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22 lines
622 B
C++
22 lines
622 B
C++
#ifndef CPP3DS_AUDIO_HPP
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#define CPP3DS_AUDIO_HPP
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#include <cpp3ds/System.hpp>
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//#include <cpp3ds/Audio/Listener.hpp>
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//#include <cpp3ds/Audio/Music.hpp>
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//#include <cpp3ds/Audio/Sound.hpp>
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//#include <cpp3ds/Audio/SoundBuffer.hpp>
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//#include <cpp3ds/Audio/SoundBufferRecorder.hpp>
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//#include <cpp3ds/Audio/SoundRecorder.hpp>
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//#include <cpp3ds/Audio/SoundStream.hpp>
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#endif
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////////////////////////////////////////////////////////////
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/// \defgroup audio Audio module
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///
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/// Sounds, streaming (musics or custom sources), recording,
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/// spatialization.
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///
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////////////////////////////////////////////////////////////
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