Jules Blok
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b816ee1f79
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VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.
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2015-01-02 17:07:08 +01:00 |
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Jules Blok
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0860c02258
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VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use.
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2014-12-29 19:15:31 +01:00 |
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Ryan Houdek
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15f074dd21
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Merge pull request #1766 from Armada651/enable-stereo
Enable stereoscopy settings.
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2014-12-28 15:14:53 -06:00 |
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Jules Blok
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31a55384b3
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VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Makes a little bit more sense.
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2014-12-24 23:30:40 +01:00 |
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Jules Blok
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70b898e2c6
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VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
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2014-12-24 23:28:23 +01:00 |
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Jules Blok
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9590ea0cf6
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VideoConfig: Turn off stereoscopy when Real XFB is enabled.
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2014-12-24 18:45:24 +01:00 |
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degasus
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a858db1d27
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OGL: move osd warning for not supported stereo mode into config validation
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2014-12-20 19:54:00 +01:00 |
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degasus
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ed9c14e0d5
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OGL: Fix OGL3 with stereo enabled
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2014-12-20 19:13:34 +01:00 |
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Jules Blok
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7e8f96f0d3
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OGL: Don't generate a geometry shader if the backend doesn't support it.
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
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2014-12-18 00:36:49 +01:00 |
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Jules Blok
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6d51455195
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VideoConfig: Further optimize convergence and separation values and update their descriptions.
Previous convergence distance was much too large.
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2014-11-27 16:19:26 +01:00 |
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Jules Blok
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a04edbcb9a
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VideoConfig: Add separation and convergence modifiers to the game ini.
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2014-11-24 15:10:52 +01:00 |
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Jules Blok
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f64aadd362
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VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduce a separate section for it.
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2014-11-24 12:25:35 +01:00 |
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Jules Blok
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0f4d59f612
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VideoConfig: Rename StereoFocalLength to StereoConvergence.
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2014-11-24 11:58:38 +01:00 |
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Jules Blok
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24e4de3643
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VideoConfig: Move stereoscopy settings to the Enhancements section.
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2014-11-23 14:30:12 +01:00 |
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Jules Blok
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0f63186371
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TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
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2014-11-23 14:27:40 +01:00 |
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Jules Blok
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f3ddf37d07
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VideoCommon: Switch to Nvidia stereoscopy offset formula.
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2014-11-23 14:27:40 +01:00 |
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Jules Blok
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3baa01fc73
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VideoConfig: Use a smaller focal length default.
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2014-11-23 14:27:39 +01:00 |
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Jules Blok
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1261bd02ca
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VertexShaderManager: Add stereoscopy options to swap the left and right eye.
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2014-11-23 14:27:39 +01:00 |
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Jules Blok
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9b22e15180
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VideoConfigDiag: Add stereoscopy options group.
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2014-11-23 14:27:38 +01:00 |
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Jules Blok
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4fd943aedd
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VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
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2014-11-23 14:27:38 +01:00 |
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Jules Blok
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f6ea293027
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VertexShaderManager: Compute stereoscopy projection matrices.
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2014-11-23 14:23:41 +01:00 |
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Jules Blok
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b005f61a2e
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Add geometry shader generator for stereo 3D.
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2014-11-23 14:22:55 +01:00 |
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Jasper St. Pierre
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44b879dac2
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Destroy OpenMP
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2014-11-06 18:38:24 -08:00 |
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Fog
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467ab1a629
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Moved Input Display to Movie Menu
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2014-10-17 21:08:34 -04:00 |
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crudelios
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d281b4d7e1
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Remove setting to enable or disable Bounding Box calculation.
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2014-10-15 19:02:54 +01:00 |
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