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264 lines
9.8 KiB
C++
264 lines
9.8 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "gpu/command_buffer/client/vertex_array_object_manager.h"
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#include <GLES2/gl2ext.h>
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#include "testing/gtest/include/gtest/gtest.h"
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namespace gpu {
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namespace gles2 {
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class VertexArrayObjectManagerTest : public testing::Test {
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protected:
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static const GLuint kMaxAttribs = 4;
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static const GLuint kClientSideArrayBuffer = 0x1234;
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static const GLuint kClientSideElementArrayBuffer = 0x1235;
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static const bool kSupportClientSideArrays = true;
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void SetUp() override {
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manager_.reset(new VertexArrayObjectManager(
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kMaxAttribs,
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kClientSideArrayBuffer,
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kClientSideElementArrayBuffer,
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kSupportClientSideArrays));
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}
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void TearDown() override {}
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scoped_ptr<VertexArrayObjectManager> manager_;
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};
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// GCC requires these declarations, but MSVC requires they not be present
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#ifndef _MSC_VER
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const GLuint VertexArrayObjectManagerTest::kMaxAttribs;
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const GLuint VertexArrayObjectManagerTest::kClientSideArrayBuffer;
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const GLuint VertexArrayObjectManagerTest::kClientSideElementArrayBuffer;
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#endif
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TEST_F(VertexArrayObjectManagerTest, Basic) {
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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// Check out of bounds access.
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uint32 param;
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void* ptr;
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EXPECT_FALSE(manager_->GetVertexAttrib(
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kMaxAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶m));
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EXPECT_FALSE(manager_->GetAttribPointer(
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kMaxAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr));
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// Check defaults.
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for (GLuint ii = 0; ii < kMaxAttribs; ++ii) {
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EXPECT_TRUE(manager_->GetVertexAttrib(
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ii, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, ¶m));
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EXPECT_EQ(0u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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ii, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶m));
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EXPECT_EQ(0u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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ii, GL_VERTEX_ATTRIB_ARRAY_SIZE, ¶m));
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EXPECT_EQ(4u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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ii, GL_VERTEX_ATTRIB_ARRAY_TYPE, ¶m));
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EXPECT_EQ(static_cast<uint32>(GL_FLOAT), param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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ii, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, ¶m));
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EXPECT_EQ(0u, param);
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EXPECT_TRUE(manager_->GetAttribPointer(
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ii, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr));
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EXPECT_TRUE(NULL == ptr);
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}
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}
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TEST_F(VertexArrayObjectManagerTest, UnbindBuffer) {
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const GLuint kBufferToUnbind = 123;
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const GLuint kBufferToRemain = 456;
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const GLuint kElementArray = 789;
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bool changed = false;
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GLuint ids[2] = { 1, 3, };
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manager_->GenVertexArrays(arraysize(ids), ids);
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// Bind buffers to attribs on 2 vaos.
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for (size_t ii = 0; ii < arraysize(ids); ++ii) {
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EXPECT_TRUE(manager_->BindVertexArray(ids[ii], &changed));
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EXPECT_TRUE(manager_->SetAttribPointer(
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kBufferToUnbind, 0, 4, GL_FLOAT, false, 0, 0));
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EXPECT_TRUE(manager_->SetAttribPointer(
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kBufferToRemain, 1, 4, GL_FLOAT, false, 0, 0));
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EXPECT_TRUE(manager_->SetAttribPointer(
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kBufferToUnbind, 2, 4, GL_FLOAT, false, 0, 0));
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EXPECT_TRUE(manager_->SetAttribPointer(
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kBufferToRemain, 3, 4, GL_FLOAT, false, 0, 0));
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for (size_t jj = 0; jj < 4u; ++jj) {
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manager_->SetAttribEnable(jj, true);
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}
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manager_->BindElementArray(kElementArray);
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}
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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EXPECT_TRUE(manager_->BindVertexArray(ids[0], &changed));
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// Unbind the buffer.
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manager_->UnbindBuffer(kBufferToUnbind);
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manager_->UnbindBuffer(kElementArray);
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// The attribs are still enabled but their buffer is 0.
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EXPECT_TRUE(manager_->HaveEnabledClientSideBuffers());
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// Check the status of the bindings.
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static const uint32 expected[][4] = {
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{ 0, kBufferToRemain, 0, kBufferToRemain, },
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{ kBufferToUnbind, kBufferToRemain, kBufferToUnbind, kBufferToRemain, },
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};
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static const GLuint expected_element_array[] = {
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0, kElementArray,
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};
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for (size_t ii = 0; ii < arraysize(ids); ++ii) {
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EXPECT_TRUE(manager_->BindVertexArray(ids[ii], &changed));
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for (size_t jj = 0; jj < 4; ++jj) {
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uint32 param = 1;
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EXPECT_TRUE(manager_->GetVertexAttrib(
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jj, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, ¶m));
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EXPECT_EQ(expected[ii][jj], param)
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<< "id: " << ids[ii] << ", attrib: " << jj;
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}
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EXPECT_EQ(expected_element_array[ii],
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manager_->bound_element_array_buffer());
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}
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// The vao that was not bound still has all service side bufferws.
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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// Make sure unbinding 0 does not effect count incorrectly.
