Commit Graph

  • 8f9006e594 Retire 'chunkloaded' trigger, add warning for 'playermove' trigger Mike Primm 2012-02-07 10:21:56 -06:00
  • 87aabf3eca Add 'show-mcr' option to coord control (show region file ID) Mike Primm 2012-02-07 00:48:28 -06:00
  • 9b31f30f14 Handle cancelled chat events properly Mike Primm 2012-02-06 20:31:41 -06:00
  • dd0f0c7128 Add plugin_enable and plugin_disable event listener Mike Primm 2012-02-06 11:17:38 -06:00
  • 86c7dee750 Start worlds.txt edit commands - add /dmap worldlist and /dmap worldset Mike Primm 2012-02-05 15:53:24 -06:00
  • 3b19d11694 Fix break in 1.1 event processing on /dynmap reload Mike Primm 2012-02-05 12:07:44 -06:00
  • c7b9bea340 Workaround more Spout custom block flaky crap Mike Primm 2012-02-05 11:45:24 -06:00
  • 0925212a70 Add log messages for completion of disable - know that we're out of the picture Mike Primm 2012-02-03 23:02:27 -06:00
  • 84f62ade86 Merge remote-tracking branch 'upstream/master' Mike Primm 2012-02-03 22:38:04 -06:00
  • d85e810322 Use reflection to improve Spout custom block support - fixes StainedGlass Mike Primm 2012-02-03 22:36:58 -06:00
  • c6b3569cca Add support for greater-than-128 high worlds Mike Primm 2012-02-01 14:40:38 +08:00
  • 417b8d6e31 Add support for greater-than-128 high worlds Mike Primm 2012-02-01 00:40:38 -06:00
  • 9d529de700 Add Kaevator's Superslopes support Mike Primm 2012-01-30 00:52:07 -06:00
  • 55bc549a6b Add RailCraft block rendering support Mike Primm 2012-01-29 12:35:12 -06:00
  • 689f1f3105 Back to 0.31 Mike Primm 2012-01-27 23:18:10 -06:00
  • df61f75412 Shift back to 0.30.1 0.30.1 Mike Primm 2012-01-26 23:50:47 -06:00
  • a1e27a63ed Workaround Spout custom block URL-that-are-temp-filename insanity Mike Primm 2012-01-26 17:12:49 -06:00
  • aae09c54db Bump to 0.31 Mike Primm 2012-01-25 19:52:45 -06:00
  • 734fbe4cbf Add IC2 Power Converters Rendering Support 0.30 Mike Primm 2012-01-25 14:39:30 +08:00
  • 9fd177eba5 Add IC2 Charging Bench Rendering Support Mike Primm 2012-01-25 14:01:15 +08:00
  • 4a184b9988 Add NetherOres block rendering support Mike Primm 2012-01-25 12:55:37 +08:00
  • ef2c657ecc Add option to show player whole body icon (showplayerbody: true) Mike Primm 2012-01-24 14:35:11 +08:00
  • 6a08c516f6 Add support for SpoutMaterials (custom Spout blocks) Mike Primm 2012-01-24 13:11:23 +08:00
  • f6d9b62101 Add smooth-biome-shading option (1.1-style swamp biome shading) Mike Primm 2012-01-23 10:37:27 +08:00
  • 176b40e373 Add spout repo Mike Primm 2012-01-23 07:02:29 +08:00
  • 8e4eaf77aa Merge remote-tracking branch 'upstream/master' Mike Primm 2012-01-22 16:31:37 -06:00
  • 49338111a7 Start handling Spout custom IDs (16 bit block IDs) Mike Primm 2012-01-22 16:24:02 -06:00
  • 5dfc8f7837 Maintain playerList reference in DynmapPlugin - prevents some breakage Mike Primm 2012-01-23 00:48:43 +08:00
  • 4fa90c85c9 Switch from ${version} to ${project.version} Mike Primm 2012-01-18 01:05:02 -06:00
  • fc319a2d32 Finish split of dynmap and DynmapCore Mike Primm 2012-01-17 23:58:11 -06:00
  • aa5d73ea09 Fix support for new biomes to not break running on 1.0.1 Mike Primm 2012-01-17 01:07:31 -06:00
  • 1e3813926c Force to 1.1-R1-SNAPSHOT Mike Primm 2012-01-17 00:45:40 -06:00
  • 525adf1d73 Multiplier cache doesn't work - drop it Mike Primm 2012-01-16 23:20:11 -06:00
  • 497071aac9 Clean up warnings, extra imports. Fix post_1_8 logic. Color multiplier cache Mike Primm 2012-01-16 23:06:31 -06:00
  • 5e9ba1e6e3 Add support for new 1.1 biomes (beach, forest hills, desert hills, taiga hills, small mountains) Mike Primm 2012-01-16 20:43:29 -06:00
