86 Commits

Author SHA1 Message Date
Alexandre Ardhuin 4f9b6cf017 enable lint prefer_final_in_for_each (#47724) 2020-01-07 16:32:04 +01:00
Sean Freiburg 418b814555 Add buildNumber param to "flutter build aar" command (#46291) 2019-12-12 10:28:01 -08:00
Alexandre Ardhuin ec1a015045 implicit-casts:false in dev (#45787) 2019-12-05 22:34:06 +01:00
Ian Hickson 449f4a6673 License update (#45373)
* Update project.pbxproj files to say Flutter rather than Chromium

Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.

* Update the copyright notice checker to require a standard notice on all files

* Update copyrights on Dart files. (This was a mechanical commit.)

* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.

Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).

* Clean up the copyrights in non-Dart files. (Manual edits.)

Also, make sure templates don't have copyrights.

* Fix some more ORGANIZATIONNAMEs
2019-11-27 15:04:02 -08:00
Greg Spencer a60bf8e23a Spell check of Flutter docs (#45200)
No code changes, just comments: I spell-checked all the comments in the repo.
2019-11-22 08:43:55 -08:00
Jonah Williams 0e36a91d18 Add macOS hot reload test (#45264) 2019-11-20 12:35:53 -08:00
Ian Hickson 1ce4a4f36f Make sure all our .dart files have license headers (#44467) 2019-11-08 16:53:21 -08:00
xster 604f176194 Add more flutter build ios-framework tests before the impending jonahpocalypse (#44308) 2019-11-07 13:12:56 -08:00
xster d2e87a5d2c Build ios framework (#44065) 2019-11-06 14:54:15 -08:00
xster cf95cd4394 Add v1 plugin register function into v2 plugin template (#44166) 2019-11-05 20:03:50 -08:00
Emmanuel Garcia 30493a35b6 Test Gradle on Windows (#42709) 2019-10-21 16:42:46 -07:00
liyuqian 9cc29c61df Reland "Measure iOS CPU/GPU percentage #41426" (#41578)
This reverts commit baea9bf7cc.

Additionally,   we let the test run on mac8 with iphonexs because the test won't run on Xcode 10.1 (mac3-7). Hence we force it to run on mac8 which currently has Xcode 10.2.
2019-09-29 11:33:43 -07:00
liyuqian baea9bf7cc Revert "Reland "Measure iOS CPU/GPU percentage (#41234)" (#41426)" (#41575)
This reverts commit 67b5bdf99b.

Reason: it broke device lab.

TBR: @goderbauer
2019-09-29 10:58:13 -07:00
liyuqian 67b5bdf99b Reland "Measure iOS CPU/GPU percentage (#41234)" (#41426)
This reverts commit f1e7fe8142.

This fix is in https://github.com/flutter/packages/pull/39
2019-09-28 14:24:46 -07:00
Jonah Williams f1e7fe8142 Revert "Reland "Measure iOS CPU/GPU percentage (#39439)" (#41234)" (#41400) 2019-09-26 12:27:01 -07:00
liyuqian 406b44983a Reland "Measure iOS CPU/GPU percentage (#39439)" (#41234)
This reverts commit 652be88ecd.

This fix is in https://github.com/flutter/packages/pull/37
2019-09-26 10:39:24 -07:00
liyuqian 652be88ecd Revert "Measure iOS CPU/GPU percentage (#39439)" (#40624)
This reverts commit af9f424d5d.

Reverts flutter/flutter#39439

Reason: this passed the local device lab test on my Macbook but it failed in the actual device lab. Will investigate, fix, and reland.

TBR: @dnfield @goderbauer @tvolkert @Hixie
2019-09-16 15:00:27 -07:00
liyuqian af9f424d5d Measure iOS CPU/GPU percentage (#39439)
For https://github.com/flutter/flutter/issues/33899

Test added:
- simple_animation_perf_ios

Test modified:
- backdrop_filter_perf_ios__timeline_summary

We'll add the CPU/GPU measurement to more iOS tests
once it's proven to be non-flaky.
2019-09-16 13:14:38 -07:00
Christopher Fujino 413475acd6 Revert "Revert "fix recursiveCopy to preserve executable bit (#39505)" (#39588)" (#39594)
This reverts commit 61eab16c37.
2019-08-30 16:56:13 -07:00
Christopher Fujino 61eab16c37 Revert "fix recursiveCopy to preserve executable bit (#39505)" (#39588)
This reverts commit 8ec2c5828d.
2019-08-30 15:03:12 -07:00
Christopher Fujino 8ec2c5828d fix recursiveCopy to preserve executable bit (#39505) 2019-08-30 14:13:36 -07:00
Jason Simmons a3a350df1c devicelab: replace the FLUTTER_ENGINE environment variable with the new local engine flags (#36969) 2019-07-26 10:06:56 -07:00
Emmanuel Garcia 242a4225a1 Flutter build aar (#36732)
`flutter build aar`

This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.

This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.

This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.

`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.

In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:


repositories {
    maven {
        url "<path-to-flutter-module>build/host/outputs/repo"
    }
}

dependencies {
    implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
       transitive = true
    }
}
2019-07-23 09:27:42 -07:00
Emmanuel Garcia c9b466f9e2 Revert "Add flutter build aar (#35217)" (#36731)
This reverts commit 11460b8378.
2019-07-22 22:07:59 -07:00
Emmanuel Garcia 11460b8378 Add flutter build aar (#35217)
`flutter build aar`

This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.

This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.

This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.

`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.

In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:


repositories {
    maven {
        url "<path-to-flutter-module>build/host/outputs/repo"
    }
}

dependencies {
    implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
       transitive = true
    }
}
2019-07-22 20:46:01 -07:00