Files
aurora/lib/gx/shader.cpp
T
Luke Street c05e7aace1 Viewport scaling rework & IR configuration (#127)
This is a breaking change: `GXSetViewport`, `GXSetScissor`, `GXSetTexCopySrc`, `GXSetTexCopyDst` now accept logical coords relative to the `VIConfigure` EFB size.

`GXSetViewportRender` and `GXSetScissorRender` are used to override the scaled viewport/scissor from the logical coords.
2026-04-18 14:10:32 -06:00

1748 lines
65 KiB
C++

#include "../gfx/common.hpp"
#include "../internal.hpp"
#include "../webgpu/gpu.hpp"
#include "gx.hpp"
#include "gx_fmt.hpp"
#include "shader_info.hpp"
#include <dolphin/gx/GXEnum.h>
#include <absl/container/flat_hash_map.h>
#include <mutex>
#include <string_view>
#include <utility>
#include "tracy/Tracy.hpp"
namespace aurora::gx {
using namespace fmt::literals;
using namespace std::string_literals;
using namespace std::string_view_literals;
static Module Log("aurora::gfx::gx");
std::mutex g_gxCachedShadersMutex;
absl::flat_hash_map<gfx::ShaderRef, std::pair<wgpu::ShaderModule, ShaderInfo>> g_gxCachedShaders;
#ifndef NDEBUG
static absl::flat_hash_map<gfx::ShaderRef, ShaderConfig> g_gxCachedShaderConfigs;
#endif
static inline std::string_view chan_comp(GXTevColorChan chan) noexcept {
switch (chan) {
case GX_CH_RED:
return "r";
case GX_CH_GREEN:
return "g";
case GX_CH_BLUE:
return "b";
case GX_CH_ALPHA:
return "a";
default:
return "?";
}
}
static bool is_alpha_bump_channel(GXChannelID id) noexcept { return id == GX_ALPHA_BUMP || id == GX_ALPHA_BUMPN; }
static std::string tev_mask_expr(const std::string& value, u32 mask) {
// t_IndTexCoord is already expanded into the 0..255 indirect sample domain.
return fmt::format("(f32(u32({}) & 0x{:X}u) / 255.0)", value, mask);
}
static std::string alpha_bump_sel(size_t stageIdx, const ShaderConfig& config, const TevStage& stage) {
if (stage.indTexStage >= config.numIndStages || stage.indTexAlphaSel == GX_ITBA_OFF) {
return "0.0";
}
std::string baseCoord;
switch (stage.indTexAlphaSel) {
DEFAULT_FATAL("invalid indTexAlphaSel {} for stage {}", underlying(stage.indTexAlphaSel), stageIdx);
case GX_ITBA_S:
baseCoord = fmt::format("t_IndTexCoord{}.x", underlying(stage.indTexStage));
break;
case GX_ITBA_T:
baseCoord = fmt::format("t_IndTexCoord{}.y", underlying(stage.indTexStage));
break;
case GX_ITBA_U:
baseCoord = fmt::format("t_IndTexCoord{}.z", underlying(stage.indTexStage));
break;
case GX_ITBA_OFF:
return "0.0";
}
switch (stage.indTexFormat) {
DEFAULT_FATAL("invalid indirect format {} for stage {}", underlying(stage.indTexFormat), stageIdx);
case GX_ITF_8:
return tev_mask_expr(baseCoord, 0xF8u);
case GX_ITF_5:
return tev_mask_expr(baseCoord, 0xE0u);
case GX_ITF_4:
return tev_mask_expr(baseCoord, 0xF0u);
case GX_ITF_3:
return tev_mask_expr(baseCoord, 0xF8u);
}
}
static bool uses_texture_sample(const TevStage& stage) noexcept {
const auto& c = stage.colorPass;
const auto& a = stage.alphaPass;
return c.a == GX_CC_TEXC || c.a == GX_CC_TEXA || c.b == GX_CC_TEXC || c.b == GX_CC_TEXA || c.c == GX_CC_TEXC ||
c.c == GX_CC_TEXA || c.d == GX_CC_TEXC || c.d == GX_CC_TEXA || a.a == GX_CA_TEXA || a.b == GX_CA_TEXA ||
a.c == GX_CA_TEXA || a.d == GX_CA_TEXA;
}
u8 color_channel(GXChannelID id) noexcept {
switch (id) {
DEFAULT_FATAL("unimplemented color channel {}", id);
case GX_COLOR0:
case GX_ALPHA0:
case GX_COLOR0A0:
return 0;
case GX_COLOR1:
case GX_ALPHA1:
case GX_COLOR1A1:
return 1;
}
}
static std::string color_arg_reg(GXTevColorArg arg, size_t stageIdx, const ShaderConfig& config,
const TevStage& stage) {
switch (arg) {
DEFAULT_FATAL("invalid color arg {}", underlying(arg));
case GX_CC_CPREV:
return "prev.rgb";
case GX_CC_APREV:
return "vec3f(prev.a)";
case GX_CC_C0:
return "tevreg0.rgb";
case GX_CC_A0:
return "vec3f(tevreg0.a)";
case GX_CC_C1:
return "tevreg1.rgb";
case GX_CC_A1:
return "vec3f(tevreg1.a)";
case GX_CC_C2:
return "tevreg2.rgb";
case GX_CC_A2:
return "vec3f(tevreg2.a)";
case GX_CC_TEXC: {
CHECK(stage.texMapId != GX_TEXMAP_NULL, "unmapped texture for stage {}", stageIdx);
CHECK(stage.texMapId >= GX_TEXMAP0 && stage.texMapId <= GX_TEXMAP7, "invalid texture {} for stage {}",
underlying(stage.texMapId), stageIdx);
const auto& swap = config.tevSwapTable[stage.tevSwapTex];
return fmt::format("sampled{}.{}{}{}", stageIdx, chan_comp(swap.red), chan_comp(swap.green), chan_comp(swap.blue));
}
