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1cb5a742db
That makes maintenance easier.
170 lines
7.1 KiB
C++
170 lines
7.1 KiB
C++
// local headers
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#include <linuxdeploy/util/util.h>
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#include <linuxdeploy/core/log.h>
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#include "appdir_root_setup.h"
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namespace bf = boost::filesystem;
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namespace linuxdeploy {
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using namespace desktopfile;
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namespace core {
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using namespace appdir;
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using namespace log;
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class AppDirRootSetup::Private {
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public:
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const AppDir& appDir;
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public:
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explicit Private(const AppDir& appDir) : appDir(appDir) {}
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public:
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bool deployDesktopFileAndIcon(const DesktopFile& desktopFile) const {
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ldLog() << "Deploying desktop file to AppDir root:" << desktopFile.path() << std::endl;
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// copy desktop file to root directory
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if (!appDir.createRelativeSymlink(desktopFile.path(), appDir.path())) {
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ldLog() << LD_ERROR << "Failed to create link to desktop file in AppDir root:" << desktopFile.path() << std::endl;
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return false;
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}
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// look for suitable icon
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DesktopFileEntry iconEntry;
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if (!desktopFile.getEntry("Desktop Entry", "Icon", iconEntry)) {
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ldLog() << LD_ERROR << "Icon entry missing in desktop file:" << desktopFile.path() << std::endl;
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return false;
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}
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bool iconDeployed = false;
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const auto foundIconPaths = appDir.deployedIconPaths();
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if (foundIconPaths.empty()) {
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ldLog() << LD_ERROR << "Could not find icon executable for Icon entry:" << iconEntry.value() << std::endl;
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return false;
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}
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for (const auto& iconPath : foundIconPaths) {
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ldLog() << LD_DEBUG << "Icon found:" << iconPath << std::endl;
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const bool matchesFilenameWithExtension = iconPath.filename() == iconEntry.value();
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if (iconPath.stem() == iconEntry.value() || matchesFilenameWithExtension) {
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if (matchesFilenameWithExtension) {
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ldLog() << LD_WARNING << "Icon= entry filename contains extension" << std::endl;
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}
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ldLog() << "Deploying icon to AppDir root:" << iconPath << std::endl;
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if (!appDir.createRelativeSymlink(iconPath, appDir.path())) {
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ldLog() << LD_ERROR << "Failed to create symlink for icon in AppDir root:" << iconPath << std::endl;
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return false;
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}
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iconDeployed = true;
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break;
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}
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}
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if (!iconDeployed) {
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ldLog() << LD_ERROR << "Could not find suitable icon for Icon entry:" << iconEntry.value() << std::endl;
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return false;
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}
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}
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bool deployCustomAppRunFile(const bf::path& customAppRunPath) {
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// copy custom AppRun executable
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// FIXME: make sure this file is executable
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ldLog() << "Deploying custom AppRun:" << customAppRunPath;
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if (!appDir.copyFile(customAppRunPath, appDir.path() / "AppRun"))
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return false;
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}
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bool deployStandardAppRunFromDesktopFile(const DesktopFile& desktopFile, const bf::path& customAppRunPath) {
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// check if there is a custom AppRun already
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// in that case, skip deployment of symlink
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if (bf::exists(appDir.path() / "AppRun")) {
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ldLog() << LD_WARNING << "Existing AppRun detected, skipping deployment of symlink" << std::endl;
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} else {
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// look for suitable binary to create AppRun symlink
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DesktopFileEntry executableEntry;
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if (!desktopFile.getEntry("Desktop Entry", "Exec", executableEntry)) {
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ldLog() << LD_ERROR << "Exec entry missing in desktop file:" << desktopFile.path()
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<< std::endl;
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return false;
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}
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auto executableName = util::split(executableEntry.value())[0];
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const auto foundExecutablePaths = appDir.deployedExecutablePaths();
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if (foundExecutablePaths.empty()) {
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ldLog() << LD_ERROR << "Could not find suitable executable for Exec entry:" << executableName
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<< std::endl;
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return false;
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}
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bool deployedExecutable = false;
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for (const auto& executablePath : foundExecutablePaths) {
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ldLog() << LD_DEBUG << "Executable found:" << executablePath << std::endl;
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if (executablePath.filename() == executableName) {
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ldLog() << "Deploying AppRun symlink for executable in AppDir root:" << executablePath
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<< std::endl;
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if (!appDir.createRelativeSymlink(executablePath, appDir.path() / "AppRun")) {
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ldLog() << LD_ERROR
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<< "Failed to create AppRun symlink for executable in AppDir root:"
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<< executablePath << std::endl;
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return false;
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}
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deployedExecutable = true;
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break;
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}
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}
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if (!deployedExecutable) {
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ldLog() << LD_ERROR << "Could not deploy symlink for executable: could not find suitable executable for Exec entry:" << executableName << std::endl;
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return false;
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}
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}
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}
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};
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AppDirRootSetup::AppDirRootSetup(const AppDir& appDir) : d(new Private(appDir)) {}
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bool AppDirRootSetup::run(const DesktopFile& desktopFile, const bf::path& customAppRunPath) const {
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// first step that is always required is to deploy the desktop file and the corresponding icon
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if (!d->deployDesktopFileAndIcon(desktopFile))
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return false;
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// the algorithm depends on whether the user wishes to deploy their own AppRun file
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// in case they do, the algorithm shall deploy that file
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// otherwise, the standard algorithm shall be run which takes information from the desktop file to
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// deploy a symlink pointing to the AppImage's main binary
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// this allows power users to define their own AppImage initialization steps or run different binaries
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// based on parameters etc.
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if (!customAppRunPath.empty()) {
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if (!d->deployCustomAppRunFile(customAppRunPath))
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return false;
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} else {
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if (!d->deployStandardAppRunFromDesktopFile(desktopFile, customAppRunPath))
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return false;
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}
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return true;
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}
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}
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}
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