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0765df75dcc601b5939eabddc2a3e7db1ed4dd55
engine/shell/gpu
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Adam Barth 73554a1c32 Add //garnet (#4043)
This repository contains FTL now in the Fuchsia build.
2017-08-31 16:47:13 -07:00
..
BUILD.gn
Add //garnet (#4043)
2017-08-31 16:47:13 -07:00
gpu_rasterizer.cc
Avoid race condition into NotifyNextFrameOnce (#3980)
2017-08-15 14:35:16 -07:00
gpu_rasterizer.h
Create platform API for first frame callback. Use for defer hiding splash screens on Android and iOS (#3956)
2017-08-14 15:44:52 -07:00
gpu_surface_gl.cc
On emulators, render onscreen (with warnings) if any of the MakeS32 based SkSurface creation calls fail. (#3947)
2017-08-02 14:29:29 -07:00
gpu_surface_gl.h
On emulators, render onscreen (with warnings) if any of the MakeS32 based SkSurface creation calls fail. (#3947)
2017-08-02 14:29:29 -07:00
gpu_surface_software.cc
When the surface does not support SRGB, render to an offscreen texture. (#3930)
2017-07-28 12:48:32 -07:00
gpu_surface_software.h
When the surface does not support SRGB, render to an offscreen texture. (#3930)
2017-07-28 12:48:32 -07:00
gpu_surface_vulkan.cc
Update the Vulkan backend to account for GPUSurface API updates. (#3933)
2017-07-28 18:25:13 -07:00
gpu_surface_vulkan.h
Update the Vulkan backend to account for GPUSurface API updates. (#3933)
2017-07-28 18:25:13 -07:00
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