Expression evaluation for function calls to certain public RenderScript
API functions in libRSCPURef can segfault.
`slang`,
the compiler frontend for RenderScript embeds an ARM specific triple in
IR that is shipped in the app, after generating IR that has some
assumptions that an ARM device is the target.
As the IR is then compiled on a device of unknown (at time the IR was
generated at least) architecture, when calling RenderScript API function
as part of debugger expressions, we have to perform a fixup pass that
removes those assumptions right before the module is sent to be
generated by the llvm backend.
This issue is caused by multiple problems with the ARMv7-specific
assumptions encoded in the LLVM IR. x86 large value returns use a hidden
first argument (mapping to llvm::Attribute::StructRet), which can't be
picked up by the JIT due to the mismatch between IR generated by the
slang frontend and llvm backend. This means that code generated by bcc
did not necessarily match the default SysV Linux/Android ABI used by the
LLDB JIT
- Original Authors: Luke Drummond (@ldrumm), Function declarations fixed by Aidan Dodds (@ADodds)
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D18059
llvm-svn: 276976
review it for consistency, accuracy, and clarity. These changes attempt to
address all of the above while keeping the text relatively terse.
<rdar://problem/24868841>
llvm-svn: 275485
"Allow LanguageRuntimes to return an error if they fail in the course of dynamic type discovery
This is not meant to report that a value doesn't have a dynamic type - it is only meant as a mechanism to propagate actual type discovery issues (e.g. malformed type metadata for languages that have such a notion)
This information is used by ValueObjectDynamic to set its own m_error, which is a fairly sharp and heavyweight tool to begin with
For the time being, this is an architectural improvement but a practical no-op as no existing runtimes are actually setting errors"
I need to think about what I want to do in this space more carefully - this attempt might be too heavy of a hammer for the nail I am trying to fix, and I don't want to leave it in while I ponder
llvm-svn: 268686
This is not meant to report that a value doesn't have a dynamic type - it is only meant as a mechanism to propagate actual type discovery issues (e.g. malformed type metadata for languages that have such a notion)
This information is used by ValueObjectDynamic to set its own m_error, which is a fairly sharp and heavyweight tool to begin with
For the time being, this is an architectural improvement but a practical no-op as no existing runtimes are actually setting errors
llvm-svn: 268591
Fix a problem raised with the previous patches being applied in the wrong order.
Committed on behalf of: Dean De Leo <dean@codeplay.com>
llvm-svn: 263134
This commit implements the reading of stack spilled function arguments for little endian MIPS targets.
Committed on behalf of: Dean De Leo <dean@codeplay.com>
llvm-svn: 263131
This commit implements the reading of stack spilled function arguments for little endian MIPS targets.
Committed on behalf of: Dean De Leo <dean@codeplay.com>
llvm-svn: 263130
Currently it is not specified, and since allocations are usually
requested once we hit a renderscript breakpoint, the language will be
inferred being as renderscript by the ExpressionParser.
Actually allocations attempt to invoke functions part of the RS runtime,
written in C/C++, so evaluating the calls in RenderScript could be
misleading.
In particular, in MIPS, the ABI between C/C++ (mips o32) and
renderscript (arm) might introduce subtle bugs when evaluating such
expressions.
This change explicitly sets the language used to evaluate the allocations
as C++.
Committed on behalf of: Dean De Leo <dean@codeplay.com>
llvm-svn: 263129
Mips64 tests were failing on windows because the sscanf implementation differs between clang/gcc/msvc such that on windows %lx specifies a 32bits parameter and %llx is for 64bits. For us this meant that 64bit pointers were being truncated to 32bits on their way into a JIT'd expression.
llvm-svn: 261741
This patch reworks the function argument reading code, allowing us to annotate arguments with their types. The type/size information is needed to correctly parse arguments passed on the stack.
llvm-svn: 260525
Obviously, if the original Debugger goes away, those commands are holding on to now stale memory, which has the potential to cause crashes
Fixes rdar://24460882
llvm-svn: 259964
Patch replaces the --refresh flag removed in r258800 with it's own command, 'language renderscript allocation refresh'.
Since there is no reason this functionality should be tied to another command as an option.
The command itself simply re-JITs all our cached information about allocations.
llvm-svn: 259773
Patch deletes the 'language renderscript module probe' command.
This command was present in the initial commit to help debug the plugin.
However we haven't used it recently and it's functionality is unclear, so can be removed entirely.
Also add back 'kernel coordinate' command, removed by accident in clang format patch r259056.
llvm-svn: 259181
Patch replaces the 'renderscript allocation list' command flag --refresh, with a new option --id <ID>.
This new option only prints the details of a single allocation with a given id, rather than printing all the allocations.
Functionality from the removed '--refresh' flag will be moved into its own command in a subsequent commit.
llvm-svn: 258800
std::array should have "the same semantics as a struct holding a C-style array T[N] as its only
non-static data member", so the initialization should have one more level of braces. Hopefully,
no compiler will object to that.
llvm-svn: 258306