case GX_CC_TEXA: {
CHECK(stage.texMapId != GX_TEXMAP_NULL, "unmapped texture for stage {}", stageIdx);
CHECK(stage.texMapId >= GX_TEXMAP0 && stage.texMapId <= GX_TEXMAP7, "invalid texture {} for stage {}",
underlying(stage.texMapId), stageIdx);
const auto& swap = config.tevSwapTable[stage.tevSwapTex];
return fmt::format("vec3f(sampled{}.{})", stageIdx, chan_comp(swap.alpha));
}
case GX_CC_RASC: {
// CHECK(stage.channelId != GX_COLOR_NULL, "unmapped color channel for stage {}", stageIdx);
if (stage.channelId == GX_COLOR_ZERO || stage.channelId == GX_COLOR_NULL) {
return "vec3f(0.0)";
}
if (is_alpha_bump_channel(stage.channelId)) {
std::string alpha = alpha_bump_sel(stageIdx, config, stage);
if (stage.channelId == GX_ALPHA_BUMPN) {
alpha = fmt::format("({} * (255.0 / 248.0))", alpha);
}
return fmt::format("vec3f({})", alpha);
}
u32 idx = color_channel(stage.channelId);
const auto& swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format("rast{}.{}{}{}", idx, chan_comp(swap.red), chan_comp(swap.green), chan_comp(swap.blue));
}
case GX_CC_RASA: {
// CHECK(stage.channelId != GX_COLOR_NULL, "unmapped color channel for stage {}", stageIdx);
if (stage.channelId == GX_COLOR_ZERO || stage.channelId == GX_COLOR_NULL) {
return "vec3f(0.0)";
}
if (is_alpha_bump_channel(stage.channelId)) {
std::string alpha = alpha_bump_sel(stageIdx, config, stage);
if (stage.channelId == GX_ALPHA_BUMPN) {
alpha = fmt::format("({} * (255.0 / 248.0))", alpha);
}
return fmt::format("vec3f({})", alpha);
}
u32 idx = color_channel(stage.channelId);
const auto& swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format("vec3f(rast{}.{})", idx, chan_comp(swap.alpha));
}
case GX_CC_ONE:
return "vec3f(1.0)";
case GX_CC_HALF:
return "vec3f(0.5)";
case GX_CC_KONST: {
switch (stage.kcSel) {
DEFAULT_FATAL("invalid kcSel {}", underlying(stage.kcSel));
case GX_TEV_KCSEL_8_8:
return "vec3f(1.0)";
case GX_TEV_KCSEL_7_8:
return "vec3f(7.0/8.0)";
case GX_TEV_KCSEL_6_8:
return "vec3f(6.0/8.0)";
case GX_TEV_KCSEL_5_8:
return "vec3f(5.0/8.0)";
case GX_TEV_KCSEL_4_8:
return "vec3f(4.0/8.0)";
case GX_TEV_KCSEL_3_8:
return "vec3f(3.0/8.0)";
case GX_TEV_KCSEL_2_8:
return "vec3f(2.0/8.0)";
case GX_TEV_KCSEL_1_8:
return "vec3f(1.0/8.0)";
case GX_TEV_KCSEL_K0:
return "ubuf.kcolor0.rgb";
case GX_TEV_KCSEL_K1:
return "ubuf.kcolor1.rgb";
case GX_TEV_KCSEL_K2:
return "ubuf.kcolor2.rgb";
case GX_TEV_KCSEL_K3:
return "ubuf.kcolor3.rgb";
case GX_TEV_KCSEL_K0_R:
return "vec3f(ubuf.kcolor0.r)";
case GX_TEV_KCSEL_K1_R:
return "vec3f(ubuf.kcolor1.r)";
case GX_TEV_KCSEL_K2_R:
return "vec3f(ubuf.kcolor2.r)";
case GX_TEV_KCSEL_K3_R:
return "vec3f(ubuf.kcolor3.r)";
case GX_TEV_KCSEL_K0_G:
return "vec3f(ubuf.kcolor0.g)";
case GX_TEV_KCSEL_K1_G:
return "vec3f(ubuf.kcolor1.g)";
case GX_TEV_KCSEL_K2_G:
return "vec3f(ubuf.kcolor2.g)";
case GX_TEV_KCSEL_K3_G:
return "vec3f(ubuf.kcolor3.g)";
case GX_TEV_KCSEL_K0_B:
return "vec3f(ubuf.kcolor0.b)";
case GX_TEV_KCSEL_K1_B:
return "vec3f(ubuf.kcolor1.b)";
case GX_TEV_KCSEL_K2_B:
return "vec3f(ubuf.kcolor2.b)";
case GX_TEV_KCSEL_K3_B:
return "vec3f(ubuf.kcolor3.b)";
case GX_TEV_KCSEL_K0_A:
return "vec3f(ubuf.kcolor0.a)";
case GX_TEV_KCSEL_K1_A:
return "vec3f(ubuf.kcolor1.a)";
case GX_TEV_KCSEL_K2_A:
return "vec3f(ubuf.kcolor2.a)";
case GX_TEV_KCSEL_K3_A:
return "vec3f(ubuf.kcolor3.a)";
}
}
case GX_CC_ZERO:
return "vec3f(0.0)";
}
}
static std::string alpha_arg_reg(GXTevAlphaArg arg, size_t stageIdx, const ShaderConfig& config,
const TevStage& stage) {
switch (arg) {
DEFAULT_FATAL("invalid alpha arg {}", underlying(arg));
case GX_CA_APREV:
return "prev.a";
case GX_CA_A0:
return "tevreg0.a";
case GX_CA_A1:
return "tevreg1.a";
case GX_CA_A2:
return "tevreg2.a";
case GX_CA_TEXA: {
CHECK(stage.texMapId != GX_TEXMAP_NULL, "unmapped texture for stage {}", stageIdx);
CHECK(stage.texMapId >= GX_TEXMAP0 && stage.texMapId <= GX_TEXMAP7, "invalid texture {} for stage {}",
underlying(stage.texMapId), stageIdx);
const auto& swap = config.tevSwapTable[stage.tevSwapTex];
return fmt::format("sampled{}.{}", stageIdx, chan_comp(swap.alpha));
}
case GX_CA_RASA: {
// CHECK(stage.channelId != GX_COLOR_NULL, "unmapped color channel for stage {}", stageIdx);
if (stage.channelId == GX_COLOR_ZERO || stage.channelId == GX_COLOR_NULL) {
return "0.0";
}
if (is_alpha_bump_channel(stage.channelId)) {
