Logo
Explore Help
Sign In
encounter/engine
0
0
Fork 0
You've already forked engine
mirror of https://github.com/encounter/engine.git synced 2026-07-10 03:18:43 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
fix-windows-build
engine/shell/platform
T
History
Jim Graham a86ef94656 Dynamically determine whether to use offscreen surface based on need (#13976)
Only use an offscreen surface on iOS if a layer which reads back from the destination surface, such as BackdropFilter, is present.
2019-11-27 15:01:25 -08:00
..
android
Always set mEditable values when different in TextPlugin (#13951)
2019-11-27 07:51:04 +09:00
common/cpp
Refactor to passing functions by const ref (#13975)
2019-11-22 12:20:02 -08:00
darwin
Dynamically determine whether to use offscreen surface based on need (#13976)
2019-11-27 15:01:25 -08:00
embedder
Don't crash but warn when the scene builder specifies no layers. (#14008)
2019-11-25 15:38:41 -08:00
fuchsia
Dynamically determine whether to use offscreen surface based on need (#13976)
2019-11-27 15:01:25 -08:00
glfw
Refactor to passing functions by const ref (#13975)
2019-11-22 12:20:02 -08:00
linux
Switch to an incremental runloop for GLFW (#11368)
2019-08-22 11:39:00 -07:00
windows
Refactor to passing functions by const ref (#13975)
2019-11-22 12:20:02 -08:00
BUILD.gn
Copy the Dart Runner from //topaz into the engine. (#8949)
2019-05-13 14:48:20 -07:00
Powered by Gitea Page: 246ms Template: 30ms
Auto
English
English
Licenses API