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203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "flutter/flow/raster_cache.h"
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#include <vector>
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#include "flutter/common/threads.h"
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#include "flutter/flow/paint_utils.h"
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#include "flutter/glue/trace_event.h"
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#include "lib/fxl/logging.h"
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#include "third_party/skia/include/core/SkCanvas.h"
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#include "third_party/skia/include/core/SkImage.h"
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#include "third_party/skia/include/core/SkPicture.h"
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#include "third_party/skia/include/core/SkSurface.h"
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namespace flow {
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RasterCache::RasterCache(size_t threshold)
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: threshold_(threshold), checkerboard_images_(false), weak_factory_(this) {}
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RasterCache::~RasterCache() = default;
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static bool CanRasterizePicture(SkPicture* picture) {
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if (picture == nullptr) {
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return false;
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}
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const SkRect cull_rect = picture->cullRect();
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if (cull_rect.isEmpty()) {
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// No point in ever rasterizing an empty picture.
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return false;
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}
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if (!cull_rect.isFinite()) {
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// Cannot attempt to rasterize into an infinitely large surface.
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return false;
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}
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return true;
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}
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static bool IsPictureWorthRasterizing(SkPicture* picture,
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bool will_change,
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bool is_complex) {
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if (will_change) {
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// If the picture is going to change in the future, there is no point in
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// doing to extra work to rasterize.
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return false;
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}
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if (!CanRasterizePicture(picture)) {
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// No point in deciding whether the picture is worth rasterizing if it
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// cannot be rasterized at all.
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return false;
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}
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if (is_complex) {
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// The caller seems to have extra information about the picture and thinks
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// the picture is always worth rasterizing.
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return true;
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}
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// TODO(abarth): We should find a better heuristic here that lets us avoid
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// wasting memory on trivial layers that are easy to re-rasterize every frame.
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return picture->approximateOpCount() > 10;
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}
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RasterCacheResult RasterizePicture(SkPicture* picture,
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GrContext* context,
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const MatrixDecomposition& matrix,
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SkColorSpace* dst_color_space,
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bool checkerboard) {
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TRACE_EVENT0("flutter", "RasterCachePopulate");
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const SkVector3& scale = matrix.scale();
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const SkRect logical_rect = picture->cullRect();
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const SkRect physical_rect =
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SkRect::MakeWH(std::fabs(logical_rect.width() * scale.x()),
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std::fabs(logical_rect.height() * scale.y()));
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const SkImageInfo image_info = SkImageInfo::MakeN32Premul(
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std::ceil(physical_rect.width()), // physical width
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std::ceil(physical_rect.height()), // physical height
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sk_ref_sp(dst_color_space) // colorspace
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);
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sk_sp<SkSurface> surface =
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context
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? SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, image_info)
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: SkSurface::MakeRaster(image_info);
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if (!surface) {
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return {};
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}
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SkCanvas* canvas = surface->getCanvas();
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canvas->clear(SK_ColorTRANSPARENT);
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canvas->scale(std::abs(scale.x()), std::abs(scale.y()));
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canvas->translate(-logical_rect.left(), -logical_rect.top());
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canvas->drawPicture(picture);
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if (checkerboard) {
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DrawCheckerboard(canvas, logical_rect);
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}
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return {
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surface->makeImageSnapshot(), // image
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physical_rect, // source rect
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logical_rect // destination rect
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};
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}
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static inline size_t ClampSize(size_t value, size_t min, size_t max) {
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if (value > max) {
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return max;
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}
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if (value < min) {
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return min;
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}
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return value;
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}
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RasterCacheResult RasterCache::GetPrerolledImage(
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GrContext* context,
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SkPicture* picture,
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const SkMatrix& transformation_matrix,
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SkColorSpace* dst_color_space,
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bool is_complex,
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bool will_change) {
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if (!IsPictureWorthRasterizing(picture, will_change, is_complex)) {
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// We only deal with pictures that are worthy of rasterization.
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return {};
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}
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// Decompose the matrix (once) for all subsequent operations. We want to make
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// sure to avoid volumetric distortions while accounting for scaling.
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const MatrixDecomposition matrix(transformation_matrix);
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if (!matrix.IsValid()) {
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// The matrix was singular. No point in going further.
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return {};
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}
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RasterCacheKey cache_key(*picture, matrix);
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Entry& entry = cache_[cache_key];
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entry.access_count = ClampSize(entry.access_count + 1, 0, threshold_);
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entry.used_this_frame = true;
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if (entry.access_count < threshold_ || threshold_ == 0) {
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// Frame threshold has not yet been reached.
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return {};
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}
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if (!entry.image.is_valid()) {
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entry.image = RasterizePicture(picture, context, matrix, dst_color_space,
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checkerboard_images_);
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}
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return entry.image;
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}
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void RasterCache::SweepAfterFrame() {
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std::vector<RasterCacheKey::Map<Entry>::iterator> dead;
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for (auto it = cache_.begin(); it != cache_.end(); ++it) {
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Entry& entry = it->second;
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if (!entry.used_this_frame) {
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dead.push_back(it);
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}
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entry.used_this_frame = false;
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}
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for (auto it : dead) {
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cache_.erase(it);
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}
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}
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void RasterCache::Clear() {
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cache_.clear();
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}
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void RasterCache::SetCheckboardCacheImages(bool checkerboard) {
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if (checkerboard_images_ == checkerboard) {
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return;
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}
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checkerboard_images_ = checkerboard;
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// Clear all existing entries so previously rasterized items (with or without
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// a checkerboard) will be refreshed in subsequent passes.
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Clear();
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}
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} // namespace flow
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