std::string alpha = alpha_bump_sel(stageIdx, config, stage);
if (stage.channelId == GX_ALPHA_BUMPN) {
alpha = fmt::format("({} * (255.0 / 248.0))", alpha);
}
return alpha;
}
u32 idx = color_channel(stage.channelId);
const auto& swap = config.tevSwapTable[stage.tevSwapRas];
return fmt::format("rast{}.{}", idx, chan_comp(swap.alpha));
}
case GX_CA_KONST: {
switch (stage.kaSel) {
DEFAULT_FATAL("invalid kaSel {}", underlying(stage.kaSel));
case GX_TEV_KASEL_8_8:
return "1.0";
case GX_TEV_KASEL_7_8:
return "(7.0/8.0)";
case GX_TEV_KASEL_6_8:
return "(6.0/8.0)";
case GX_TEV_KASEL_5_8:
return "(5.0/8.0)";
case GX_TEV_KASEL_4_8:
return "(4.0/8.0)";
case GX_TEV_KASEL_3_8:
return "(3.0/8.0)";
case GX_TEV_KASEL_2_8:
return "(2.0/8.0)";
case GX_TEV_KASEL_1_8:
return "(1.0/8.0)";
case GX_TEV_KASEL_K0_R:
return "ubuf.kcolor0.r";
case GX_TEV_KASEL_K1_R:
return "ubuf.kcolor1.r";
case GX_TEV_KASEL_K2_R:
return "ubuf.kcolor2.r";
case GX_TEV_KASEL_K3_R:
return "ubuf.kcolor3.r";
case GX_TEV_KASEL_K0_G:
return "ubuf.kcolor0.g";
case GX_TEV_KASEL_K1_G:
return "ubuf.kcolor1.g";
case GX_TEV_KASEL_K2_G:
return "ubuf.kcolor2.g";
case GX_TEV_KASEL_K3_G:
return "ubuf.kcolor3.g";
case GX_TEV_KASEL_K0_B:
return "ubuf.kcolor0.b";
case GX_TEV_KASEL_K1_B:
return "ubuf.kcolor1.b";
case GX_TEV_KASEL_K2_B:
return "ubuf.kcolor2.b";
case GX_TEV_KASEL_K3_B:
return "ubuf.kcolor3.b";
case GX_TEV_KASEL_K0_A:
return "ubuf.kcolor0.a";
case GX_TEV_KASEL_K1_A:
return "ubuf.kcolor1.a";
case GX_TEV_KASEL_K2_A:
return "ubuf.kcolor2.a";
case GX_TEV_KASEL_K3_A:
return "ubuf.kcolor3.a";
}
}
case GX_CA_ZERO:
return "0.0";
}
}
static std::string tev_op(GXTevOp op, std::string_view bias, std::string_view scale, std::string_view a,
std::string_view b, std::string_view c, std::string_view d, std::string_view zero) {
switch (op) {
DEFAULT_FATAL("unimplemented tev op {}", underlying(op));
case GX_TEV_ADD:
case GX_TEV_SUB: {
std::string_view neg = op == GX_TEV_SUB ? "-"sv : ""sv;
return fmt::format("(({0}mix({1}, {2}, {3}) + {4}){5}){6}", neg, a, b, c, d, bias, scale);
}
case GX_TEV_COMP_R8_GT:
return fmt::format("select({3}, {2}, round({0}.r * 255.0) > round({1}.r * 255.0)) + {4}", a, b, c, zero, d);
case GX_TEV_COMP_R8_EQ:
return fmt::format("select({3}, {2}, round({0}.r * 255.0) == round({1}.r * 255.0)) + {4}", a, b, c, zero, d);
case GX_TEV_COMP_GR16_GT:
return fmt::format(
"select({3}, {2}, round(dot({0}.rg * 255.0, vec2(1.0, 256.0))) > round(dot({1}.rg * 255.0, vec2(1.0, 256.0))))"
" + {4}",
a, b, c, zero, d);
case GX_TEV_COMP_GR16_EQ:
return fmt::format(
"select({3}, {2}, round(dot({0}.rg * 255.0, vec2(1.0, 256.0))) == round(dot({1}.rg * 255.0, vec2(1.0, 256.0))))"
" + {4}",
a, b, c, zero, d);
case GX_TEV_COMP_BGR24_GT:
return fmt::format(
"select({3}, {2}, round(dot({0}.rgb * 255.0, vec3(1.0, 256.0, 65536.0))) > round(dot({1}.rgb * 255.0, "
"vec3(1.0, 256.0, 65536.0)))) + {4}",
a, b, c, zero, d);
case GX_TEV_COMP_BGR24_EQ:
return fmt::format(
"select({3}, {2}, round(dot({0}.rgb * 255.0, vec3(1.0, 256.0, 65536.0))) == round(dot({1}.rgb * 255.0, "
"vec3(1.0, 256.0, 65536.0)))) + {4}",
a, b, c, zero, d);
case GX_TEV_COMP_RGB8_GT:
return fmt::format("select({3}, {2}, round({0} * 255.0) > round({1} * 255.0)) + {4}", a, b, c, zero, d);
case GX_TEV_COMP_RGB8_EQ:
return fmt::format("select({3}, {2}, round({0} * 255.0) == round({1} * 255.0)) + {4}", a, b, c, zero, d);
}
}
static std::string tev_color_op(GXTevOp op, std::string_view bias, std::string_view scale, bool clamp,
std::string_view a, std::string_view b, std::string_view c, std::string_view d) {
const auto overflow = [](std::string_view reg) { return fmt::format("tev_overflow_vec3f({})", reg); };
std::string expr = tev_op(op, bias, scale, overflow(a), overflow(b), overflow(c), d, "vec3(0)"sv);
return clamp ? fmt::format("clamp({}, vec3f(0.0), vec3f(1.0))", expr)
: fmt::format("clamp({}, vec3f(-4.0), vec3f(4.0))", expr);
}
static std::string tev_alpha_op(GXTevOp op, std::string_view bias, std::string_view scale, bool clamp,
std::string_view a, std::string_view b, std::string_view c, std::string_view d) {
const auto overflow = [](std::string_view reg) { return fmt::format("tev_overflow_f32({})", reg); };
std::string expr = tev_op(op, bias, scale, overflow(a), overflow(b), overflow(c), d, "0.0"sv);
return clamp ? fmt::format("clamp({}, 0.0, 1.0)", expr) : fmt::format("clamp({}, -4.0, 4.0)", expr);
