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35 lines
994 B
C++
35 lines
994 B
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
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#define FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
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#include "flutter/flow/layers/container_layer.h"
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namespace flutter {
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// Be careful that SkMatrix's default constructor doesn't initialize the matrix
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// at all. Hence |set_transform| must be called with an initialized SkMatrix.
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class TransformLayer : public ContainerLayer {
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public:
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TransformLayer(const SkMatrix& transform);
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void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
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void Paint(PaintContext& context) const override;
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#if defined(OS_FUCHSIA)
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void UpdateScene(SceneUpdateContext& context) override;
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#endif // defined(OS_FUCHSIA)
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private:
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SkMatrix transform_;
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FML_DISALLOW_COPY_AND_ASSIGN(TransformLayer);
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};
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} // namespace flutter
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#endif // FLUTTER_FLOW_LAYERS_TRANSFORM_LAYER_H_
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