Commit Graph

41 Commits

Author SHA1 Message Date
Zachary Turner d37221dc5d Revert "Fix broken tests due to new error output."
This reverts commit ec7c94f8e6860968d384b578e5564a9c55c80b4a and
re-enables OptionValidators.

llvm-svn: 212627
2014-07-09 16:31:49 +00:00
Todd Fiala 9734280f33 Fix broken tests due to new error output.
This reverses out the options validators changes.  We'll get these
back in once the changes to the output can be resolved.

Restores broken tests on FreeBSD, Linux, MacOSX.

Changes reverted: r212500, r212317, r212290.

llvm-svn: 212543
2014-07-08 15:55:32 +00:00
Zachary Turner de963e9a09 Adds the notion of an OptionValidator.
The purpose of the OptionValidator is to determine, based on some
arbitrary set of conditions, whether or not a command option is
valid for a given debugger state.  An example of this might be
to selectively disable or enable certain command options that
don't apply to a particular platform.

This patch contains no functional change, and does not actually
make use of an OptionValidator for any purpose yet.  A follow-up
patch will begin to add the logic and users of OptionValidator.

Reviewed by: Greg Clayton, Jim Ingham

Differential Revision: http://reviews.llvm.org/D4369

llvm-svn: 212290
2014-07-03 20:34:18 +00:00
Todd Fiala 0a70a84534 Fix Windows warnings.
This fixes a number of trivial warnings in the Windows build. This is part of a larger effort to make the Windows build warning-free.

See http://reviews.llvm.org/D3914 for more details.

Change by Zachary Turner

llvm-svn: 209749
2014-05-28 16:43:26 +00:00
Deepak Panickal 99fbc07600 Fix Windows build using portable types for formatting the log outputs
llvm-svn: 202723
2014-03-03 15:39:47 +00:00
Jason Molenda b57e4a1bc6 Roll back the changes I made in r193907 which created a new Frame
pure virtual base class and made StackFrame a subclass of that.  As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended.  Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.

llvm-svn: 193983
2013-11-04 09:33:30 +00:00
Jason Molenda f23bf7432c Add a new base class, Frame. It is a pure virtual function which
defines a protocol that all subclasses will implement.  StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.

Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.

This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone.  No new functionality is
added with this patch, no new subclasses of Frame exist yet.

I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.

<rdar://problem/15314068>

llvm-svn: 193907
2013-11-02 02:23:02 +00:00
Virgile Bello e2607b50ea Add OptionParser.h
llvm-svn: 190063
2013-09-05 16:42:23 +00:00
Greg Clayton 57ee306789 Huge change to clean up types.
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.

This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.

llvm-svn: 186130
2013-07-11 22:46:58 +00:00
Andy Gibbs a297a97e09 Sort out a number of mismatched integer types in order to cut down the number of compiler warnings.
llvm-svn: 184333
2013-06-19 19:04:53 +00:00
Greg Clayton c7bece56fa <rdar://problem/13069948>
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.

So I defined a new "lldb::offset_t" which should be used for all file offsets.

After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.

Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.

llvm-svn: 173463
2013-01-25 18:06:21 +00:00
Greg Clayton f9fc609fe7 Expanded the flags that can be set for a command object in lldb_private::CommandObject. This list of available flags are:
enum
{
    //----------------------------------------------------------------------
    // eFlagRequiresTarget
    //
    // Ensures a valid target is contained in m_exe_ctx prior to executing
    // the command. If a target doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidTargetDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidTargetDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresTarget         = (1u << 0),
    //----------------------------------------------------------------------
    // eFlagRequiresProcess
    //
    // Ensures a valid process is contained in m_exe_ctx prior to executing
    // the command. If a process doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidProcessDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidProcessDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresProcess        = (1u << 1),
    //----------------------------------------------------------------------
    // eFlagRequiresThread
    //
    // Ensures a valid thread is contained in m_exe_ctx prior to executing
    // the command. If a thread doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidThreadDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidThreadDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresThread         = (1u << 2),
    //----------------------------------------------------------------------
    // eFlagRequiresFrame
    //
    // Ensures a valid frame is contained in m_exe_ctx prior to executing
    // the command. If a frame doesn't exist or is invalid, the command
    // will fail and CommandObject::GetInvalidFrameDescription() will be
    // returned as the error. CommandObject subclasses can override the
    // virtual function for GetInvalidFrameDescription() to provide custom
    // strings when needed.
    //----------------------------------------------------------------------
    eFlagRequiresFrame          = (1u << 3),
    //----------------------------------------------------------------------
    // eFlagRequiresRegContext
    //
    // Ensures a valid register context (from the selected frame if there
    // is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
    // is availble from m_exe_ctx prior to executing the command. If a
    // target doesn't exist or is invalid, the command will fail and
    // CommandObject::GetInvalidRegContextDescription() will be returned as
    // the error. CommandObject subclasses can override the virtual function
    // for GetInvalidRegContextDescription() to provide custom strings when
    // needed.
    //----------------------------------------------------------------------
    eFlagRequiresRegContext     = (1u << 4),
    //----------------------------------------------------------------------
    // eFlagTryTargetAPILock
    //
    // Attempts to acquire the target lock if a target is selected in the
    // command interpreter. If the command object fails to acquire the API
    // lock, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagTryTargetAPILock       = (1u << 5),
    //----------------------------------------------------------------------
    // eFlagProcessMustBeLaunched
    //
    // Verifies that there is a launched process in m_exe_ctx, if there
    // isn't, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagProcessMustBeLaunched  = (1u << 6),
    //----------------------------------------------------------------------
    // eFlagProcessMustBePaused
    //
    // Verifies that there is a paused process in m_exe_ctx, if there
    // isn't, the command will fail with an appropriate error message.
    //----------------------------------------------------------------------
    eFlagProcessMustBePaused    = (1u << 7)
};

Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands.

llvm-svn: 171990
2013-01-09 19:44:40 +00:00
Daniel Malea 93a64300f8 Fix Linux build warnings due to redefinition of macros:
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)

Patch by Matt Kopec!

llvm-svn: 169341
2012-12-05 00:20:57 +00:00
Greg Clayton 3bcdfc0ec1 <rdar://problem/12798131>
Cleaned up the option parsing code to always pass around the short options as integers. Previously we cast this down to "char" and lost some information. I recently added an assert that would detect duplicate short character options which was firing during the test suite.