}
static std::string_view tev_bias(GXTevBias bias) {
switch (bias) {
DEFAULT_FATAL("invalid tev bias {}", underlying(bias));
case GX_TB_ZERO:
return ""sv;
case GX_TB_ADDHALF:
return " + 0.5"sv;
case GX_TB_SUBHALF:
return " - 0.5"sv;
}
}
static std::string alpha_compare(GXCompare comp, u8 ref, bool& valid) {
const float fref = ref / 255.f;
switch (comp) {
DEFAULT_FATAL("invalid alpha comp {}", underlying(comp));
case GX_NEVER:
return "false"s;
case GX_LESS:
return fmt::format("(prev.a < {}f)", fref);
case GX_LEQUAL:
return fmt::format("(prev.a <= {}f)", fref);
case GX_EQUAL:
return fmt::format("(prev.a == {}f)", fref);
case GX_NEQUAL:
return fmt::format("(prev.a != {}f)", fref);
case GX_GEQUAL:
return fmt::format("(prev.a >= {}f)", fref);
case GX_GREATER:
return fmt::format("(prev.a > {}f)", fref);
case GX_ALWAYS:
valid = false;
return "true"s;
}
}
static std::string_view tev_scale(GXTevScale scale) {
switch (scale) {
DEFAULT_FATAL("invalid tev scale {}", underlying(scale));
case GX_CS_SCALE_1:
return ""sv;
case GX_CS_SCALE_2:
return " * 2.0"sv;
case GX_CS_SCALE_4:
return " * 4.0"sv;
case GX_CS_DIVIDE_2:
return " / 2.0"sv;
}
}
static inline std::string vtx_attr(const ShaderConfig& config, GXAttr attr) {
const auto type = config.attrs[attr].attrType;
if (type == GX_NONE) {
if (attr == GX_VA_PNMTXIDX) {
return "ubuf.current_pnmtx";
}
if (attr == GX_VA_NRM) {
// Default normal
return "vec3f(1.0, 0.0, 0.0)"s;
}
if (attr == GX_VA_CLR0 || attr == GX_VA_CLR1) {
return "vec4f(0.0, 0.0, 0.0, 0.0)"s;
}
UNLIKELY FATAL("unmapped vtx attr {}", underlying(attr));
}
if (attr == GX_VA_POS) {
return "in_pos"s;
}
if (attr == GX_VA_NRM) {
return "in_nrm"s;
}
if (attr == GX_VA_CLR0 || attr == GX_VA_CLR1) {
const auto idx = attr - GX_VA_CLR0;
return fmt::format("in_clr{}", idx);
}
if (attr >= GX_VA_TEX0 && attr <= GX_VA_TEX7) {
const auto idx = attr - GX_VA_TEX0;
return fmt::format("in_tex{}_uv", idx);
}
if (attr == GX_VA_PNMTXIDX) {
return "in_pnmtxidx"s;
}
if (attr >= GX_VA_TEX0MTXIDX && attr <= GX_VA_TEX7MTXIDX) {
const auto idx = attr - GX_VA_TEX0MTXIDX;
return fmt::format("in_texmtxidx{}", idx);
}
UNLIKELY FATAL("unhandled vtx attr {}", underlying(attr));
}
constexpr std::array<std::string_view, GX_CC_ZERO + 1> TevColorArgNames{
"CPREV"sv, "APREV"sv, "C0"sv, "A0"sv, "C1"sv, "A1"sv, "C2"sv, "A2"sv,
"TEXC"sv, "TEXA"sv, "RASC"sv, "RASA"sv, "ONE"sv, "HALF"sv, "KONST"sv, "ZERO"sv,
};
constexpr std::array<std::string_view, GX_CA_ZERO + 1> TevAlphaArgNames{
"APREV"sv, "A0"sv, "A1"sv, "A2"sv, "TEXA"sv, "RASA"sv, "KONST"sv, "ZERO"sv,
};
auto fetch_attr(const AttrConfig& mapping, std::string_view buf, std::string_view offs, bool le) -> std::string {
switch (mapping.compType) {
case GX_U8:
return fmt::format("fetch_u8_{}(&{}, {}, {}, {})", mapping.cnt, buf, offs, mapping.frac, le);
case GX_S8:
return fmt::format("fetch_s8_{}(&{}, {}, {}, {})", mapping.cnt, buf, offs, mapping.frac, le);
case GX_U16:
return fmt::format("fetch_u16_{}(&{}, {}, {}, {})", mapping.cnt, buf, offs, mapping.frac, le);
case GX_S16:
return fmt::format("fetch_s16_{}(&{}, {}, {}, {})", mapping.cnt, buf, offs, mapping.frac, le);
case GX_F32:
return fmt::format("fetch_f32_{}(&{}, {}, {})", mapping.cnt, buf, offs, le);
case GX_RGBA8:
return fmt::format("unpack4x8unorm(load_u32_raw(&{}, {}))", buf, offs);
default:
Log.fatal("fetch_attr: Unimplemented {}", static_cast<GXCompType>(mapping.compType));
}
}
auto fetch_color_attr(const AttrConfig& mapping, std::string_view buf, std::string_view offs, bool le) -> std::string {
switch (mapping.compType) {
case GX_RGB565:
return fmt::format("fetch_rgb565(&{}, {}, {})", buf, offs, le);
case GX_RGB8:
return fmt::format("fetch_rgb8(&{}, {}, {})", buf, offs, le);
case GX_RGBX8:
return fmt::format("fetch_rgbx8(&{}, {}, {})", buf, offs, le);
case GX_RGBA4:
return fmt::format("fetch_rgba4(&{}, {}, {})", buf, offs, le);
case GX_RGBA6:
return fmt::format("fetch_rgba6(&{}, {}, {})", buf, offs, le);
case GX_RGBA8:
return fmt::format("fetch_rgba8(&{}, {}, {})", buf, offs, le);
default:
Log.fatal("fetch_color_attr: Unimplemented {}", static_cast<GXCompType>(mapping.compType));
}
}
auto attr_load(const ShaderConfig& config, GXAttr attr, std::string_view vidx) -> std::string {
const auto& mapping = config.attrs[attr];
if (mapping.attrType == GX_NONE) {
return vtx_attr(config, attr);
}
auto buf = "vbuf"sv;
