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2a4af6906e
This version does not recycle buffers. It is meant only as an initial solution, and the proper buffer recycling logic has been broken out into a separate change
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_CONTENT_HANDLER_SOFTWARE_RASTERIZER_H_
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#define FLUTTER_CONTENT_HANDLER_SOFTWARE_RASTERIZER_H_
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#include <memory>
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#include "apps/mozart/services/buffers/cpp/buffer_producer.h"
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#include "flutter/content_handler/rasterizer.h"
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#include "flutter/flow/compositor_context.h"
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#include "lib/ftl/macros.h"
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namespace flutter_runner {
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class SoftwareRasterizer : public Rasterizer {
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public:
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SoftwareRasterizer();
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~SoftwareRasterizer() override;
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void SetScene(fidl::InterfaceHandle<mozart::Scene> scene) override;
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void Draw(std::unique_ptr<flow::LayerTree> layer_tree,
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ftl::Closure callback) override;
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private:
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class RasterSurfaceProducer
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: public flow::SceneUpdateContext::SurfaceProducer {
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public:
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RasterSurfaceProducer();
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sk_sp<SkSurface> ProduceSurface(SkISize size,
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mozart::ImagePtr* out_image) override;
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void Tick() { buffer_producer_->Tick(); }
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private:
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std::unique_ptr<mozart::BufferProducer> buffer_producer_;
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};
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mozart::ScenePtr scene_;
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std::unique_ptr<RasterSurfaceProducer> surface_producer_;
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flow::CompositorContext compositor_context_;
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FTL_DISALLOW_COPY_AND_ASSIGN(SoftwareRasterizer);
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};
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} // namespace flutter_runner
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#endif // FLUTTER_CONTENT_HANDLER_SOFTWARE_RASTERIZER_H_
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