All references to Host and Core have been removed, so this
class can now safely be lowered into Utility.
Differential Revision: https://reviews.llvm.org/D30559
llvm-svn: 296909
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
This cleans up type systems to be more pluggable. Prior to this we had issues:
- Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()"
- Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem
- Cleaned up Module so that it no longer has dedicated type system member variables:
lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module.
lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module.
Now we have a type system map:
typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap;
TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module
- Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract:
class CompilerType
{
...
//----------------------------------------------------------------------
// Return a new CompilerType that is a L value reference to this type if
// this type is valid and the type system supports L value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetLValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType that is a R value reference to this type if
// this type is valid and the type system supports R value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetRValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a const modifier to this type if
// this type is valid and the type system supports const modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddConstModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a volatile modifier to this type if
// this type is valid and the type system supports volatile modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddVolatileModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a restrict modifier to this type if
// this type is valid and the type system supports restrict modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddRestrictModifier () const;
//----------------------------------------------------------------------
// Create a typedef to this type using "name" as the name of the typedef
// this type is valid and the type system supports typedefs, else return
// an invalid type.
//----------------------------------------------------------------------
CompilerType
CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const;
};
Other changes include:
- Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);"
- Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed
llvm-svn: 247953
Create a new "lldb_private::CompilerDeclContext" class that will replace all direct uses of "clang::DeclContext" when used in compiler agnostic code, yet still allow for conversion to clang::DeclContext subclasses by clang specific code. This completes the abstraction of type parsing by removing all "clang::" references from the SymbolFileDWARF. The new "lldb_private::CompilerDeclContext" class abstracts decl contexts found in compiler type systems so they can be used in internal API calls. The TypeSystem is required to support CompilerDeclContexts with new pure virtual functions that start with "DeclContext" in the member function names. Converted all code that used lldb_private::ClangNamespaceDecl over to use the new CompilerDeclContext class and removed the ClangNamespaceDecl.cpp and ClangNamespaceDecl.h files.
Removed direct use of clang APIs from SBType and now use the abstract type systems to correctly explore types.
Bulk renames for things that used to return a ClangASTType which is now CompilerType:
"Type::GetClangFullType()" to "Type::GetFullCompilerType()"
"Type::GetClangLayoutType()" to "Type::GetLayoutCompilerType()"
"Type::GetClangForwardType()" to "Type::GetForwardCompilerType()"
"Value::GetClangType()" to "Value::GetCompilerType()"
"Value::SetClangType (const CompilerType &)" to "Value::SetCompilerType (const CompilerType &)"
"ValueObject::GetClangType ()" to "ValueObject::GetCompilerType()"
many more renames that are similar.
llvm-svn: 245905
Since interaction with the python interpreter is moving towards
being more isolated, we won't be able to include this header from
normal files anymore, all includes of it should be localized to
the python library which will live under source/bindings/API/Python
after a future patch.
None of the files that were including this header actually depended
on it anyway, so it was just a dead include in every single instance.
llvm-svn: 238581
Debugger.h is a huge file that gets included everywhere, and
FormatManager.h brings in a ton of unnecessary stuff and doesn't
even use anything from it in the header.
llvm-svn: 231161
This continues the effort to reduce header footprint and improve
build speed by removing clang and other unnecessary headers
from Target.h. In one case, some headers were included solely
for the purpose of declaring a nested class in Target, which was
not needed by anybody outside the class. In this case the
definition and implementation of the nested class were isolated
in the .cpp file so the header could be removed.
llvm-svn: 231107
changing it was in r219544 - after living on that for a few
months, I wanted to take another crack at this.
The disassembly-format setting still exists and the old format
can be user specified with a setting like
${current-pc-arrow}${addr-file-or-load}{ <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>}:
This patch was discussed in http://reviews.llvm.org/D7578
<rdar://problem/19726421>
llvm-svn: 229186
Why? Debugger::FormatPrompt() would run through the format prompt every time and parse it and emit it piece by piece. It also did formatting differently depending on which key/value pair it was parsing.
The new code improves on this with the following features:
1 - Allow format strings to be parsed into a FormatEntity::Entry which can contain multiple child FormatEntity::Entry objects. This FormatEntity::Entry is a parsed version of what was previously always done in Debugger::FormatPrompt() so it is more efficient to emit formatted strings using the new parsed FormatEntity::Entry.
2 - Allows errors in format strings to be shown immediately when setting the settings (frame-format, thread-format, disassembly-format
3 - Allows auto completion by implementing a new OptionValueFormatEntity and switching frame-format, thread-format, and disassembly-format settings over to using it.
4 - The FormatEntity::Entry for each of the frame-format, thread-format, disassembly-format settings only replaces the old one if the format parses correctly
5 - Combines all consecutive string values together for efficient output. This means all "${ansi.*}" keys and all desensitized characters like "\n" "\t" "\0721" "\x23" will get combined with their previous strings
6 - ${*.script:} (like "${var.script:mymodule.my_var_function}") have all been switched over to use ${script.*:} "${script.var:mymodule.my_var_function}") to make the format easier to parse as I don't believe anyone was using these format string power user features.
7 - All key values pairs are defined in simple C arrays of entries so it is much easier to add new entries.
These changes pave the way for subsequent modifications where we can modify formats to do more (like control the width of value strings can do more and add more functionality more easily like string formatting to control the width, printf formats and more).
llvm-svn: 228207
output style can be customized. Change the built-in default to be
more similar to gdb's disassembly formatting.
The disassembly-format for a gdb-like output is
${addr-file-or-load} <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>:
The disassembly-format for the lldb style output is
{${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}:
The two backticks in the lldb style formatter triggers the sub-expression evaluation in
CommandInterpreter::PreprocessCommand() so you can't use that one as-is ... changing to
use ' characters instead of ` would work around that.
<rdar://problem/9885398>
llvm-svn: 219544
This is a mechanical cleanup of unused functions. In the case where the
functions are referenced (in comment form), I've simply commented out the
functions. A second pass to clean that up is warranted.
The functions which are otherwise unused have been removed. Some of these were
introduced in the initial commit and not in use prior to that point!
NFC
llvm-svn: 204310
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
<rdar://problem/15314403>
This patch adds a new lldb_private::SectionLoadHistory class that tracks what shared libraries were loaded given a process stop ID. This allows us to keep a history of the sections that were loaded for a time T. Many items in history objects will rely upon the process stop ID in the future.
llvm-svn: 196557
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
PC relative loads are missing disassembly comments when disassembled in a live process.
This issue was because some sections, like __TEXT and __DATA in libobjc.A.dylib, were being moved when they were put into the dyld shared cache. This could also affect any other system that slides sections individually.
The solution is to keep track of wether the bytes we will disassemble are from an executable file (file address), or from a live process (load address). We now do the right thing based off of this input in all cases.
llvm-svn: 178315
Calculate "can branch" using the MC API's rather than our hand-rolled regex'es.
As extra credit, allow setting the disassembly flavor for x86 based architectures to intel or att.
<rdar://problem/11319574>
<rdar://problem/9329275>
llvm-svn: 176392
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
keep a shared pointer to their disassembler. This
is important for the LLVM-C disassembler because
it needs to lock its parent in order to disassemble
itself.
This means that every interface that returned a
Disassembler* needs to return a DisassemblerSP, so
that the instructions and any external owners share
the same reference count on the object. I changed
all clients to use this shared pointer, which also
plugged a few leaks.
<rdar://problem/12002822>
llvm-svn: 161123