Commit Graph

88 Commits

Author SHA1 Message Date
Michael Goderbauer 2f706bea07 Fix EXIF orentation problem (#6974) 2018-11-27 14:12:13 -08:00
Michael Goderbauer 09ef73ff6e Fix code smells reported by chrome's clang plugin (#6833) 2018-11-12 19:59:29 -08:00
Jason Simmons 4dbdf94aaf Ensure that the EGL rendering context is bound to the GPU thread in Rasterizer::MakeRasterSnapshot (#6816)
Fixes https://github.com/flutter/flutter/issues/24083
2018-11-09 17:05:05 -08:00
Amir Hardon 099b4eeada Support platform view overlays with GL rendering (#6769)
Moved the frame buffer specific logic from IOSGLContext to IOSGLRenderTarget.

use recording canvases for overlays

Support platform view overlays with gl rendering.

This also changes the overlay canvases (for both software and gl
rendering) be recording canvases, and only rasterize them after
finishing the paint traversal.
2018-11-08 19:52:43 -08:00
Mehmet Fidanboylu 94dd7165ef Skia Cleanup (#6786) 2018-11-07 15:29:52 -08:00
Michael Goderbauer 70a1106b50 Unify copyright lines (#6757) 2018-11-07 12:24:35 -08:00
Amir Hardon 124f20f404 Clear the on-screen surface every frame. (#6753)
We are currently clearing the offscreen surface before rasterizing, but
as we draw the image snapshot of the offscreen surface into the onscreen
surface transparent pixels are blended with the current contents of the onscreen surface instead of replacing them. This is
particularly noticeable when embedding platform views.
2018-11-05 15:08:07 -08:00
Chinmay Garde ba8f6aa71c Handle Windows headers defining ERROR to 0 in log levels. (#6677) 2018-10-26 16:47:14 -07:00
Amir Hardon df85722fa0 Plumb the iOS PlatformViewsController into flow. (#6603)
For flow to manipulate the embedded UIViews during the paint traversal
it needs some hook in PaintContext.
This PR introduces a ViewEmbeder interface that is implemented by the
iOS PlatformViewsController and plumbs it into PaintContext.

The ViewEmbedder interface is mainly a place holder at this point, as
this PR is focused on just the plumbing.
2018-10-26 14:26:59 -07:00
Chinmay Garde 10f9cab4c5 Ensure that the platform view is created and destroyed when running the shell unittests. (#6560) 2018-10-16 14:30:19 -07:00
Jason Simmons 7767c785b4 Provide a default GL function resolver in the embedder (#6523)
Also check whether the implementation behind the resolver is OpenGL or
OpenGL ES
2018-10-12 15:07:46 -07:00
Chinmay Garde f2a3df97e2 Wire up the Skia persistent GPU related artifacts cache. (#6278)
Also teaches FML to create files and directories.
2018-09-26 14:54:09 -07:00
Chinmay Garde b9523318ca Allow embedders to specify a custom GL proc address resolver. (#6204)
This updates the embedder API but introduces no breaking ABI/API
changes.
2018-09-07 18:25:38 -07:00
Chinmay Garde 47a1ce0e62 Allow embedders to set the root surface transformation. (#6085) 2018-08-28 14:13:49 -07:00
Chinmay Garde 3087090149 Allow embedders to invalidate FBO bindings after present. (#6084) 2018-08-24 16:53:13 -07:00
Chinmay Garde 9f8285ac6c Remove all dependencies on Garnet. (#5869) 2018-07-26 12:49:34 -07:00
Chinmay Garde 336c23f846 Remove //flutter/glue and use FML directly. (#5862) 2018-07-25 13:20:48 -07:00
Chinmay Garde edf704d0f4 Get rid of an include of an internal Skia header in GPU Surface GL. (#5568) 2018-06-19 13:12:46 -07:00
liyuqian 83a94d525d Fix a typo in the comment (#5401) 2018-05-28 18:51:00 -07:00
Chinmay Garde b537231b7a Fix build issues for the embedder on Windows. (#5386) 2018-05-25 15:20:36 -07:00
Chinmay Garde 8caa7612f8 Create a shell with no GPU configurations unless explicitly specified by the platform. (#5383) 2018-05-25 14:31:01 -07:00
Chinmay Garde 41620c9c03 Use common GrGLDefines instead of guessing platform specific headers. (#5381) 2018-05-25 12:59:49 -07:00
Brian Osman 5ab81fdab3 Set fPreferExternalImagesOverES3 option in Skia (#5331)
This causes Skia to fall back to the ES2 shading language when the GL
driver doesn't clearly communicate that it supports the ES3 external
image extension. Doing so ensures that video playback (which relies on
external images) works on many more devices.
2018-05-21 14:41:56 -04:00
Chinmay Garde d8eb659b15 Make the rasterizer own the compositor context. (#5034)
This allows the texture registry to be accessed before render surface acquisition.
2018-04-17 18:45:58 -07:00
Chinmay Garde 58e84c8bf0 Re-land "Support multiple shells in a single process. (#4932)" (#4998)
* Re-land "Support multiple shells in a single process. (#4932)"

This reverts commit 723c7d0143.
2018-04-13 13:48:15 -07:00