2016-08-13 17:00:12 -04:00
2016-06-23 16:24:24 -04:00
2016-01-17 22:20:52 -05:00
2016-06-23 16:24:24 -04:00
2016-06-10 21:55:39 -04:00
2016-06-14 19:34:05 -04:00
2016-06-10 21:55:39 -04:00
2016-06-24 21:35:35 -04:00
2014-01-29 11:55:03 -08:00
2016-06-14 19:34:05 -04:00

cpp3ds

Build Status Codecov branch Docker pulls AUR package

Basic C++ gaming framework and library for Nintendo 3DS.

cpp3ds is essentially a barebones port of SFML with a parallel native 3ds emulator built on top of it. The goal is to completely abstract the developer from the hardware SDK and provide a nice object-oriented C++ framework for clean and easy coding. And the emulator is designed to provide a means of surface-level realtime debugging (with GDB or whatever you prefer).

Won't be stable and usable until v1.0

Installation

Coming soon.

Documentation

Will be released with v1.0 stable

Requirements

  • DevkitARM
  • ctrulib
  • citro3d

For emulator:

For unit tests:

Credit and Thanks

S
Description
No description provided
Readme MIT 1.1 MiB
Languages
C++ 82%
C 15.2%
CMake 2.4%
Python 0.2%