  • ecf3a64b74 Fix id-by-ip settings - not migrated to servlet code initialization Mike Primm 2012-01-16 19:40:58 -06:00
  • 8d1def2ea0 Some more cleanup Mike Primm 2012-01-15 23:56:32 -06:00
  • eb35dbe1a6 More cleanup and refactoring - get ready to split out core Mike Primm 2012-01-15 23:19:01 -06:00
  • 1f6eb62cc1 Merge in FrozenCow's latest Jetty updates Mike Primm 2012-01-15 17:45:44 -06:00
  • 2d42b59a12 Give core its own version file Mike Primm 2012-01-15 17:24:01 -06:00
  • b64094795e Checkpoint on split between bukkit-specific and common code core Mike Primm 2012-01-15 16:58:19 -06:00
  • 22850982a9 Fixed tiles not being loaded from tilespath. FrozenCow 2012-01-14 03:51:36 +01:00
  • 502fbd5829 Made filtering work properly again. FrozenCow 2012-01-13 21:56:11 +01:00
  • 58f8a34b49 Made use of Jetty's file handling. Reworked some classes. FrozenCow 2012-01-13 01:49:45 +01:00
  • 9c49054c89 Merge remote branch 'upstream/jetty' Mike Primm 2012-01-11 20:45:31 -06:00
  • 4a042e9fd1 Update to 0.30 again... Mike Primm 2012-01-11 00:59:23 -06:00
  • a34ba56716 0.29.2 - Fix config caching 0.29.2 Mike Primm 2012-01-11 14:07:36 +08:00
  • d7a7ee9c5d Centralize World class dependencies in DynmapWorld Mike Primm 2012-01-11 13:33:36 +08:00
  • aa2270ae76 Fix issue with render settings on /dynmap reload Mike Primm 2012-01-11 13:28:51 +08:00
  • d3cd322d5f Reformatted pom.xml. jetty FrozenCow 2012-01-10 20:39:57 +01:00
  • 3c4a88a874 Replaced webserver with Jetty. FrozenCow 2011-12-27 17:46:05 +01:00
  • db3ab5a437 Switch touch queue to concurrent map - remove synchronize Mike Primm 2012-01-10 14:47:25 +08:00
  • 530eb0ae9e Shift most of touch processing off server main thread Mike Primm 2012-01-10 12:34:08 +08:00
  • 02091acd45 Fix problem in UI when layer control disabled (showlayercontrol=false) Mike Primm 2012-01-10 08:48:49 +08:00
  • 9c32d7168e Bump back to 0.30 Mike Primm 2012-01-08 22:38:30 -06:00
  • 478542418c v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 0.29.1 Mike Primm 2012-01-09 12:27:22 +08:00
  • a172074efc Bump to 0.30 Mike Primm 2012-01-08 17:58:48 -06:00
  • 3484816325 Add 'hidechat=true' URL parameter to hide all chat input/output 0.29 Mike Primm 2012-01-09 01:53:28 +08:00
  • ed7cccb2d2 Move link component to lower-left, shift chat slightly right Mike Primm 2012-01-09 01:40:40 +08:00
  • 3db079f90f More porting prep, tune up invalidates and touches Mike Primm 2012-01-09 00:58:37 +08:00
  • 42418edf1f Start isolating Bukkit dependencies, prep code for ports Mike Primm 2012-01-08 01:47:11 -06:00
  • 6cfeee152c Add block-banned-player-chat to block chat from banned players matching IPs known to go with player Mike Primm 2012-01-08 09:06:43 +08:00
  • 4a80b71a12 Update examples in worlds.txt to HDMap based maps Mike Primm 2012-01-07 15:19:27 +08:00
  • 55972a4d16 Add better-grass setting, to allow option to render using BetterGrass style rendering of grass and snow block sides Mike Primm 2012-01-07 15:07:51 +08:00
  • 25edd46e36 Made the sidebar use clicking instead of hovering for mobile devices. FrozenCow 2012-01-07 01:03:39 +01:00
  • 7d98afc44d Merge remote branch 'upstream/master' Mike Primm 2012-01-06 03:12:13 -06:00
  • 9cc9d63c26 Add customization/translation for "Players" and "Map Types" UI labels Mike Primm 2012-01-06 15:02:56 +08:00
  • b66008c262 Add support for 'link' component - button to get hard link to current view Mike Primm 2012-01-06 03:09:53 -06:00
