253 Commits

Author SHA1 Message Date
Greg Clayton 91c0e749e3 <rdar://problem/12973809>
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library. 

The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.

llvm-svn: 172275
2013-01-11 23:44:27 +00:00
Greg Clayton c1b2ccfd34 <rdar://problem/12953853>
Setting breakpoints using "breakpoint set --selector <SEL>" previously didn't when there was no dSYM file.

Also fixed issues in the test suite that arose after fixing the bug.

Also fixed the log channels to properly ref count the log streams using weak pointers to the streams. This fixes a test suite problem that would happen when you specified a full path to the compiler with the "--compiler" option.

llvm-svn: 171816
2013-01-08 00:01:36 +00:00
Greg Clayton 136dff8725 Cleaned up the UUID mismatch just printing itself whenever it wants to by allowing an optional feedback stream to be passed along when getting the symbol vendor.
llvm-svn: 170174
2012-12-14 02:15:00 +00:00
Sean Callanan bf4b7be68e Removed the == and != operators from ArchSpec, since
equality can be strict or loose and we want code to
explicitly choose one or the other.

Also renamed the Compare function to IsEqualTo, to
avoid confusion.

<rdar://problem/12856749>

llvm-svn: 170152
2012-12-13 22:07:14 +00:00
Jim Ingham 6a51085e09 Separate initing the stdout/stderr for running the Python Script interpreter from initing the lldb.target/frame/etc globals,
and only do the latter when it makes sense to.

<rdar://problem/12554049>

llvm-svn: 169614
2012-12-07 17:43:38 +00:00
Greg Clayton b43165b7a5 <rdar://problem/12749733>
Always allows getting builtin types by name even if there is no backing debug information.

llvm-svn: 169424
2012-12-05 21:24:42 +00:00
Daniel Malea 93a64300f8 Fix Linux build warnings due to redefinition of macros:
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)

Patch by Matt Kopec!

llvm-svn: 169341
2012-12-05 00:20:57 +00:00
Daniel Malea d01b2953fa Resolve printf formatting warnings on Linux:
- use macros from inttypes.h for format strings instead of OS-specific types

Patch from Matt Kopec!

llvm-svn: 168945
2012-11-29 21:49:15 +00:00
Enrico Granata 1759848be0 <rdar://problem/12586350>
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
 - the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
 - if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine

llvm-svn: 167569
2012-11-08 02:22:02 +00:00
Greg Clayton 7bc31332b8 <rdar://problem/12473003>
Allow type searches to specify a type keyword when searching for type. Currently supported type keywords are: struct, class, union, enum, and typedef.

So now you can search for types with a string like "struct foo".

llvm-svn: 166420
2012-10-22 16:19:56 +00:00
Jason Molenda 981d4dfa0f llvm needs the OS to be set to either iOS or Mac OS X
to work properly; when doing bare-boards rom debugging
force the OS to be one of those when initializing llvm.
<rdar://problem/12504138>

llvm-svn: 166057
2012-10-16 20:45:49 +00:00
Greg Clayton 3a18e31945 Added a new "module" log channel which covers module creation, deletion, and common module list actions.
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.

This was used to track down the leaking module issue I fixed last week.

llvm-svn: 165438
2012-10-08 22:41:53 +00:00
Greg Clayton 548e9a3e61 <rdar://problem/11791234>
Shared libraries on MacOSX were not properly being removed from the shared
module list when re-running a debug session due to an error in:

Module::MatchesModuleSpec()

llvm-svn: 164991
2012-10-02 06:04:17 +00:00
Greg Clayton 43e0af06b4 Stop using the "%z" size_t modifier and cast all size_t values to uint64_t. Some platforms don't support this modification.
llvm-svn: 164148
2012-09-18 18:04:04 +00:00
Enrico Granata 3467d80ba3 <rdar://problem/11485744> Implement important data formatters in C++. Have the Objective-C language runtime plugin expose class descriptors objects akin to the objc_runtime.py Pythonic implementation. Rewrite the data formatters for some core Cocoa classes in C++ instead of Python.
llvm-svn: 163155
2012-09-04 18:47:54 +00:00
Greg Clayton 1f7460716b <rdar://problem/11757916>
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file". 
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()

Cleaned up header includes a bit as well.

llvm-svn: 162860
2012-08-29 21:13:06 +00:00
Greg Clayton 1d60909e81 <rdar://problem/11740973>
Fixed issues that could happen when the UUID doesn't change in a binary and old stale debug info could end up being used.

llvm-svn: 160145
2012-07-12 22:51:12 +00:00
Greg Clayton 7820bd1e52 <rdar://problem/11357711>
Fixed a crasher where the section load list was not thread safe.

llvm-svn: 159884
2012-07-07 01:24:12 +00:00
Greg Clayton a98fde5d70 <rdar://problem/11819635>
llvm-svn: 159844
2012-07-06 17:58:01 +00:00
Greg Clayton d61c0fc049 Added the ability to log a message with a backtrace when verbose logging is enabled to the Module class. Used this new function in the DWARF parser.
llvm-svn: 155404
2012-04-23 22:55:20 +00:00
Greg Clayton 2dafd8ed4b <rdar://problem/11282938>
Fixed an issue where we get NULL compile units back from the symbol vendor. We need symbol vendors to be able to quickly give an estimate of the compile units that they have without having to fully vette them first, so anyone getting compile units from a module should be able to deal with a NULL compile unit being returned for a given index.

llvm-svn: 155398
2012-04-23 22:00:21 +00:00
Greg Clayton 3e10cf3b51 Don't put the address of the module in the module basename as this hoses up our ability to find shared libraries by name. We now put it into the Module object name.
llvm-svn: 155223
2012-04-20 19:50:20 +00:00
Greg Clayton 0cd7086604 <rdar://problem/11202426>
Work around a deadlocking issue where "SBDebugger::MemoryPressureDetected ()" is being called and is causing a deadlock. We now just try and get the lock when trying to trim down the unique modules so we don't deadlock debugger GUI programs until we can find the root cause.

llvm-svn: 154339
2012-04-09 20:22:01 +00:00
Greg Clayton 741f3f9a55 lldb_private::Section objects have a boolean flag that can be set that
indicates that the section is thread specific. Any functions the load a module
given a slide, will currently ignore any sections that are thread specific.

lldb_private::Section now has:

bool
Section::IsThreadSpecific () const
{
    return m_thread_specific;
}

void
Section::SetIsThreadSpecific (bool b)
{
    m_thread_specific = b;
}

The ELF plug-in has been modified to set this for the ".tdata" and the ".tbss"
sections.

Eventually we need to have each lldb_private::Thread subclass be able to 
resolve a thread specific section, but for now they will just not resolve. The
code for that should be trivual to add, but the address resolving functions
will need to be changed to take a "ExecutionContext" object instead of just
a target so that thread specific sections can be resolved.

llvm-svn: 153537
2012-03-27 21:10:07 +00:00
Greg Clayton 84db9105d2 <rdar://problem/11113279>
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not). 

This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.

This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.

llvm-svn: 153482
2012-03-26 23:03:23 +00:00