Rename from addOperand to just add, to match the other method that has been
added to MachineInstrBuilder for adding more than just 1 operand.
See https://reviews.llvm.org/D28057 for the whole discussion.
Differential Revision: https://reviews.llvm.org/D28556
llvm-svn: 291891
We did not support subregs in InlineSpiller:foldMemoryOperand() because targets
may not deal with them correctly.
This adds a target hook to let the spiller know that a target can handle
subregs, and actually enables it for x86 for the case of stack slot reloads.
This fixes PR30832.
Differential Revision: https://reviews.llvm.org/D26521
llvm-svn: 287792
Summary:
I want to separate out the notions of invariance and dereferenceability
at the MI level, so that they correspond to the equivalent concepts at
the IR level. (Currently an MI load is MI-invariant iff it's
IR-invariant and IR-dereferenceable.)
First step is renaming this function.
Reviewers: chandlerc
Subscribers: MatzeB, jfb, llvm-commits
Differential Revision: https://reviews.llvm.org/D23370
llvm-svn: 281125
This is a first step towards supporting deopt value lowering and reporting entirely with the register allocator. I hope to build on this in the near future to support live-on-return semantics, but I have a use case which allows me to test and investigate code quality with just the live-in semantics so I've chosen to start there. For those curious, my use cases is our implementation of the "__llvm_deoptimize" function we bind to @llvm.deoptimize. I'm choosing not to hard code that fact in the patch and instead make it configurable via function attributes.
The basic approach here is modelled on what is done for the "Live In" values on stackmaps and patchpoints. (A secondary goal here is to remove one of the last barriers to merging the pseudo instructions.) We start by adding the operands directly to the STATEPOINT SDNode. Once we've lowered to MI, we extend the remat logic used by the register allocator to fold virtual register uses into StackMap::Indirect entries as needed. This does rely on the fact that the register allocator rematerializes. If it didn't along some code path, we could end up with more vregs than physical registers and fail to allocate.
Today, we *only* fold in the register allocator. This can create some weird effects when combined with arguments passed on the stack because we don't fold them appropriately. I have an idea how to fix that, but it needs this patch in place to work on that effectively. (There's some weird interaction with the scheduler as well, more investigation needed.)
My near term plan is to land this patch off-by-default, experiment in my local tree to identify any correctness issues and then start fixing codegen problems one by one as I find them. Once I have the live-in lowering fully working (both correctness and code quality), I'm hoping to move on to the live-on-return semantics. Note: I don't have any *known* miscompiles with this patch enabled, but I'm pretty sure I'll find at least a couple. Thus, the "experimental" tag and the fact it's off by default.
Differential Revision: https://reviews.llvm.org/D24000
llvm-svn: 280250
Summary:
Previously we took an unsigned.
Hooray for type-safety.
Reviewers: chandlerc
Subscribers: dsanders, llvm-commits
Differential Revision: http://reviews.llvm.org/D22282
llvm-svn: 275591
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
SystemZ (and probably other targets as well) can fold a memory operand
by changing the opcode into a new instruction that as a side-effect
also clobbers the CC-reg.
In order to do this, liveness of that reg must first be checked. When
LIS is passed, getRegUnit() can be called on it and the right
LiveRange is computed on demand.
Reviewed by Matthias Braun.
http://reviews.llvm.org/D19861
llvm-svn: 269026
The original patch caused crashes because it could derefence a null pointer
for SelectionDAGTargetInfo for targets that do not define it.
Evaluates fmul+fadd -> fmadd combines and similar code sequences in the
machine combiner. It adds support for float and double similar to the existing
integer implementation. The key features are:
- DAGCombiner checks whether it should combine greedily or let the machine
combiner do the evaluation. This is only supported on ARM64.
- It gives preference to throughput over latency: the heuristic used is
to combine always in loops. The targets decides whether the machine
combiner should optimize for throughput or latency.
- Supports for fmadd, f(n)msub, fmla, fmls patterns
- On by default at O3 ffast-math
llvm-svn: 267328
Evaluates fmul+fadd -> fmadd combines and similar code sequences in the
machine combiner. It adds support for float and double similar to the existing
integer implementation. The key features are:
- DAGCombiner checks whether it should combine greedily or let the machine
combiner do the evaluation. This is only supported on ARM64.
- It gives preference to throughput over latency: the heuristic used is
to combine always in loops. The targets decides whether the machine
combiner should optimize for throughput or latency.
- Supports for fmadd, f(n)msub, fmla, fmls patterns
- On by default at O3 ffast-math
llvm-svn: 267098
Change MachineInstr API to prefer MachineInstr& over MachineInstr*
whenever the parameter is expected to be non-null. Slowly inching
toward being able to fix PR26753.
llvm-svn: 262149
Change TargetInstrInfo API to take `MachineInstr&` instead of
`MachineInstr*` in the functions related to predicated instructions
(I'll try to come back later and get some of the rest). All of these
functions require non-null parameters already, so references are more
clear. As a bonus, this happens to factor away a host of implicit
iterator => pointer conversions.
No functionality change intended.
llvm-svn: 261605
Also, remove an enum hack where enum values were used as indexes into an array.
We may want to make this a real class to allow pattern-based queries/customization (D13417).
llvm-svn: 252196