678 Commits

Author SHA1 Message Date
Markus Wick d5ca153c26 Merge pull request #4401 from JosJuice/rename-getuniqueid
DiscIO/SConfig: Rename GetUniqueID to GetGameID
2016-10-31 12:39:27 +01:00
JosJuice 1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
JosJuice d6731d34ef Remove VolumeCreator logs
These logs are very rarely useful and cause the issue
https://bugs.dolphin-emu.org/issues/9767
2016-10-29 13:08:24 +02:00
Lioncash d9eb7c4e80 NANDContentLoader: Add IOFile forward declaration
This would previously fail to compile when included in files that do not
include FileUtil.h due to lack of a type declaration.

This moves the constructor and destructor into the cpp file in order to
satisfy the requirements of unique_ptr construction and deletion. That is,
unique_ptr requires a concrete type at the point of construction and
destruction. If the constructor or destructor is left in the header, then
at the point of construction or destruction, IOFile will still be
considered an incomplete type, as unique_ptr's deleter will still only be
able to see the forward declaration, which it can't use.
2016-10-14 20:27:22 -04:00
shuffle2 cc66f0336f Merge pull request #3963 from JosJuice/banner-loaded-failure
VolumeGC: Set m_banner_loaded when banner loading fails
2016-10-03 06:33:52 -07:00
Mat M ccfc081697 Merge pull request #4245 from aldelaro5/logs-levels-changes
Lots of Logs levels changes (also enable INFO level in every build)
2016-10-02 16:51:44 -04:00
aldelaro5 f0aa9b3751 Reorganise a ton of logs level
Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels.
2016-10-01 15:50:28 -04:00
Lioncash 61b977c914 WiiWad: Make WiiWAD constructor explicit 2016-09-25 18:04:11 -04:00
Lioncash 7de0d51345 WiiWad: Move static implementation details to cpp file
These functions don't actually depend on any state from the class
instance, so they don't really belong in the header, and are just
an implementation detail.
2016-09-25 18:04:04 -04:00
Lioncash 144c23dead Filesystem: Return strings from GetFileName without the const qualifier
This is mostly pointless and can inhibit move construction
2016-09-18 12:56:25 -04:00
Lioncash 5aeedcd27c NANDContentLoader: Remove unnecessary trailing semicolons 2016-09-14 20:12:25 -04:00
Lioncash b43a26b90c NANDContentLoader: Remove virtual specifier from CNANDContentLoader destructor
This class is marked final, so there's no need to declare it as virtual.
2016-09-14 19:45:52 -04:00
Lioncash 3196bf5392 NANDContentLoader: Specify constructors as explicit where applicable
Prevents implicit conversion.
2016-09-14 19:44:44 -04:00
Lioncash 89c65be703 NANDContentLoader: Delay vector construction until needed in Get()
No need to construct the vector right off the bat.
2016-09-14 19:41:41 -04:00
Lioncash b1ffa74043 NANDContentLoader: Make CNANDContentData's Get function return by non-const value
const specifiers like this are practically pointless and can inhibit move construction.
2016-09-14 19:15:31 -04:00
EmptyChaos eccec3c6d3 DiscIO: Fix NAND Memory Leak
CNANDContentData is a base class with a non-virtual destructor so
derived classes don't get destroyed causing them to leak resources.
2016-09-14 15:54:05 +10:00
Léo Lam c1184957a5 Run clang-format on missed files
`clang-format`s files that lint missed because of the bug. Fortunately,
not much.
2016-08-11 21:14:39 +02:00
JosJuice 0a15aaaa12 Move DiscIO enums to a new file
At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
2016-07-13 17:29:27 +02:00
Pierre Bourdon f4d2626d2b Merge pull request #4005 from EmptyChaos/blockcache-bug
SectorReader: Minor cache bias bug
2016-07-13 12:11:19 +02:00
JosJuice 53e7eed28d DiscScrubber: Fix issue 9356 2016-07-11 11:46:15 +02:00
EmptyChaos 9036b9d8e8 SectorReader: Fix cache line bias
Minor bug where SectorReader::GetEmptyCacheLine was biased towards
the first hit.
2016-07-09 02:27:35 +10:00
JosJuice 31226b8503 DiscScrubber: Replace unused blocks with 0x00 instead of 0xFF 2016-07-07 11:51:58 +02:00
JosJuice 202c9d58cd VolumeGC: Set m_banner_loaded when banner loading fails
If banner loading fails once, it will very likely fail again.
Setting m_banner_loaded to true when banner loading fails
prevents LoadBannerFile from wasting time if it's called again.
Banner loading requires loading the file system, which takes a
noticeable amount of time, so this matters.
2016-06-28 18:05:44 +02:00
JosJuice 1878605d77 Undo some comment formatting changes from b5104a7 2016-06-25 18:07:10 +02:00
Rukai b5104a79f1 GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00