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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/CommonTypes.h"
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bool SaveData(const std::string& filename, const std::string& data);
bool TextureToPng(const u8* data, int row_stride, const std::string& filename, int width,
int height, bool saveAlpha = true);