auto offs = fmt::format("ubuf.vtx_start + {} * {}u + {}u", vidx, config.vtxStride, mapping.offset);
auto le = false; // Vertex buffer is always big endian (for now)
if (mapping.attrType == GX_INDEX8) {
offs = fmt::format("ubuf.array_start[{}] + raw_fetch_u8_1(&{}, {}) * {}u", attr - GX_VA_POS, buf, offs,
mapping.stride);
buf = "abuf"sv;
le = mapping.le;
} else if (mapping.attrType == GX_INDEX16) {
offs = fmt::format("ubuf.array_start[{}] + raw_fetch_u16_1(&{}, {}, {}) * {}u", attr - GX_VA_POS, buf, offs, le,
mapping.stride);
buf = "abuf"sv;
le = mapping.le;
}
switch (attr) {
case GX_VA_PNMTXIDX:
return fmt::format("(raw_fetch_u8_1(&{}, {}) / 3u)", buf, offs);
case GX_VA_TEX0MTXIDX:
case GX_VA_TEX1MTXIDX:
case GX_VA_TEX2MTXIDX:
case GX_VA_TEX3MTXIDX:
case GX_VA_TEX4MTXIDX:
case GX_VA_TEX5MTXIDX:
case GX_VA_TEX6MTXIDX:
case GX_VA_TEX7MTXIDX:
return fmt::format("raw_fetch_u8_1(&{}, {})", buf, offs);
case GX_VA_POS: {
const auto posLoad = fetch_attr(mapping, buf, offs, le);
if (mapping.cnt == 2) {
return fmt::format("vec3f({}, 0.0)", posLoad);
}
return posLoad;
}
case GX_VA_NRM:
// TODO check for NBT/NBT3
return fetch_attr(mapping, buf, offs, le);
case GX_VA_CLR0:
case GX_VA_CLR1:
return fetch_color_attr(mapping, buf, offs, le);
case GX_VA_TEX0:
case GX_VA_TEX1:
case GX_VA_TEX2:
case GX_VA_TEX3:
case GX_VA_TEX4:
case GX_VA_TEX5:
case GX_VA_TEX6:
case GX_VA_TEX7: {
const auto texLoad = fetch_attr(mapping, buf, offs, le);
if (mapping.cnt == 1) {
return fmt::format("vec2f({}, 0.0)", texLoad);
}
return texLoad;
}
default:
Log.fatal("attr_load: Unimplemented {}", attr);
}
}
auto lighting_func(const ShaderConfig& config, const ColorChannelConfig& cc, u8 i, bool alpha) -> std::string {
std::string_view swizzle = alpha ? ".a"sv : ""sv;
std::string outVar;
std::string_view posVar;
if (UsePerPixelLighting) {
outVar = fmt::format("rast{}", i);
posVar = "in.mv_pos"sv;
} else {
outVar = fmt::format("out.cc{}", i);
posVar = "mv_pos"sv;
}
std::string ambSrc, matSrc;
if (cc.ambSrc == GX_SRC_VTX) {
if (UsePerPixelLighting) {
ambSrc = fmt::format("in.clr{}", i);
} else {
ambSrc = vtx_attr(config, static_cast<GXAttr>(GX_VA_CLR0 + i));
}
} else if (cc.ambSrc == GX_SRC_REG) {
ambSrc = fmt::format("ubuf.cc{0}{1}_amb", i, alpha ? "a"sv : ""sv);
}
if (cc.matSrc == GX_SRC_VTX) {
if (UsePerPixelLighting) {
matSrc = fmt::format("in.clr{}", i);
} else {
matSrc = vtx_attr(config, static_cast<GXAttr>(GX_VA_CLR0 + i));
}
} else if (cc.matSrc == GX_SRC_REG) {
matSrc = fmt::format("ubuf.cc{0}{1}_mat", i, alpha ? "a"sv : ""sv);
}
if (!cc.lightingEnabled) {
return fmt::format("\n {0}{2} = {1}{2};", outVar, matSrc, swizzle);
}
GXDiffuseFn diffFn = cc.diffFn;
std::string lightAttnFn;
if (cc.attnFn == GX_AF_NONE) {
lightAttnFn = "attn = 1.0;"s;
} else if (cc.attnFn == GX_AF_SPOT) {
lightAttnFn = fmt::format(R"""(
var cosine = max(0.0, dot(ldir, light.dir));
var cos_attn = dot(light.cos_att, vec3f(1.0, cosine, cosine * cosine));
var dist_attn = dot(light.dist_att, vec3f(1.0, dist, dist2));
attn = max(0.0, cos_attn / dist_attn);)""");
} else if (cc.attnFn == GX_AF_SPEC) {
std::string_view normal = UsePerPixelLighting ? "in.mv_nrm"sv : "mv_nrm"sv;
std::string dist_attn = diffFn != GX_DF_NONE
? "max(0.0, dot(normalize(light.dist_att), vec3f(1.0, attn, attn * attn)));"
: "max(0.0, dot(light.dist_att, vec3f(1.0, attn, attn * attn)));";
lightAttnFn = fmt::format(R"""(
attn = select(0.0, max(0.0, dot({0}, light.dir)), dot({0}, ldir) >= 0.0);
var cos_attn = dot(light.cos_att, vec3f(1.0, attn, attn * attn));
var dist_attn = {1};
attn = max(0.0, cos_attn / dist_attn);)""",
normal, dist_attn);
}
std::string_view lightDiffFn;
if (diffFn == GX_DF_NONE) {
lightDiffFn = "1.0"sv;
} else if (diffFn == GX_DF_SIGN) {
if (UsePerPixelLighting) {
lightDiffFn = "dot(ldir, in.mv_nrm)"sv;
} else {
lightDiffFn = "dot(ldir, mv_nrm)"sv;
}
} else if (diffFn == GX_DF_CLAMP) {
if (UsePerPixelLighting) {
lightDiffFn = "max(0.0, dot(ldir, in.mv_nrm))"sv;
} else {
lightDiffFn = "max(0.0, dot(ldir, mv_nrm))"sv;
}
}
return fmt::format(R"""(
{{
var lighting = {5};
for (var i = 0u; i < {1}u; i++) {{
if ((ubuf.lightState{0} & (1u << i)) == 0u) {{ continue; }}
var light = ubuf.lights[i];
var ldir = light.pos - {6};
var dist2 = dot(ldir, ldir);
var dist = sqrt(dist2);
ldir = ldir / dist;
var attn: f32;{2}
var diff = {3};