  • 5a0983d867 Add customization/translation for "Players" and "Map Types" UI labels Mike Primm 2012-01-06 01:02:56 -06:00
  • a71b96fd67 Fix handling of double question marks in chat messages (weird jQuery tricks) Mike Primm 2012-01-06 14:30:04 +08:00
  • 42365ca563 Fix handling of double question marks in chat messages (weird jQuery tricks) Mike Primm 2012-01-06 00:30:04 -06:00
  • 8207559a5f Merge remote branch 'upstream/master' Mike Primm 2012-01-04 23:39:33 -06:00
  • fde86f1170 Add hideifsneaking option for hiding players that are sneaking/crouching Mike Primm 2012-01-05 11:59:18 +08:00
  • 08fc4145b1 Add support for optional spawn-bed layer (show player's spawn beds) Mike Primm 2012-01-04 23:34:32 -06:00
  • a8c1558e3c Add hideifsneaking option for hiding players that are sneaking/crouching Mike Primm 2012-01-04 21:59:18 -06:00
  • 98a1f32e0f Add support for lily pad orientation calculation Mike Primm 2012-01-04 14:17:17 +08:00
  • a5bc33e1e9 Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player Mike Primm 2012-01-03 15:21:12 +08:00
  • 204b54155a Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client Mike Primm 2012-01-03 13:20:54 +08:00
  • a9b9a7c5c6 Improve browser cache behavior with tiles (cache more often) Mike Primm 2012-01-03 05:07:31 +08:00
  • bb40f9b281 Add RedPowerMachines2 support Mike Primm 2012-01-02 10:13:29 -06:00
  • b2535bf469 Add RedPower2Array, drop obsolete (conflicting) BuildCraft pipe IDs Mike Primm 2012-01-02 01:08:29 -06:00
  • 9acaa523e6 Add RedPower2Lighting Mike Primm 2012-01-01 23:22:38 -06:00
  • 964b3246e1 Add RedPower2Logic (basic - orientation can't be done right yet) Mike Primm 2012-01-01 22:54:14 -06:00
  • 3a11277907 Merge remote branch 'upstream/master' Mike Primm 2012-01-01 21:35:24 -06:00
  • 950727057d Start RedPower2 support - RedPower2Core and RedPower2World Mike Primm 2012-01-01 21:31:54 -06:00
  • 20730d23e8 Prevent caching of configuration URL on JSON file mode Mike Primm 2012-01-02 08:18:13 +08:00
  • f24e460cd6 Prevent caching of configuration URL on JSON file mode Mike Primm 2012-01-01 18:18:13 -06:00
  • 446c52e933 Fix exception during rejected chat message Mike Primm 2012-01-02 05:49:08 +08:00
  • 514e96605b Add 'pinned' choice for showlayercontrol: setting - show expanded layer control Mike Primm 2011-12-31 08:26:55 +08:00
  • dc7efc2642 Fix duplicate IDs in ids-for-ip list Mike Primm 2011-12-31 05:04:01 +08:00
  • 87be292538 Add /dynmap add-id-by-ip and /dynmap del-id-by-ip to allow manual adding and removing of IP to ID mappings Mike Primm 2011-12-31 04:54:54 +08:00
  • 3c1c8ec8dc Make 2D outlines support Y coordinates other than y=64 Mike Primm 2011-12-30 23:38:19 +08:00
  • a743524318 Reconnect active command output to player after restart, logoff/logon Mike Primm 2011-12-30 16:02:27 +08:00
  • 8c9733b73f Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes) Mike Primm 2011-12-30 15:35:57 +08:00
  • cefcae2437 Add 'blockfromto' and 'blockphysics' triggers - needed for lava and water flow, as well as falling sand and gravel Mike Primm 2011-12-30 08:45:26 +08:00
  • 17fd2c1efe Use replace() instead of replaceAll(), where possible Mike Primm 2011-12-29 14:29:52 +08:00
  • e009aefb18 Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses Mike Primm 2011-12-29 14:19:03 +08:00
  • 09fbf312ac Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings) Mike Primm 2011-12-29 09:02:22 +08:00
  • ac6b3a072e Bump to 0.29 Mike Primm 2011-12-28 09:37:53 -06:00
  • babc8cd073 Fix accumulation of weak reference keys (mem leak) in snapshot cache 0.28 Mike Primm 2011-12-28 14:33:32 +08:00