitting the
function end breakpoint. That wasn't being shown to the threads so the
Function call thread plan didn't know its job was done.
<rdar://problem/16515785>
llvm-svn: 205803
control to the user anyway. This was put in to handle monitors that would say there was no
stop reason when you first attached to them. But it broke the case where you hit a thread specific
breakpoint on many threads, but NOT the one specified in the breakpoint. I work around this
by only doing the junky override when the StopID is 0 - i.e. on first attach.
This commit also adds a test for thread specific breakpoints.
llvm-svn: 199290
This re-submission of this patch fixes a problem where the code sometimes caused a deadlock. The Process::SetPrivateState method was locking the Process::m_private_state variable and then later calling ThreadList::DidStop, which locks the ThreadList mutex. Other methods in ThreadList which were being called from other threads lock the ThreadList mutex and then call Process::GetPrivateState which locks the Process::m_private_state mutex. To avoid deadlocks, Process::SetPrivateState now locks the ThreadList mutex before locking the Process::m_private_state mutex.
llvm-svn: 181609
namespace lldb_private {
class Thread
{
virtual lldb::StopInfoSP
GetPrivateStopReason() = 0;
};
}
To not be virtual. The lldb_private::Thread now handles the correct caching and will call a new pure virtual function:
namespace lldb_private {
class Thread
{
virtual bool
CalculateStopInfo() = 0;
}
}
This function must be overridden by thead lldb_private::Thread subclass and the only thing it needs to do is to set the Thread::StopInfo() with the current stop reason and return true, or return false if there is no stop reason. The lldb_private::Thread class will take care of calling this function only when it is required. This allows lldb_private::Thread subclasses to be a bit simpler and not all need to duplicate the cache and invalidation settings.
Also renamed:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopReason();
To:
lldb::StopInfoSP
lldb_private::Thread::GetPrivateStopInfo();
Also cleaned up a case where the ThreadPlanStepOverBreakpoint might not re-set its breakpoint if the thread disappears (which was happening due to a bug when using the OperatingSystem plug-ins with memory threads and real threads).
llvm-svn: 181501
value. This fixes problems, for instance, with the StepRange plans, where they know that
they explained the stop because they were at their "run to here" breakpoint, then deleted
that breakpoint, so when they got asked again, doh! I had done this for a couple of plans
in an ad hoc fashion, this just formalizes it.
Also add a "ResumeRequested" in Process so that the code in the completion handlers can
tell the ShouldStop logic they want to resume rather than just directly resuming. That allows
us to handle resuming in a more controlled fashion.
Also, SetPublicState can take a "restarted" flag, so that it doesn't drop the run lock when
the target was immediately restarted.
--This line, and those below , will be ignored--
M test/lang/objc/objc-dynamic-value/TestObjCDynamicValue.py
M include/lldb/Target/ThreadList.h
M include/lldb/Target/ThreadPlanStepOut.h
M include/lldb/Target/Thread.h
M include/lldb/Target/ThreadPlanBase.h
M include/lldb/Target/ThreadPlanStepThrough.h
M include/lldb/Target/ThreadPlanStepInstruction.h
M include/lldb/Target/ThreadPlanStepInRange.h
M include/lldb/Target/ThreadPlanStepOverBreakpoint.h
M include/lldb/Target/ThreadPlanStepUntil.h
M include/lldb/Target/StopInfo.h
M include/lldb/Target/Process.h
M include/lldb/Target/ThreadPlanRunToAddress.h
M include/lldb/Target/ThreadPlan.h
M include/lldb/Target/ThreadPlanCallFunction.h
M include/lldb/Target/ThreadPlanStepOverRange.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.h
M source/Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleThreadPlanStepThroughObjCTrampoline.cpp
M source/Target/StopInfo.cpp
M source/Target/Process.cpp
M source/Target/ThreadPlanRunToAddress.cpp
M source/Target/ThreadPlan.cpp
M source/Target/ThreadPlanCallFunction.cpp
M source/Target/ThreadPlanStepOverRange.cpp
M source/Target/ThreadList.cpp
M source/Target/ThreadPlanStepOut.cpp
M source/Target/Thread.cpp
M source/Target/ThreadPlanBase.cpp
M source/Target/ThreadPlanStepThrough.cpp
M source/Target/ThreadPlanStepInstruction.cpp
M source/Target/ThreadPlanStepInRange.cpp
M source/Target/ThreadPlanStepOverBreakpoint.cpp
M source/Target/ThreadPlanStepUntil.cpp
M lldb.xcodeproj/xcshareddata/xcschemes/Run Testsuite.xcscheme
llvm-svn: 181381
while we develop a better understanding of how to manage the thread lists in a platform-independant fashion.
Reviewed by: Daniel Malea
llvm-svn: 181323
This checkin aims to fix this. The process now has two thread lists: a real thread list for threads that are created by the lldb_private::Process subclass, and the user visible threads. The user visible threads are the same as the real threas when no OS plug-in in used. But when an OS plug-in is used, the user thread can be a combination of real and "memory" threads. Real threads can be placed inside of memory threads so that a thread appears to be different, but is still controlled by the actual real thread. When the thread list needs updating, the lldb_private::Process class will call the: lldb_private::Process::UpdateThreadList() function with the old real thread list, and the function is expected to fill in the new real thread list with the current state of the process. After this function, the process will check if there is an OS plug-in being used, and if so, it will give the old user thread list, the new real thread list and the OS plug-in will create the new user thread list from both of these lists. If there is no OS plug-in, the real thread list is the user thread list.
These changes keep the lldb_private::Process subclasses clean and no changes are required.
llvm-svn: 181091
<rdar://problem/13723772>
Modified the lldb_private::Thread to work much better with the OperatingSystem plug-ins. Operating system plug-ins can now return have a "core" key/value pair in each thread dictionary for the OperatingSystemPython plug-ins which allows the core threads to be contained with memory threads. It also allows these memory threads to be stepped, resumed, and controlled just as if they were the actual backing threads themselves.
A few things are introduced:
- lldb_private::Thread now has a GetProtocolID() method which returns the thread protocol ID for a given thread. The protocol ID (Thread::GetProtocolID()) is usually the same as the thread id (Thread::GetID()), but it can differ when a memory thread has its own id, but is backed by an actual API thread.
- Cleaned up the Thread::WillResume() code to do the mandatory parts in Thread::ShouldResume(), and let the thread subclasses override the Thread::WillResume() which is now just a notification.
- Cleaned up ClearStackFrames() implementations so that fewer thread subclasses needed to override them
- Changed the POSIXThread class a bit since it overrode Thread::WillResume(). It is doing the wrong thing by calling "Thread::SetResumeState()" on its own, this shouldn't be done by thread subclasses, but the current code might rely on it so I left it in with a TODO comment with an explanation.
llvm-svn: 180886
ShouldStop on the threads, which might destroy information needed to correctly compute another
thread's StopInfo.
<rdar://problem/13664026>
llvm-svn: 179641
Partial fix for the above radar.
Call ThreadList::Clear() in the ThreadList destructor so if any other threads currently have the thread list mutex, we won't destroy the list for them while they are using it. ThreadList::Clear() takes the mutex and clears the thread list contents.
llvm-svn: 178257
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191