will fill out either a SBLaunchInfo or SBAttachInfo class, then call:
SBProcess SBTarget::Launch (SBLaunchInfo &, SBError &);
SBProcess SBTarget::Attach (SBAttachInfo &, SBError &);
The attach is working right now and allows the ability to set many filters such
as the parent process ID, the user/group ID, the effective user/group ID, and much
more.
The launch is not yet working, but I will get this working soon. By changing our
launch and attach calls to take an object, it allows us to add more capabilities to
launching and attaching without having to have launch and attach functions that
take more and more arguments.
Once this is all working we will deprecated the older launch and attach fucntions
and eventually remove them.
llvm-svn: 151344
contain shared pointers to the lldb_private::Target and lldb_private::Process
objects respectively as we won't want the target or process just going away.
Also cleaned up the lldb::SBModule to remove dangerous pointer accessors.
For any code the public API files, we should always be grabbing shared
pointers to any objects for the current class, and any other classes prior
to running code with them.
llvm-svn: 149238
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231
all RTTI types, and since we don't use RTTI anymore since clang and llvm don't
we don't really need this header file. All shared pointer definitions have
been moved into "lldb-forward.h".
Defined std::tr1::weak_ptr definitions for all of the types that inherit from
enable_shared_from_this() in "lldb-forward.h" in preparation for thread
hardening our public API.
The first in the thread hardening check-ins. First we start with SBThread.
We have issues in our lldb::SB API right now where if you have one object
that is being used by two threads we have a race condition. Consider the
following code:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 if (m_opaque_sp)
6 {
7 result = m_opaque_sp->DoSomething();
8 }
9 return result;
10 }
And now this happens:
Thread 1 enters any SBThread function and checks its m_opaque_sp and is about
to execute the code on line 7 but hasn't yet
Thread 2 gets to run and class sb_thread.Clear() which calls m_opaque_sp.clear()
and clears the contents of the shared pointer member
Thread 1 now crashes when it resumes.
The solution is to use std::tr1::weak_ptr. Now the SBThread class contains a
lldb::ThreadWP (weak pointer to our lldb_private::Thread class) and this
function would look like:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 ThreadSP thread_sp(m_opaque_wp.lock());
6 if (thread_sp)
7 {
8 result = m_opaque_sp->DoSomething();
9 }
10 return result;
11 }
Now we have a solid thread safe API where we get a local copy of our thread
shared pointer from our weak_ptr and then we are guaranteed it can't go away
during our function.
So lldb::SBThread has been thread hardened, more checkins to follow shortly.
llvm-svn: 149218
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
size_t
SBProcess::ReadCStringFromMemory (addr_t addr, void *buf, size_t size, lldb::SBError &error);
uint64_t
SBProcess::ReadUnsignedFromMemory (addr_t addr, uint32_t byte_size, lldb::SBError &error);
lldb::addr_t
SBProcess::ReadPointerFromMemory (addr_t addr, lldb::SBError &error);
These ReadCStringFromMemory() has some SWIG type magic that makes it return the
python string directly and the "buf" is not needed:
error = SBError()
max_cstr_len = 256
cstr = lldb.process.ReadCStringFromMemory (0x1000, max_cstr_len, error)
if error.Success():
....
The other two functions behave as expteced. This will make it easier to get integer values
from the inferior process that are correctly byte swapped. Also for pointers, the correct
pointer byte size will be used.
Also cleaned up a few printf style warnings for the 32 bit lldb build on darwin.
llvm-svn: 146636
will allow us to represent a process/thread ID using a pointer for the OS
plug-ins where they might want to represent the process or thread ID using
the address of the process or thread structure.
llvm-svn: 145644
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
Fixed an issues with the SBType and SBTypeMember classes:
- Fixed SBType to be able to dump itself from python
- Fixed SBType::GetNumberOfFields() to return the correct value for objective C interfaces
- Fixed SBTypeMember to be able to dump itself from python
- Fixed the SBTypeMember ability to get a field offset in bytes (the value
being returned was wrong)
- Added the SBTypeMember ability to get a field offset in bits
Cleaned up a lot of the Stream usage in the SB API files.
llvm-svn: 144493
the --tty option. So you can now get shell expansion and file redirection:
(lldb) process launch --tty --shell -- *.jpg < in.txt > out.txt
Again, the "--tty" is mandatory for now until we hook this up to other
functions. The shell is also currently hard coded to "/bin/bash" and not the
"SHELL" variable. "/bin/tcsh" was causing problems which I need to dig into.
llvm-svn: 144443
on internal only (public API hasn't changed) to simplify the paramter list
to the launch calls down into just one argument. Also all of the argument,
envronment and stdio things are now handled in a much more centralized fashion.
llvm-svn: 143656
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
This is helping us track down some extra references to ModuleSP objects that
are causing things to get kept around for too long.
Added a module pointer accessor to target and change a lot of code to use
it where it would be more efficient.
"taret delete" can now specify "--clean=1" which will cleanup the global module
list for any orphaned module in the shared module cache which can save memory
and also help track down module reference leaks like we have now.
llvm-svn: 137294
connected process connection.
Also added support for more kinds of continue packet when multiple threads
need to continue where some want to continue with signals.
llvm-svn: 133785
API with a process not in eStateConnected, and checks that the remote launch failed.
Modify SBProcess::RemoteLaunch()/RemoteAttachToProcessWithID()'s log statements to fix a
crasher when logging is turned on.
llvm-svn: 127055
among other SBProcess APIs, to write (int)256 into a memory location of a global variable
(int)my_int and reads/checks the variable afterwards.
llvm-svn: 126792
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049