Commit Graph

70 Commits

Author SHA1 Message Date
Enrico Granata 1759848be0 <rdar://problem/12586350>
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
 - the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
 - if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine

llvm-svn: 167569
2012-11-08 02:22:02 +00:00
Greg Clayton 7bc31332b8 <rdar://problem/12473003>
Allow type searches to specify a type keyword when searching for type. Currently supported type keywords are: struct, class, union, enum, and typedef.

So now you can search for types with a string like "struct foo".

llvm-svn: 166420
2012-10-22 16:19:56 +00:00
Jason Molenda 981d4dfa0f llvm needs the OS to be set to either iOS or Mac OS X
to work properly; when doing bare-boards rom debugging
force the OS to be one of those when initializing llvm.
<rdar://problem/12504138>

llvm-svn: 166057
2012-10-16 20:45:49 +00:00
Greg Clayton 3a18e31945 Added a new "module" log channel which covers module creation, deletion, and common module list actions.
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.

This was used to track down the leaking module issue I fixed last week.

llvm-svn: 165438
2012-10-08 22:41:53 +00:00
Greg Clayton 548e9a3e61 <rdar://problem/11791234>
Shared libraries on MacOSX were not properly being removed from the shared
module list when re-running a debug session due to an error in:

Module::MatchesModuleSpec()

llvm-svn: 164991
2012-10-02 06:04:17 +00:00
Greg Clayton 43e0af06b4 Stop using the "%z" size_t modifier and cast all size_t values to uint64_t. Some platforms don't support this modification.
llvm-svn: 164148
2012-09-18 18:04:04 +00:00
Enrico Granata 3467d80ba3 <rdar://problem/11485744> Implement important data formatters in C++. Have the Objective-C language runtime plugin expose class descriptors objects akin to the objc_runtime.py Pythonic implementation. Rewrite the data formatters for some core Cocoa classes in C++ instead of Python.
llvm-svn: 163155
2012-09-04 18:47:54 +00:00
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Greg Clayton 1d60909e81 <rdar://problem/11740973>
Fixed issues that could happen when the UUID doesn't change in a binary and old stale debug info could end up being used.

llvm-svn: 160145
2012-07-12 22:51:12 +00:00
Greg Clayton 7820bd1e52 <rdar://problem/11357711>
Fixed a crasher where the section load list was not thread safe.

llvm-svn: 159884
2012-07-07 01:24:12 +00:00
Greg Clayton a98fde5d70 <rdar://problem/11819635>
llvm-svn: 159844
2012-07-06 17:58:01 +00:00
Greg Clayton d61c0fc049 Added the ability to log a message with a backtrace when verbose logging is enabled to the Module class. Used this new function in the DWARF parser.
llvm-svn: 155404
2012-04-23 22:55:20 +00:00
Greg Clayton 2dafd8ed4b <rdar://problem/11282938>
Fixed an issue where we get NULL compile units back from the symbol vendor. We need symbol vendors to be able to quickly give an estimate of the compile units that they have without having to fully vette them first, so anyone getting compile units from a module should be able to deal with a NULL compile unit being returned for a given index.

llvm-svn: 155398
2012-04-23 22:00:21 +00:00
Greg Clayton 3e10cf3b51 Don't put the address of the module in the module basename as this hoses up our ability to find shared libraries by name. We now put it into the Module object name.
llvm-svn: 155223
2012-04-20 19:50:20 +00:00
Greg Clayton 0cd7086604 <rdar://problem/11202426>
Work around a deadlocking issue where "SBDebugger::MemoryPressureDetected ()" is being called and is causing a deadlock. We now just try and get the lock when trying to trim down the unique modules so we don't deadlock debugger GUI programs until we can find the root cause.

llvm-svn: 154339
2012-04-09 20:22:01 +00:00
Greg Clayton 741f3f9a55 lldb_private::Section objects have a boolean flag that can be set that
indicates that the section is thread specific. Any functions the load a module
given a slide, will currently ignore any sections that are thread specific.

lldb_private::Section now has:

bool
Section::IsThreadSpecific () const
{
    return m_thread_specific;
}

void
Section::SetIsThreadSpecific (bool b)
{
    m_thread_specific = b;
}

The ELF plug-in has been modified to set this for the ".tdata" and the ".tbss"
sections.

Eventually we need to have each lldb_private::Thread subclass be able to 
resolve a thread specific section, but for now they will just not resolve. The
code for that should be trivual to add, but the address resolving functions
will need to be changed to take a "ExecutionContext" object instead of just
a target so that thread specific sections can be resolved.

llvm-svn: 153537
2012-03-27 21:10:07 +00:00
Greg Clayton 84db9105d2 <rdar://problem/11113279>
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not). 

This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.

This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.

llvm-svn: 153482
2012-03-26 23:03:23 +00:00
Greg Clayton f9be693369 <rdar://problem/11072382>
Fixed a case where the source path remappings on the module were too expensive to
use when we try to verify (stat the file system) that the remapped path points to
a valid file. Now we will use the lldb_private::Module path remappings (if any) when
parsing the debug info without verifying that the paths exist so we don't slow down
line table parsing speeds.

llvm-svn: 153059
2012-03-19 22:22:41 +00:00
Greg Clayton d804d28556 <rdar://problem/8196933>
Use the metadata in the dSYM bundle Info.plist to remap source paths when they keys are available.

llvm-svn: 152836
2012-03-15 21:01:31 +00:00
Greg Clayton b9a01b3990 Made a ModuleSpec class in Module.h which can specify a module using one or
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself. 

I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong  symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.

llvm-svn: 151476
2012-02-26 05:51:37 +00:00
Greg Clayton c7f09cca6d Fixed a crasher that was happening after making ObjectFile objects have a
weak reference back to the Module. We were crashing when trying to make a
memory object file since it was trying to get the object in the Module 
constructor before the "Module *" had been put into a shared pointer, and the
module was trying to initialize a weak pointer back to it.

llvm-svn: 151397
2012-02-24 21:55:59 +00:00
Greg Clayton e72dfb321c <rdar://problem/10103468>
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had 
lldb_private::Section pointers into modules that had been removed or 
replaced. This also let to grabbing stale modules from those sections. 
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *. 

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed. 

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.

llvm-svn: 151336
2012-02-24 01:59:29 +00:00
Sean Callanan 9df05fbb7f Extended function lookup to allow the user to
indicate whether inline functions are desired.
This allows the expression parser, for instance,
to filter out inlined functions when looking for
functions it can call.

llvm-svn: 150279
2012-02-10 22:52:19 +00:00
Greg Clayton c96605461c <rdar://problem/10560053>
Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:

"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)

Removed the "--symfile-basename" or "-S" option, and repurposed it to 
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.

ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.

Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.

lldb_private::Module can now load its object file in a target with a rigid 
slide (very common operation for most dynamic linkers) by using:

bool 
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)

lldb::SBModule() now has a new constructor in the public interface:

SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);

This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".

llvm-svn: 149804
2012-02-05 02:38:54 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00