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EXPECT_TRUE(manager_->BindVertexArray(0, &changed));
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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manager_->SetAttribEnable(2, true);
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manager_->UnbindBuffer(0);
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manager_->SetAttribEnable(2, false);
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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}
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TEST_F(VertexArrayObjectManagerTest, GetSet) {
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const char* dummy = "dummy";
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const void* p = reinterpret_cast<const void*>(dummy);
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manager_->SetAttribEnable(1, true);
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manager_->SetAttribPointer(123, 1, 3, GL_BYTE, true, 3, p);
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uint32 param;
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void* ptr;
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EXPECT_TRUE(manager_->GetVertexAttrib(
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1, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, ¶m));
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EXPECT_EQ(123u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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1, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶m));
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EXPECT_NE(0u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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1, GL_VERTEX_ATTRIB_ARRAY_SIZE, ¶m));
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EXPECT_EQ(3u, param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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1, GL_VERTEX_ATTRIB_ARRAY_TYPE, ¶m));
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EXPECT_EQ(static_cast<uint32>(GL_BYTE), param);
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EXPECT_TRUE(manager_->GetVertexAttrib(
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1, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, ¶m));
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EXPECT_NE(0u, param);
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EXPECT_TRUE(manager_->GetAttribPointer(
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1, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr));
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EXPECT_EQ(p, ptr);
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// Check that getting the divisor is passed to the service.
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// This is because the divisor is an optional feature which
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// only the service can validate.
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EXPECT_FALSE(manager_->GetVertexAttrib(
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0, GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, ¶m));
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}
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TEST_F(VertexArrayObjectManagerTest, HaveEnabledClientSideArrays) {
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// Check turning on an array.
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manager_->SetAttribEnable(1, true);
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EXPECT_TRUE(manager_->HaveEnabledClientSideBuffers());
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// Check turning off an array.
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manager_->SetAttribEnable(1, false);
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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// Check turning on an array and assigning a buffer.
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manager_->SetAttribEnable(1, true);
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manager_->SetAttribPointer(123, 1, 3, GL_BYTE, true, 3, NULL);
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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// Check unassigning a buffer.
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manager_->SetAttribPointer(0, 1, 3, GL_BYTE, true, 3, NULL);
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EXPECT_TRUE(manager_->HaveEnabledClientSideBuffers());
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// Check disabling the array.
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manager_->SetAttribEnable(1, false);
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EXPECT_FALSE(manager_->HaveEnabledClientSideBuffers());
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}
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TEST_F(VertexArrayObjectManagerTest, BindElementArray) {
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bool changed = false;
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GLuint ids[2] = { 1, 3, };
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manager_->GenVertexArrays(arraysize(ids), ids);
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// Check the default element array is 0.
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EXPECT_EQ(0u, manager_->bound_element_array_buffer());
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// Check binding the same array does not need a service call.
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EXPECT_FALSE(manager_->BindElementArray(0u));
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// Check binding a new element array requires a service call.
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EXPECT_TRUE(manager_->BindElementArray(55u));
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// Check the element array was bound.
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EXPECT_EQ(55u, manager_->bound_element_array_buffer());
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// Check binding the same array does not need a service call.
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EXPECT_FALSE(manager_->BindElementArray(55u));
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// Check with a new vao.
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EXPECT_TRUE(manager_->BindVertexArray(1, &changed));
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// Check the default element array is 0.
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EXPECT_EQ(0u, manager_->bound_element_array_buffer());
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// Check binding a new element array requires a service call.
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EXPECT_TRUE(manager_->BindElementArray(11u));
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// Check the element array was bound.
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EXPECT_EQ(11u, manager_->bound_element_array_buffer());
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// Check binding the same array does not need a service call.
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EXPECT_FALSE(manager_->BindElementArray(11u));
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// check switching vao bindings returns the correct element array.
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EXPECT_TRUE(manager_->BindVertexArray(3, &changed));
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EXPECT_EQ(0u, manager_->bound_element_array_buffer());
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EXPECT_TRUE(manager_->BindVertexArray(0, &changed));
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EXPECT_EQ(55u, manager_->bound_element_array_buffer());
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EXPECT_TRUE(manager_->BindVertexArray(1, &changed));
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EXPECT_EQ(11u, manager_->bound_element_array_buffer());
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}
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TEST_F(VertexArrayObjectManagerTest, GenBindDelete) {
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// Check unknown array fails.
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bool changed = false;
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EXPECT_FALSE(manager_->BindVertexArray(123, &changed));
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EXPECT_FALSE(changed);
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GLuint ids[2] = { 1, 3, };
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manager_->GenVertexArrays(arraysize(ids), ids);
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// Check Genned arrays succeed.
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EXPECT_TRUE(manager_->BindVertexArray(1, &changed));
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EXPECT_TRUE(changed);
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EXPECT_TRUE(manager_->BindVertexArray(3, &changed));
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EXPECT_TRUE(changed);
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// Check binding the same array returns changed as false.
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EXPECT_TRUE(manager_->BindVertexArray(3, &changed));
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EXPECT_FALSE(changed);
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// Check deleted ararys fail to bind
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manager_->DeleteVertexArrays(2, ids);
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EXPECT_FALSE(manager_->BindVertexArray(1, &changed));
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EXPECT_FALSE(changed);
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EXPECT_FALSE(manager_->BindVertexArray(3, &changed));
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EXPECT_FALSE(changed);
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// Check binding 0 returns changed as false since it's
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// already bound.
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EXPECT_TRUE(manager_->BindVertexArray(0, &changed));
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EXPECT_FALSE(changed);
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}
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TEST_F(VertexArrayObjectManagerTest, IsReservedId) {
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EXPECT_TRUE(manager_->IsReservedId(kClientSideArrayBuffer));
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EXPECT_TRUE(manager_->IsReservedId(kClientSideElementArrayBuffer));
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EXPECT_FALSE(manager_->IsReservedId(0));
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EXPECT_FALSE(manager_->IsReservedId(1));
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EXPECT_FALSE(manager_->IsReservedId(2));
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}
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} // namespace gles2
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} // namespace gpu
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