Files
engine/shell/gpu/gpu_surface_software.h
T
2017-04-17 14:07:22 -07:00

48 lines
1.2 KiB
C++

// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_
#define FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_
#include "flutter/shell/common/surface.h"
#include "lib/ftl/macros.h"
#include "lib/ftl/memory/weak_ptr.h"
#include "third_party/skia/include/core/SkSurface.h"
namespace shell {
class GPUSurfaceSoftwareDelegate {
public:
virtual sk_sp<SkSurface> AcquireBackingStore(const SkISize& size) = 0;
virtual bool PresentBackingStore(sk_sp<SkSurface> backing_store) = 0;
};
class GPUSurfaceSoftware : public Surface {
public:
GPUSurfaceSoftware(GPUSurfaceSoftwareDelegate* delegate);
~GPUSurfaceSoftware() override;
bool Setup() override;
bool IsValid() override;
std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override;
GrContext* GetContext() override;
bool SupportsScaling() const override;
private:
GPUSurfaceSoftwareDelegate* delegate_;
ftl::WeakPtrFactory<GPUSurfaceSoftware> weak_factory_;
FTL_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceSoftware);
};
} // namespace shell
#endif // FLUTTER_SHELL_GPU_GPU_SURFACE_SOFTWARE_H_