Commit Graph

  • abe78ede0d few more cruise bubble functions (#211) peb-adr 2021-03-17 18:26:30 +01:00
  • a182566811 ternary is the answer (#210) Steven Casper 2021-03-16 08:23:48 -04:00
  • dc2190f45c xpkrsvc progress (#209) Steven Casper 2021-03-15 09:45:01 -04:00
  • f81af03d15 xScene and xLightkit (mostly) (wip) (#208) Joey Ballentine 2021-03-13 18:32:26 -06:00
  • 3824acde9f xSFX Progress (#207) Joey Ballentine 2021-03-11 21:49:55 -06:00
  • 13bb3868c4 Small amount of progress on zGame (#206) Joey Ballentine 2021-03-11 13:20:06 -06:00
  • 84a47b23da Getting started with xpkrsvc.cpp (#205) Steven Casper 2021-03-11 08:51:26 -05:00
  • 6656f8856c More random decomps, matching and non-matching (Mostly zPlatform and zLOD) (#204) Joey Ballentine 2021-03-10 06:51:48 -06:00
  • a22b44ae5f Fix some non matchings and have most data generated by compiler (#203) Steven Casper 2021-03-08 07:36:19 -05:00
  • 5e6bd009b1 Various random decompilations. Many nonmatching. (#202) Joey Ballentine 2021-03-07 15:34:19 -06:00
  • 035484ec69 xstransvc.cpp progress (#201) Steven Casper 2021-03-07 09:28:55 -05:00
  • a877a0e7a1 more zNPC work (#200) earthcrafterman 2021-03-05 23:22:00 -05:00
  • 7a59fdc861 More decomp of zLight (includes non-matching functions) (#198) Joey Ballentine 2021-03-05 14:31:05 -06:00
  • 60ba439e1b zDispatcher Progress (#199) Steven Casper 2021-03-05 10:03:11 -05:00
  • 932186d77d More decomp of zLight (#194) Joey Ballentine 2021-03-03 18:31:37 -06:00
  • 32ee3f63fd Partial decomp of zLight (#193) Joey Ballentine 2021-03-02 22:25:46 -06:00
  • 23240b81e8 zEnt.cpp 100% (NON_MATCHING (#191) Steven Casper 2021-03-02 09:04:11 -05:00
  • 44618bf783 Decomped xSTFindAsset (#192) Steven Casper 2021-03-02 09:03:17 -05:00
  • 16a8800ccd decomped more zNPCTypeAmbient (#190) earthcrafterman 2021-03-01 16:14:50 -05:00
  • d8b6852845 more zNPCTypeAmbient work (#189) earthcrafterman 2021-02-26 16:07:36 -05:00
  • 1c19074446 zEnt.cpp progress (#188) Steven Casper 2021-02-26 08:42:30 -05:00
  • 0804a880d2 Decomped some of zNPCAmbient (#187) earthcrafterman 2021-02-26 07:41:39 -05:00
  • fba9470395 more cruise bubble work (#186) peb-adr 2021-02-25 01:53:24 +01:00
  • dc042a3158 Sandy Boss progress (#185) mattbruv 2021-02-23 00:05:16 -05:00
  • a71a006842 zCutsceneMgr.cpp 100% (Non Matching) (#181) Steven Casper 2021-02-20 08:56:07 -05:00
  • 5bf526ca00 Cruise bubble (#180) peb-adr 2021-02-19 21:03:56 +01:00
  • 7241fe46ee zGameExtras progress (#179) mattbruv 2021-02-16 15:59:34 -05:00
  • 5fa429c9c5 zCutsceneManager.cpp progress (#178) Steven Casper 2021-02-15 09:18:16 -05:00
  • d7b11bef4e Add time_t (#176) Seil Weiss 2021-02-14 20:54:08 -06:00
  • 14819d67e8 Steal The 10% (#175) Gota7 2021-02-14 21:12:26 -05:00
  • ed6231233c xhipio.cpp 100% complete (#174) Seil Weiss 2021-02-14 19:42:51 -06:00
  • 488eb3a129 Small zSaveLoad.cpp progress (mostly nonmatching) (#173) Steven Casper 2021-02-14 19:31:58 -05:00
  • 63e0e5ddfe xbinio.cpp 100% complete (#172) Seil Weiss 2021-02-14 17:41:52 -06:00
