StackFrame assumes m_sc is additive, but m_sc can lose its target. So now the SymbolContext::Clear() method takes a bool that indicates if the target should be cleared. Modified all existing code to properly set the bool argument.
llvm-svn: 175953
lldb was mmap'ing archive files once per .o file it loads, now it correctly shares the archive between modules.
LLDB was also always mapping entire contents of universal mach-o files, now it maps just the slice that is required.
Added a new logging channel for "lldb" called "mmap" to help track future regressions.
Modified the ObjectFile and ObjectContainer plugin interfaces to take a data offset along with the file offset and size so we can implement the correct caching and efficient reading of parts of files without mmap'ing the entire file like we used to.
The current implementation still keeps entire .a files mmaped (once) and entire slices from universal files mmaped to ensure that if a client builds their binaries during a debug session we don't lose our data and get corrupt object file info and debug info.
llvm-svn: 174524
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
Setting breakpoints using "breakpoint set --selector <SEL>" previously didn't when there was no dSYM file.
Also fixed issues in the test suite that arose after fixing the bug.
Also fixed the log channels to properly ref count the log streams using weak pointers to the streams. This fixes a test suite problem that would happen when you specified a full path to the compiler with the "--compiler" option.
llvm-svn: 171816
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
Allow type searches to specify a type keyword when searching for type. Currently supported type keywords are: struct, class, union, enum, and typedef.
So now you can search for types with a string like "struct foo".
llvm-svn: 166420
to work properly; when doing bare-boards rom debugging
force the OS to be one of those when initializing llvm.
<rdar://problem/12504138>
llvm-svn: 166057
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
Shared libraries on MacOSX were not properly being removed from the shared
module list when re-running a debug session due to an error in:
Module::MatchesModuleSpec()
llvm-svn: 164991
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
Fixed an issue where we get NULL compile units back from the symbol vendor. We need symbol vendors to be able to quickly give an estimate of the compile units that they have without having to fully vette them first, so anyone getting compile units from a module should be able to deal with a NULL compile unit being returned for a given index.
llvm-svn: 155398