7 Commits

Author SHA1 Message Date
Francisco Magdaleno a5b23d8176 Adds support for 5 mouse buttons (#12450) 2019-09-26 15:23:58 -07:00
Francisco Magdaleno 035c9dbfcf Track "mouse leave" event (#12363) 2019-09-23 16:44:44 -07:00
chunhtai aadd5a346b Add system font change listener for windows (#12276)
* Add windows font change logic

* update

* fix comment
2019-09-23 13:23:46 -07:00
shoryukenn 38d545ee17 Improve Unicode handling on Windows (#11899)
Significantly improves the behavior of non-ASCII text input on Windows. Correctly
processes incoming character events as UTF-16, and for now uses UTF-32 for
the text model so that the existing index-based logic will work much more often.

Future work is still needed, but this will handle far more cases correctly.
2019-09-08 12:13:59 -07:00
James Clarke 51a376d73b [Windows] Update API for alternative Windows shell platform implementation (#11327)
* Begin API evolution to a more native win32 API

* Child-window based hosting

* Plumb through an initial size for child window to avoid reallocated surface on start

* Windows API cleanup part 1

* Fix wrapper tests

* Ensure flutter's HWND resources are destroyed

* Final API cleanup

* Fix dynamic DPI handling

* Cleanup

* Fix a bug that was causing engine to not be shutdown correctly

* CR feedback

* auto format

* CR feedback: combine FlutterView and FlutterViewController

* The one that clang-format seems to always get wrong

* expletive

* fix sources for licesnse file

* CR Feedback

* cleanup

* Update GetNativeWindow() to return an HWND rather than a long

* fix formatting
2019-09-02 17:55:42 -07:00
Chinmay Garde d5242ff205 Append newlines to EOF of all translation units. (#11654)
We are switching to -Wnewline-eof soon and these will become errors. Anyway, this was undefined behavior.
2019-08-28 15:06:49 -07:00
James Clarke ff484d4f69 [Windows] Alternative Windows shell platform implementation (#9835)
Start work on flutter/flutter#30726 by adding an alternative win32 shell platform implementation for Windows that is not based on GLFW and that uses LIBANGLE for rendering and native win32 windowing and input. This change does not replace the GLFW implementation but rather runs side by side with it producing a secondary flutter_windows_win32.dll artifact. The following items must be added to attain parity with the GLFW implementation:
- Custom task scheduling
- Support for keyboard modifier keys
- Async texture uploads
- Correct high DPI handling on Windows versions < 1703
and will be added in subsequent changes.
2019-08-14 15:52:52 -07:00