  • c2785869c6 Partial Progress On zNPCHazard (#171) Gota7 2021-02-13 00:09:33 -05:00
  • f1205e4a27 zGameExtras + zEntPlayer progress (#170) mattbruv 2021-02-12 23:18:27 -05:00
  • a4922979e1 started work on xSnd.s (#169) earthcrafterman 2021-02-12 10:26:08 -05:00
  • e2f34631d7 zSaveLoad progress (#168) Steven Casper 2021-02-11 09:02:40 -05:00
  • 1eb80e2f80 zGameState.cpp progress (#167) Seil Weiss 2021-02-09 06:02:48 -06:00
  • 014994ce1d Partial Progress On zThrown (#166) Gota7 2021-02-08 22:30:00 -05:00
  • 892c9acfb6 zSaveLoad.cpp progress (#165) Steven Casper 2021-02-08 21:37:26 -05:00
  • e33ba7f431 replace NPC_GOAL_ID macros with en_NPCGOALS (#164) Seil Weiss 2021-02-08 19:36:45 -06:00
  • 191abb7246 replace NPC_TYPE_ID macros with en_NPCTYPES (#163) Seil Weiss 2021-02-08 19:05:22 -06:00
  • 2f01d6f56f zEntPlayer progress (#162) mattbruv 2021-02-08 19:19:51 -05:00
  • 17e7d06765 zNPCGoalBoss.cpp 100% complete (#161) Seil Weiss 2021-02-08 16:42:13 -06:00
  • 647a6e1de8 zNPCGoalDuplotron.cpp 99% complete (#159) Seil Weiss 2021-02-08 14:05:37 -06:00
  • 831d0fac74 zNPCGoalScript.cpp 100% complete (#158) Seil Weiss 2021-02-08 13:47:52 -06:00
  • 5be0598ef8 zNPCGoalSubBoss.cpp 100% complete (#157) Seil Weiss 2021-02-08 11:06:56 -06:00
  • 057afa2d67 zNPCTypes.cpp 100% complete (#156) Seil Weiss 2021-02-08 06:08:51 -06:00
  • fe5e33285a More xSnd.cpp progress (#155) Steven Casper 2021-02-08 01:40:47 -05:00
  • d9bd2e1372 zNPCGoals.cpp 100% complete (#154) Seil Weiss 2021-02-07 21:05:04 -06:00
  • e8dcacbeee decomp various xGoal-related files (#153) Seil Weiss 2021-02-07 18:59:03 -06:00
  • 351b4afef3 Add "nosig" argument to GLOBAL_ASM (#152) Seil Weiss 2021-02-07 07:33:50 -06:00
  • 4c7a8478ea xFactory 100% complete (#151) Seil Weiss 2021-02-06 14:55:34 -06:00
  • 11d41d4413 zNPCTypeBoss.cpp 90% complete (#149) Seil Weiss 2021-02-05 21:45:02 -06:00
  • 2389dedde5 zNPCTypeSubBoss.cpp 90% complete (#148) Seil Weiss 2021-02-05 20:38:45 -06:00
  • b0339233e5 Random Overdue Progress Dump Before I Switch To Linux With Windows KVM (#147) Gota7 2021-02-05 10:42:30 -05:00
  • 246d4fb16f even more low hanging zNPCCommon fruit (#142) earthcrafterman 2021-02-05 10:14:56 -05:00
  • 696b9bd023 zNPCTypeTest.cpp 90% complete (#146) Seil Weiss 2021-02-05 07:54:53 -06:00
  • 53d4bbb489 xSnd.cpp Progress (#144) Steven Casper 2021-02-04 08:57:45 -05:00
  • eabe5c4e90 xFX progress (#141) Seil Weiss 2021-02-03 15:42:18 -06:00
  • 4305ebaa0e recommitted zNPCTypeCommon work also decomped LassoInit (#139) earthcrafterman 2021-02-03 14:36:57 -05:00
  • fa3b483113 xFont.cpp 70% complete (#135) Seil Weiss 2021-02-03 08:06:29 -06:00
  • b38c279a02 Progress on xCollideFast(1 func), xCutscene(2 funcs), xDecal(1 func and some header stuff) and xEntBoulder(4 funcs) (#131) alexhdevries 2021-02-03 15:03:10 +01:00
  • 5c6c6b1d52 Clean up some stuff (#133) mattbruv 2021-02-03 03:47:59 -05:00
  • 522ef2b9f3 iSnd.cpp progress (#132) Steven Casper 2021-02-02 19:47:19 -05:00
