This patch makes adjustments to header file includes in
lldbUtility based on recommendations by the iwyu tool
(include-what-you-use). The goal here is to make sure that
all files include the exact set of headers which are needed
for that file only, to eliminate cases of dead includes (e.g.
someone deleted some code but forgot to delete the header
includes that that code necessitated), and to eliminate the
case where header includes are picked up transitively.
llvm-svn: 299676
Summary: QPassSignals package allows lldb client to tell lldb-server to ignore certain types of signals and re-inject them back to inferior without stopping execution.
Reviewers: jmajors, labath
Subscribers: danalbert, srhines, emaste, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D30286
Author: Eugene Zemtsov <ezemtsov@google.com>
llvm-svn: 296101
Summary:
This adds the jModulesInfo packet, which is the equivalent of qModulesInfo, but it enables us to
query multiple modules at once. This makes a significant speed improvement in case the
application has many (over a hundred) modules, and the communication link has a non-negligible
latency. This functionality is accessed by ProcessGdbRemote::PrefetchModuleSpecs(), which does
the caching. GetModuleSpecs() is modified to first consult the cache before asking the remote
stub. PrefetchModuleSpecs is currently only called from POSIX-DYLD dynamic loader plugin, after
it reads the list of modules from the inferior memory, but other uses are possible.
This decreases the attach time to an android application by about 40%.
Reviewers: clayborg
Subscribers: tberghammer, lldb-commits, danalbert
Differential Revision: https://reviews.llvm.org/D24236
llvm-svn: 280919
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
rnb_err_t
RNBRemote::HandlePacket_stop_process (const char *p)
{
if (!DNBProcessInterrupt(m_ctx.ProcessID()))
HandlePacket_last_signal (NULL);
return rnb_success;
}
In the call to DNBProcessInterrupt we did:
nub_bool_t
DNBProcessInterrupt(nub_process_t pid)
{
MachProcessSP procSP;
if (GetProcessSP (pid, procSP))
return procSP->Interrupt();
return false;
}
This would always return false. It would cause HandlePacket_stop_process to always call "HandlePacket_last_signal (NULL);" which would send an extra stop reply packet _if_ the process is stopped. On a machine with enough cores, it would call DNBProcessInterrupt(...) and then HandlePacket_last_signal(NULL) so quickly that it will never send out an extra stop reply packet. But if the machine is slow enough or doesn't have enough cores, it could cause the call to HandlePacket_last_signal() to actually succeed and send an extra stop reply packet. This would cause problems up in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() where it would get the first stop reply packet and then possibly return or execute an async packet. If it returned, then the next packet that was sent will get the second stop reply as its response. If it executes an async packet, the async packet will get the wrong response.
To fix this I did the following:
1 - in debugserver, I fixed "bool MachProcess::Interrupt()" to return true if it sends the signal so we avoid sending the stop reply twice on slower machines
2 - Added a log line to RNBRemote::HandlePacket_stop_process() to say if we ever send an extra stop reply so we will see this in the darwin console output if this does happen
3 - Added response validators to StringExtractorGDBRemote so that we can verify some responses to some packets.
4 - Added validators to packets that often follow stop reply packets like the "m" packet for memory reads, JSON packets since "jThreadsInfo" is often sent immediately following a stop reply.
5 - Modified GDBRemoteCommunicationClient::SendPacketAndWaitForResponseNoLock() to validate responses. Any "StringExtractorGDBRemote &response" that contains a valid response verifier will verify the response and keep looking for correct responses up to 3 times. This will help us get back on track if we do get extra stop replies. If a StringExtractorGDBRemote does not have a response validator, it will accept any packet in response.
