Files
engine/runtime/runtime_delegate.h
T
Jason Simmons 3978f07530 Keep a copy of each engine's description that can be accessed outside the engine's UI thread (#6885)
The service protocol's ListViews method needs to return description data for
each engine in the process.  Previously ListViews would queue a task to each
UI thread to gather this data.  However, the UI thread might be blocked from
executing tasks (e.g. if the Dart isolate is paused), resulting in a deadlock.

This change provides a copy of the engine's description data to the
ServiceProtocol's global list of engines, allowing ListViews to run without
accessing any UI threads.

Fixes https://github.com/flutter/flutter/issues/24400
2018-11-16 14:47:40 -08:00

46 lines
1.3 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_RUNTIME_RUNTIME_DELEGATE_H_
#define FLUTTER_RUNTIME_RUNTIME_DELEGATE_H_
#include <memory>
#include <vector>
#include "flutter/flow/layers/layer_tree.h"
#include "flutter/lib/ui/semantics/custom_accessibility_action.h"
#include "flutter/lib/ui/semantics/semantics_node.h"
#include "flutter/lib/ui/text/font_collection.h"
#include "flutter/lib/ui/window/platform_message.h"
#include "third_party/dart/runtime/include/dart_api.h"
namespace blink {
class RuntimeDelegate {
public:
virtual std::string DefaultRouteName() = 0;
virtual void ScheduleFrame(bool regenerate_layer_tree = true) = 0;
virtual void Render(std::unique_ptr<flow::LayerTree> layer_tree) = 0;
virtual void UpdateSemantics(
blink::SemanticsNodeUpdates update,
blink::CustomAccessibilityActionUpdates actions) = 0;
virtual void HandlePlatformMessage(fml::RefPtr<PlatformMessage> message) = 0;
virtual FontCollection& GetFontCollection() = 0;
virtual void UpdateIsolateDescription(const std::string isolate_name,
int64_t isolate_port) = 0;
protected:
virtual ~RuntimeDelegate();
};
} // namespace blink
#endif // FLUTTER_RUNTIME_RUNTIME_DELEGATE_H_