lighting = lighting + (attn * diff * light.color);
}}
{7}{8} = ({4} * clamp(lighting, vec4f(0.0), vec4f(1.0))){8};
}})""",
i, GX::MaxLights, lightAttnFn, lightDiffFn, matSrc, ambSrc, posVar, outVar, swizzle);
}
wgpu::ShaderModule build_shader(const ShaderConfig& config) noexcept {
ZoneScoped;
const auto hash = xxh3_hash(config);
{
std::lock_guard lock{g_gxCachedShadersMutex};
const auto it = g_gxCachedShaders.find(hash);
if (it != g_gxCachedShaders.end()) {
// CHECK(g_gxCachedShaderConfigs[hash] == config, "Shader collision! {:x}", hash);
return it->second.first;
}
}
const auto info = build_shader_info(config);
if (EnableDebugPrints) {
Log.info("Shader config (hash {:x}):", hash);
{
for (int i = 0; i < config.tevStageCount; ++i) {
const auto& stage = config.tevStages[i];
Log.info(" tevStages[{}]:", i);
Log.info(" color_a: {}", TevColorArgNames[stage.colorPass.a]);
Log.info(" color_b: {}", TevColorArgNames[stage.colorPass.b]);
Log.info(" color_c: {}", TevColorArgNames[stage.colorPass.c]);
Log.info(" color_d: {}", TevColorArgNames[stage.colorPass.d]);
Log.info(" alpha_a: {}", TevAlphaArgNames[stage.alphaPass.a]);
Log.info(" alpha_b: {}", TevAlphaArgNames[stage.alphaPass.b]);
Log.info(" alpha_c: {}", TevAlphaArgNames[stage.alphaPass.c]);
Log.info(" alpha_d: {}", TevAlphaArgNames[stage.alphaPass.d]);
Log.info(" color_op_clamp: {}", stage.colorOp.clamp);
Log.info(" color_op_op: {}", stage.colorOp.op);
Log.info(" color_op_bias: {}", stage.colorOp.bias);
Log.info(" color_op_scale: {}", stage.colorOp.scale);
Log.info(" color_op_reg_id: {}", stage.colorOp.outReg);
Log.info(" alpha_op_clamp: {}", stage.alphaOp.clamp);
Log.info(" alpha_op_op: {}", stage.alphaOp.op);
Log.info(" alpha_op_bias: {}", stage.alphaOp.bias);
Log.info(" alpha_op_scale: {}", stage.alphaOp.scale);
Log.info(" alpha_op_reg_id: {}", stage.alphaOp.outReg);
Log.info(" kc_sel: {}", stage.kcSel);
Log.info(" ka_sel: {}", stage.kaSel);
Log.info(" texCoordId: {}", stage.texCoordId);
Log.info(" texMapId: {}", stage.texMapId);
Log.info(" channelId: {}", stage.channelId);
Log.info(" tevSwapRas: {}", stage.tevSwapRas);
Log.info(" tevSwapTex: {}", stage.tevSwapTex);
Log.info(" indTexStage: {}", stage.indTexStage);
Log.info(" indTexFormat: {}", stage.indTexFormat);
Log.info(" indTexBiasSel: {}", stage.indTexBiasSel);
Log.info(" indTexAlphaSel: {}", stage.indTexAlphaSel);
Log.info(" indTexMtxId: {}", stage.indTexMtxId);
Log.info(" indTexWrapS: {}", stage.indTexWrapS);
Log.info(" indTexWrapT: {}", stage.indTexWrapT);
Log.info(" indTexUseOrigLOD: {}", stage.indTexUseOrigLOD);
Log.info(" indTexAddPrev: {}", stage.indTexAddPrev);
}
Log.info(" numIndStages: {}", config.numIndStages);
for (u32 i = 0; i < config.numIndStages; ++i) {
const auto& stage = config.indStages[i];
Log.info(" indStages[{}]: texCoordId {} texMapId {} scaleS {} scaleT {}", i, stage.texCoordId, stage.texMapId,
stage.scaleS, stage.scaleT);
}
for (int i = 0; i < config.colorChannels.size(); ++i) {
const auto& chan = config.colorChannels[i];
Log.info(" colorChannels[{}]: enabled {} mat {} amb {}", static_cast<GXChannelID>(i), chan.lightingEnabled,
chan.matSrc, chan.ambSrc);
}
for (int i = 0; i < config.tcgs.size(); ++i) {
const auto& tcg = config.tcgs[i];
if (tcg.src != GX_MAX_TEXGENSRC) {
Log.info(" tcg[{}]: src {} mtx {} post {} type {} norm {}", i, tcg.src, tcg.mtx, tcg.postMtx, tcg.type,
tcg.normalize);
}
}
Log.info(" alphaCompare: comp0 {} ref0 {} op {} comp1 {} ref1 {}", config.alphaCompare.comp0,
config.alphaCompare.ref0, config.alphaCompare.op, config.alphaCompare.comp1, config.alphaCompare.ref1);
Log.info(" fogType: {}", config.fogType);
}
}
std::string uniformPre;
std::string uniBufAttrs;
std::string texBindings;
std::string vtxOutAttrs;
std::string vtxInAttrs;
std::string vtxXfrAttrsPre;
std::string vtxXfrAttrs;
size_t vtxOutIdx = 0;
// Load points for line/point expansion
std::string_view vidxAttr = "vidx"sv;
if (config.lineMode != 0) {
vtxInAttrs += ",\n @builtin(instance_index) iidx: u32";
uniBufAttrs +=
"\n line_width: f32,"
"\n line_aspect_y: f32,"
"\n line_tex_offset: f32,"
"\n line_texcoord_mask: u32,";
if (config.lineMode == 3) {
// GX_POINTS: each instance = one vertex, expand to quad
vtxXfrAttrsPre += fmt::format(
"\n let in_vidx = iidx;"
"\n let in_pos = {};"
"\n let in_pnmtxidx = {};"
"\n let mv_pos = vec4f(in_pos, 1.0) * ubuf.postex_mtx[in_pnmtxidx];",
