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63 lines
1.4 KiB
C++
63 lines
1.4 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef GPU_COMMAND_BUFFER_SERVICE_DEBUG_MARKER_MANAGER_H_
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#define GPU_COMMAND_BUFFER_SERVICE_DEBUG_MARKER_MANAGER_H_
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#include <stack>
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#include <string>
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#include "gpu/gpu_export.h"
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namespace gpu {
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namespace gles2 {
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// Tracks debug marker.
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class GPU_EXPORT DebugMarkerManager {
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public:
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DebugMarkerManager();
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~DebugMarkerManager();
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// Gets the current marker on the top group.
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const std::string& GetMarker() const;
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// Sets the current marker on the top group.
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void SetMarker(const std::string& marker);
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// Pushes a new group.
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void PushGroup(const std::string& name);
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// Removes the top group. This is safe to call even when stack is empty.
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void PopGroup(void);
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private:
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// Info about Buffers currently in the system.
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class Group {
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public:
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explicit Group(const std::string& name);
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~Group();
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const std::string& name() const {
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return name_;
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}
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void SetMarker(const std::string& marker);
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const std::string& marker() const {
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return marker_;
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}
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private:
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std::string name_;
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std::string marker_;
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};
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typedef std::stack<Group> GroupStack;
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GroupStack group_stack_;
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std::string empty_;
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};
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} // namespace gles2
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} // namespace gpu
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#endif // GPU_COMMAND_BUFFER_SERVICE_DEBUG_MARKER_MANAGER_H_
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