  • 1562603f61 Alex (#129) alexhdevries 2021-02-02 01:05:26 +01:00
  • e4628d436a zSaveLoad.cpp progress (#127) Steven Casper 2021-01-31 23:24:04 -05:00
  • c7462a2393 zEntTeleportBox.cpp progress (#126) Seil Weiss 2021-01-31 08:24:54 -06:00
  • 8560a0c276 Decomp several zCamera.cpp functions (#125) Steven Casper 2021-01-30 23:58:38 -05:00
  • 213a2936fa zScene.cpp 60% complete (#124) Seil Weiss 2021-01-30 18:01:56 -06:00
  • 1928f71a76 decomp more of zGameExtras (#122) mattbruv 2021-01-30 14:24:30 -05:00
  • 3f987d87e2 more zNPCCommon work (#121) earthcrafterman 2021-01-29 21:53:10 -05:00
  • eca291ad99 Work on zNPCRobot and zNPCCommon (#120) earthcrafterman 2021-01-28 23:50:01 -05:00
  • 34df554352 Decomped more of zNPCTypeRobot (#119) earthcrafterman 2021-01-27 13:55:20 -05:00
  • 7735d3a7b9 xutil.cpp 100% complete (#118) Seil Weiss 2021-01-25 21:38:19 -06:00
  • db55046a30 zCam 7% (#116) peb-adr 2021-01-23 19:07:07 +01:00
  • c86a04f30f zCamera (#115) peb-adr 2021-01-13 17:33:40 +01:00
  • 0f5000879d xScene.cpp 30% complete (#114) Seil Weiss 2021-01-13 06:10:45 -06:00
  • ede2e3ada8 Decompile Most Of xVec3.cpp (#113) Gota7 2021-01-12 07:32:06 -05:00
  • 2dc3df1740 zTextBox.cpp 95% complete (#112) Seil Weiss 2021-01-11 07:23:50 -06:00
  • c78868d41e zCollGeom.cpp 50% complete (#111) Seil Weiss 2021-01-11 07:20:19 -06:00
  • a7395c95bc iFile.cpp 60% complete (#110) Seil Weiss 2021-01-10 21:01:17 -06:00
  • 3f509a3c99 Move all Dolphin defs into one include file (#109) Seil Weiss 2021-01-10 17:43:04 -06:00
  • 06a3f860a5 zUIFont.cpp 90% complete (#108) Seil Weiss 2021-01-10 17:09:55 -06:00
  • c627c9fd76 Fully decompile xVolume + decomp some other stuff (#107) mattbruv 2021-01-10 14:17:03 -05:00
  • 718d7db238 Decompile Most Of xBehaveGoalSimple.cpp (#104) Gota7 2021-01-10 09:12:09 -05:00
  • b5b4a40f4c zUI.cpp 60% complete (#105) Seil Weiss 2021-01-10 06:51:39 -06:00
  • 9877b7a311 zEnv.cpp 100% complete (#103) Seil Weiss 2021-01-09 02:23:45 -06:00
  • 5356490d9f Grab Bag Decompilation (#102) Gota7 2021-01-08 02:11:01 -05:00
  • ab5e6fe209 xSkyDome.cpp almost complete (#101) Seil Weiss 2021-01-07 07:08:49 -06:00
  • 9147e570a8 Partial Progress On xGroup.cpp (#96) Gota7 2021-01-06 23:52:32 -05:00
  • 93513e5bca decomp (#98) Seil Weiss 2021-01-06 06:24:53 -06:00
  • 63c3a3cc4f iCutscene.cpp 99% complete (#97) Seil Weiss 2021-01-06 06:20:38 -06:00
  • ec0091f3b6 Partial Progress On zMovePoint.cpp And zLightEffect.cpp (#95) Gota7 2021-01-05 07:38:40 -05:00
  • 0eb8b5f390 Partial Decompilation Of Various Files (xDebug, zTaskBox, zPendulum) (#93) Gota7 2021-01-03 23:29:41 -05:00
  • 4a3323a056 copy xMat3x3RMulVec (#92) mattbruv 2021-01-03 22:16:18 -05:00
  • 40c9992409 zEntTrigger.cpp 99% complete (#91) Seil Weiss 2021-01-03 20:18:27 -06:00
  • 668c4bc20e Fix compile warnings (#89) Seil Weiss 2021-01-03 17:42:27 -06:00
  • 684a3d846b Build improvements and readme updates (#87) Seil Weiss 2021-01-03 16:47:48 -06:00
  • 1e7c6f3597 xJaw.cpp 100% complete (#86) Seil Weiss 2021-01-02 22:49:41 -06:00