attr_load(config, GX_VA_POS, "in_vidx"sv), attr_load(config, GX_VA_PNMTXIDX, "in_vidx"sv));
} else {
// GX_LINES / GX_LINESTRIP: each instance = two vertices, expand to quad
vtxXfrAttrsPre += fmt::format(
"\n let use_b = vidx >= 2u;"
"\n let vidx_a = iidx * {}u;"
"\n let vidx_b = vidx_a + 1u;"
"\n let in_vidx = select(vidx_a, vidx_b, use_b);"
"\n let pos_a = {};"
"\n let pos_b = {};"
"\n let in_pos = select(pos_a, pos_b, use_b);"
"\n let pnmtxidx_a = {};"
"\n let pnmtxidx_b = {};"
"\n let in_pnmtxidx = select(pnmtxidx_a, pnmtxidx_b, use_b);"
"\n let mv_pos_a = vec4f(pos_a, 1.0) * ubuf.postex_mtx[pnmtxidx_a];"
"\n let mv_pos_b = vec4f(pos_b, 1.0) * ubuf.postex_mtx[pnmtxidx_b];"
"\n let mv_pos = select(mv_pos_a, mv_pos_b, use_b);",
config.lineMode == 1 ? 2 : 1, attr_load(config, GX_VA_POS, "vidx_a"sv),
attr_load(config, GX_VA_POS, "vidx_b"sv), attr_load(config, GX_VA_PNMTXIDX, "vidx_a"sv),
attr_load(config, GX_VA_PNMTXIDX, "vidx_b"sv));
}
vidxAttr = "in_vidx"sv;
} else if (config.attrs[GX_VA_PNMTXIDX].attrType == GX_NONE) {
vtxXfrAttrsPre += "\n let in_pnmtxidx = ubuf.current_pnmtx;";
}
// Load vertex attributes
for (GXAttr attr = GX_VA_PNMTXIDX; attr <= GX_VA_TEX7; attr = static_cast<GXAttr>(attr + 1)) {
const auto attrType = config.attrs[attr].attrType;
if (attrType == GX_NONE) {
continue;
}
// in_pnmtxidx and in_pos written above for line mode
if ((attr != GX_VA_PNMTXIDX && attr != GX_VA_POS) || config.lineMode == 0) {
vtxXfrAttrsPre += fmt::format("\n let {} = {};", vtx_attr(config, attr), attr_load(config, attr, vidxAttr));
}
}
if (config.lineMode == 0) {
vtxXfrAttrsPre += fmt::format(
"\n let mv_pos = vec4f({}, 1.0) * ubuf.postex_mtx[in_pnmtxidx];"
"\n out.pos = vec4f(mv_pos, 1.0) * ubuf.proj;",
vtx_attr(config, GX_VA_POS));
} else if (config.lineMode == 3) {
// GX_POINTS: expand single vertex to axis-aligned screen-space square
vtxXfrAttrsPre +=
"\n let clip = vec4f(mv_pos, 1.0) * ubuf.proj;"
"\n let viewport_scale = ubuf.render_viewport_size / max(ubuf.logical_viewport_size, vec2f(1.0));"
"\n let point_size = ubuf.line_width * min(viewport_scale.x, viewport_scale.y);"
"\n let x_sign = select(-1.0, 1.0, (vidx & 1u) != 0u);"
"\n let y_sign = select(-1.0, 1.0, vidx >= 2u);"
"\n let offset_px = vec2f(x_sign, y_sign) * (point_size / 2.0);"
"\n let offset_ndc = (offset_px * 2.0) / ubuf.render_viewport_size;"
"\n out.pos = vec4f(clip.xy + offset_ndc * clip.w, clip.zw);";
} else {
// GX_LINES / GX_LINESTRIP: expand line segment perpendicular to direction
vtxXfrAttrsPre +=
"\n let clip_a = vec4f(mv_pos_a, 1.0) * ubuf.proj;"
"\n let clip_b = vec4f(mv_pos_b, 1.0) * ubuf.proj;"
"\n let ndc_a = clip_a.xy / clip_a.w;"
"\n let ndc_b = clip_b.xy / clip_b.w;"
"\n let viewport_scale = ubuf.render_viewport_size / max(ubuf.logical_viewport_size, vec2f(1.0));"
"\n let delta_px = (ndc_b - ndc_a) / 2.0 * ubuf.render_viewport_size;"
"\n let dir_px = select(vec2f(1.0, 0.0), normalize(delta_px), dot(delta_px, delta_px) > 1e-10);"
"\n let perp_px = vec2f(-dir_px.y, dir_px.x);"
"\n let line_width = ubuf.line_width * min(viewport_scale.x, viewport_scale.y);"
"\n let offset_px = perp_px * (line_width / 2.0) * select(-1.0, 1.0, (vidx & 1u) != 0u);"
"\n let offset_ndc = (offset_px * 2.0) / ubuf.render_viewport_size;"
"\n let clip_base = select(clip_a, clip_b, use_b);"
"\n out.pos = vec4f(clip_base.xy + offset_ndc * clip_base.w, clip_base.zw);";
}
if constexpr (UseReversedZ) {
vtxXfrAttrsPre += "\n out.pos.z = -out.pos.z;";
} else {
vtxXfrAttrsPre += "\n out.pos.z += out.pos.w;";
}
vtxXfrAttrsPre += fmt::format(
"\n let nrm_tmp = vec4f({}, 0.0) * ubuf.nrm_mtx[in_pnmtxidx];"
"\n let mv_nrm = select(nrm_tmp, normalize(nrm_tmp), dot(nrm_tmp, nrm_tmp) > 1e-10);",
vtx_attr(config, GX_VA_NRM));
if constexpr (EnableNormalVisualization) {
vtxOutAttrs += fmt::format("\n @location({}) nrm: vec3f,", vtxOutIdx++);
vtxXfrAttrsPre += "\n out.nrm = mv_nrm;";
}
uniBufAttrs += "\n proj: mat4x4f,";
uniBufAttrs += fmt::format("\n postex_mtx: array<mat3x4f, {}>,", MaxPnMtx + MaxTexMtx);
uniBufAttrs += fmt::format("\n nrm_mtx: array<mat3x4f, {}>,", MaxPnMtx);
std::string fragmentFnPre;
std::string fragmentFn;
static std::array regName{"prev"sv, "tevreg0"sv, "tevreg1"sv, "tevreg2"sv};
for (u32 idx = 0; idx < config.tevStageCount; ++idx) {
const auto& stage = config.tevStages[idx];
{
