Files
engine/shell/gpu/gpu_surface_software.cc
T

64 lines
1.6 KiB
C++

// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/gpu/gpu_surface_software.h"
#include <memory>
#include "lib/ftl/logging.h"
namespace shell {
GPUSurfaceSoftware::GPUSurfaceSoftware(GPUSurfaceSoftwareDelegate* delegate)
: delegate_(delegate), weak_factory_(this) {}
GPUSurfaceSoftware::~GPUSurfaceSoftware() = default;
bool GPUSurfaceSoftware::Setup() {
return IsValid();
}
bool GPUSurfaceSoftware::IsValid() {
return delegate_ != nullptr;
}
std::unique_ptr<SurfaceFrame> GPUSurfaceSoftware::AcquireFrame(
const SkISize& size) {
if (!IsValid()) {
return nullptr;
}
auto backing_store = delegate_->AcquireBackingStore(size);
if (backing_store == nullptr) {
return nullptr;
}
if (size != SkISize::Make(backing_store->width(), backing_store->height())) {
return nullptr;
}
SurfaceFrame::SubmitCallback
on_submit = [self = weak_factory_.GetWeakPtr()](
const SurfaceFrame& surface_frame, SkCanvas* canvas)
->bool {
// If the surface itself went away, there is nothing more to do.
if (!self || !self->IsValid() || canvas == nullptr) {
return false;
}
canvas->flush();
return self->delegate_->PresentBackingStore(surface_frame.SkiaSurface());
};
return std::make_unique<SurfaceFrame>(backing_store, on_submit);
}
GrContext* GPUSurfaceSoftware::GetContext() {
// The is no GrContext associated with a software surface.
return nullptr;
}
} // namespace shell