Files
cpp3ds/include/cpp3ds/Audio.hpp
T

22 lines
622 B
C++

#ifndef CPP3DS_AUDIO_HPP
#define CPP3DS_AUDIO_HPP
#include <cpp3ds/System.hpp>
//#include <cpp3ds/Audio/Listener.hpp>
//#include <cpp3ds/Audio/Music.hpp>
//#include <cpp3ds/Audio/Sound.hpp>
//#include <cpp3ds/Audio/SoundBuffer.hpp>
//#include <cpp3ds/Audio/SoundBufferRecorder.hpp>
//#include <cpp3ds/Audio/SoundRecorder.hpp>
//#include <cpp3ds/Audio/SoundStream.hpp>
#endif
////////////////////////////////////////////////////////////
/// \defgroup audio Audio module
///
/// Sounds, streaming (musics or custom sources), recording,
/// spatialization.
///
////////////////////////////////////////////////////////////