This fix does the following:
- make sure all short options are treated as "int"
- make sure that short options can be non-printable values when a short option is not required or when an option group is mixed into many commands and a short option is not desired
- fix the help printing to "do the right thing" in all cases. Previously if there were duplicate short character options, it would just not emit help for the duplicates
- fix option parsing when there are duplicates to parse options correctly. Previously the option parsing, when done for an OptionGroup, would just start parsing options incorrectly by omitting table entries and it would end up setting the wrong option value

llvm-svn: 169189
2012-12-04 00:32:51 +00:00
Filipe Cabecinhas bc6e85cb53 Change the NULL to a 0 since we need a uint32_t
llvm-svn: 163625
2012-09-11 16:09:27 +00:00
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Jim Ingham 5a98841673 Make raw & parsed commands subclasses of CommandObject rather than having the raw version implement an
Execute which was never going to get run and another ExecuteRawCommandString.  Took the knowledge of how
to prepare raw & parsed commands out of CommandInterpreter and put it in CommandObject where it belongs.

Also took all the cases where there were the subcommands of Multiword commands declared in the .h file for
the overall command and moved them into the .cpp file.

Made the CommandObject flags work for raw as well as parsed commands.

Made "expr" use the flags so that it requires you to be paused to run "expr".

llvm-svn: 158235
2012-06-08 21:56:10 +00:00
Greg Clayton e72dfb321c <rdar://problem/10103468>
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had 
lldb_private::Section pointers into modules that had been removed or 
replaced. This also let to grabbing stale modules from those sections. 
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *. 

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed. 

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.

llvm-svn: 151336
2012-02-24 01:59:29 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00
Greg Clayton 86edbf41d1 Cleaned up many error codes. For any who is filling in error strings into
lldb_private::Error objects the rules are:
- short strings that don't start with a capitol letter unless the name is a
  class or anything else that is always capitolized
- no trailing newline character
- should be one line if possible

Implemented a first pass at adding "--gdb-format" support to anything that
accepts format with optional size/count.

llvm-svn: 142999
2011-10-26 00:56:27 +00:00
Greg Clayton c14ee32db5 Converted the lldb_private::Process over to use the intrusive
shared pointers.

Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.

Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size. 

Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.

llvm-svn: 140298
2011-09-22 04:58:26 +00:00
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00
Greg Clayton f6b8b58184 Added two new classes for command options:
lldb_private::OptionGroup
    lldb_private::OptionGroupOptions

OptionGroup lets you define a class that encapsulates settings that you want
to reuse in multiple commands. It contains only the option definitions and the
ability to set the option values, but it doesn't directly interface with the
lldb_private::Options class that is the front end to all of the CommandObject
option parsing. For that the OptionGroupOptions class can be used. It aggregates
one or more OptionGroup objects and directs the option setting to the 
appropriate OptionGroup class. For an example of this, take a look at the 
CommandObjectFile and how it uses its "m_option_group" object shown below
to be able to set values in both the FileOptionGroup and PlatformOptionGroup
classes. The members used in CommandObjectFile are:

    OptionGroupOptions m_option_group;
    FileOptionGroup m_file_options;
    PlatformOptionGroup m_platform_options;

Then in the constructor for CommandObjectFile you can combine the option
settings. The code below shows a simplified version of the constructor:

CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) :
    CommandObject (...),
    m_option_group (interpreter),
    m_file_options (),
    m_platform_options(true)
{
    m_option_group.Append (&m_file_options);
    m_option_group.Append (&m_platform_options);
    m_option_group.Finalize();
}

We append the m_file_options and then the m_platform_options and then tell
the option group the finalize the results. This allows the m_option_group to
become the organizer of our prefs and after option parsing we end up with
valid preference settings in both the m_file_options and m_platform_options
objects. This also allows any other commands to use the FileOptionGroup and
PlatformOptionGroup classes to implement options for their commands.

Renamed:
    virtual void Options::ResetOptionValues();
to:
    virtual void Options::OptionParsingStarting();

And implemented a new callback named:

    virtual Error Options::OptionParsingFinished();
    
This allows Options subclasses to verify that the options all go together
after all of the options have been specified and gives the chance for the
command object to return an error. It also gives a chance to take all of the
option values and produce or initialize objects after all options have
completed parsing.

Modfied:

    virtual Error
    SetOptionValue (int option_idx, const char *option_arg) = 0;
    
to be:

    virtual Error
    SetOptionValue (uint32_t option_idx, const char *option_arg) = 0;

(option_idx is now unsigned).

llvm-svn: 129415
2011-04-13 00:18:08 +00:00
Greg Clayton 8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Johnny Chen f16066e842 Really fix the test suite crasher this time.
llvm-svn: 129165
2011-04-08 22:39:17 +00:00