6 - In GDBRemoteCommunicationClient::SendPacketAndWaitForResponse we copy the response validator from the "response" argument over into m_async_response so that if we send the packet by interrupting the running process, we can validate the response we actually get in GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse()
7 - Modified GDBRemoteCommunicationClient::SendContinuePacketAndWaitForResponse() to always check for an extra stop reply packet for 100ms when the process is interrupted. We were already doing this because we might interrupt a process with a \x03 packet, yet the process was in the process of stopping due to another reason. This race condition could cause an extra stop reply packet because the GDB remote protocol says if a \x03 packet is sent while the process is stopped, we should send a stop reply packet back. Now we always check for an extra stop reply packet when we manually interrupt a process.
The issue was showing up when our IDE would attempt to set a breakpoint while the process is running and this would happen:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (incorrect extra stop reply packet)
--> c
<-- OK (response from z0 packet)
Now all packet traffic was off by one response. Since we now have a validator on the response for "z" packets, we do this:
--> \x03
<-- $T<stop reply 1>
--> z0,AAAAA,BB (set breakpoint)
<-- $T<stop reply 1> (Ignore this because this can't be the response to z0 packets)
<-- OK -- (we are back on track as this is a valid response to z0)
...
As time goes on we should add more packet validators.
<rdar://problem/22859505>
llvm-svn: 265086
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.
The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.
Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.
This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.
Differential revision: http://reviews.llvm.org/D14952
llvm-svn: 255016
Summary:
This commit adds support for binary memory reads ($x) to lldb-server. It also removes the "0x"
prefix from the $x client packet, to make it more compatible with the old $m packet. This allows
us to use almost the same code for handling both packet types. I have verified that debugserver
correctly handles $x packets even without the leading "0x". I have added a test which verifies
that the stub returns the same memory contents for both kinds of memory reads ($x and $m).
Reviewers: tberghammer, jasonmolenda
Subscribers: iancottrell, lldb-commits
Differential Revision: http://reviews.llvm.org/D13695
llvm-svn: 250295
Summary:
This commit adds initial support for the jThreadsInfo packet to lldb-server. The current
implementation does not expedite inferior memory. I have also added a description of the new
packet to our protocol documentation (mostly taken from Greg's earlier commit message).
Reviewers: clayborg, ovyalov, tberghammer
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D11187
llvm-svn: 242402
Summary:
- Consolidate Unix signals selection in UnixSignals.
- Make Unix signals available from platform.
- Add jSignalsInfo packet to retrieve Unix signals from remote platform.
- Get a copy of the platform signal for each remote process.
- Update SB API for signals.
- Update signal utility in test suite.
Reviewers: ovyalov, clayborg
Subscribers: chaoren, jingham, labath, emaste, tberghammer, lldb-commits
Differential Revision: http://reviews.llvm.org/D11094
llvm-svn: 242101
Summary:
This patch is the beginnings of support for Non-stop mode in the remote protocol. Letting a user examine stopped threads, while other threads execute freely.
Non-stop mode is enabled using the setting target.non-stop-mode, which sends a QNonStop packet when establishing the remote connection.
Changes are also made to treat the '?' stop reply packet differently in non-stop mode, according to spec https://sourceware.org/gdb/current/onlinedocs/gdb/Remote-Non_002dStop.html#Remote-Non_002dStop.
A setting for querying the remote for default thread on setup is also included.
Handling of '%' async notification packets will be added next.
Reviewers: clayborg
Subscribers: lldb-commits, ADodds, ted, deepak2427
Differential Revision: http://reviews.llvm.org/D9656
llvm-svn: 237239
Processes running on a remote target can already send $O messages
to send stdout but there is no way to send stdin to a remote
inferior.
This allows processes using the API to pump stdin into a remote
inferior process.
It fixes a hang in TestProcessIO.py when running against a remote
target.
llvm-svn: 228419
The issue was GDBRemoteCommunication::CheckForPacket() already fixes up any prefixed bytes (0x7d followed by value that is XOR'ed with 0x20). If we do this again, we cause binary packets to lose bytes.
This allows lldb-platform to be able to upload binaries and debug them remotely.
llvm-svn: 218002
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).
Not every debugserver option is covered yet. Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.
The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64
Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com). I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.
llvm-svn: 212069
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.
Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.
llvm-svn: 128837