std::string_view outReg = regName[stage.colorOp.outReg];
std::string op = tev_color_op(
stage.colorOp.op, tev_bias(stage.colorOp.bias), tev_scale(stage.colorOp.scale), stage.colorOp.clamp,
color_arg_reg(stage.colorPass.a, idx, config, stage), color_arg_reg(stage.colorPass.b, idx, config, stage),
color_arg_reg(stage.colorPass.c, idx, config, stage), color_arg_reg(stage.colorPass.d, idx, config, stage));
fragmentFn += fmt::format("\n // TEV stage {2}\n {0} = vec4f({1}, {0}.a);", outReg, op, idx);
}
{
std::string_view outReg = regName[stage.alphaOp.outReg];
std::string op = tev_alpha_op(
stage.alphaOp.op, tev_bias(stage.alphaOp.bias), tev_scale(stage.alphaOp.scale), stage.alphaOp.clamp,
alpha_arg_reg(stage.alphaPass.a, idx, config, stage), alpha_arg_reg(stage.alphaPass.b, idx, config, stage),
alpha_arg_reg(stage.alphaPass.c, idx, config, stage), alpha_arg_reg(stage.alphaPass.d, idx, config, stage));
fragmentFn += fmt::format("\n {0}.a = {1};", outReg, op);
}
}
{
const auto& lastStage = config.tevStages[config.tevStageCount - 1];
if (lastStage.colorOp.outReg != 0) {
fragmentFn += fmt::format("\n prev = vec4f({0}.rgb, prev.a);", regName[lastStage.colorOp.outReg]);
}
if (lastStage.alphaOp.outReg != 0) {
fragmentFn += fmt::format("\n prev.a = {0}.a;", regName[lastStage.alphaOp.outReg]);
}
}
if (info.loadsTevReg.test(0)) {
uniBufAttrs += "\n tevprev: vec4f,";
fragmentFnPre += "\n var prev = ubuf.tevprev;";
} else {
fragmentFnPre += "\n var prev: vec4f;";
}
for (int i = 1 /* Skip TEVPREV */; i < info.loadsTevReg.size(); ++i) {
if (info.loadsTevReg.test(i)) {
uniBufAttrs += fmt::format("\n tevreg{}: vec4f,", i - 1);
fragmentFnPre += fmt::format("\n var tevreg{0} = ubuf.tevreg{0};", i - 1);
} else if (info.writesTevReg.test(i)) {
fragmentFnPre += fmt::format("\n var tevreg{0}: vec4f;", i - 1);
}
}
if (info.lightingEnabled) {
uniBufAttrs += fmt::format(FMT_STRING(R"""(
lights: array<Light, {}>,
lightState0: u32,
lightState1: u32,
lightState0a: u32,
lightState1a: u32,)"""),
GX::MaxLights);
uniformPre +=
"\n"
"struct Light {\n"
" pos: vec3f,\n"
" dir: vec3f,\n"
" color: vec4f,\n"
" cos_att: vec3f,\n"
" dist_att: vec3f,\n"
"};";
if (UsePerPixelLighting) {
vtxOutAttrs += fmt::format("\n @location({}) mv_pos: vec3f,", vtxOutIdx++);
vtxOutAttrs += fmt::format("\n @location({}) mv_nrm: vec3f,", vtxOutIdx++);
vtxXfrAttrs += fmt::format(FMT_STRING(R"""(
out.mv_pos = mv_pos;
out.mv_nrm = mv_nrm;)"""));
}
}
for (int i = 0; i < info.sampledColorChannels.size(); ++i) {
if (!info.sampledColorChannels.test(i)) {
continue;
}
const auto& cc = config.colorChannels[i];
const auto& cca = config.colorChannels[i + GX_ALPHA0];
if (cc.lightingEnabled && cc.ambSrc == GX_SRC_REG) {
uniBufAttrs += fmt::format("\n cc{0}_amb: vec4f,", i);
}
if (cc.matSrc == GX_SRC_REG) {
uniBufAttrs += fmt::format("\n cc{0}_mat: vec4f,", i);
}
if (cca.lightingEnabled && cca.ambSrc == GX_SRC_REG) {
uniBufAttrs += fmt::format("\n cc{0}a_amb: vec4f,", i);
}
if (cca.matSrc == GX_SRC_REG) {
uniBufAttrs += fmt::format("\n cc{0}a_mat: vec4f,", i);
}
// Output vertex color if necessary
if (UsePerPixelLighting) {
if ((cc.lightingEnabled && cc.ambSrc == GX_SRC_VTX) || cc.matSrc == GX_SRC_VTX ||
(cca.lightingEnabled && cca.ambSrc == GX_SRC_VTX) || cca.matSrc == GX_SRC_VTX) {
vtxOutAttrs += fmt::format("\n @location({}) clr{}: vec4f,", vtxOutIdx++, i);
vtxXfrAttrs += fmt::format("\n out.clr{} = {};", i, vtx_attr(config, static_cast<GXAttr>(GX_VA_CLR0 + i)));
}
}
if (UsePerPixelLighting) {
fragmentFnPre += fmt::format("\n var rast{}: vec4f;", i);
fragmentFnPre += lighting_func(config, cc, i, false);
fragmentFnPre += lighting_func(config, cca, i, true);
} else {
vtxOutAttrs += fmt::format("\n @location({}) cc{}: vec4f,", vtxOutIdx++, i);
vtxXfrAttrs += lighting_func(config, cc, i, false);
vtxXfrAttrs += lighting_func(config, cca, i, true);
fragmentFnPre += fmt::format("\n var rast{0} = in.cc{0};", i);
}
}
for (int i = 0; i < info.sampledKColors.size(); ++i) {
if (info.sampledKColors.test(i)) {
uniBufAttrs += fmt::format("\n kcolor{}: vec4f,", i);
}
}
for (int i = 0; i < info.sampledTexCoords.size(); ++i) {
if (!info.sampledTexCoords.test(i)) {
continue;
}
const auto& tcg = config.tcgs[i];
if (tcg.type == GX_TG_MTX3x4) {
vtxOutAttrs += fmt::format("\n @location({}) tex{}_uvw: vec3f,", vtxOutIdx++, i);
} else {
vtxOutAttrs += fmt::format("\n @location({}) tex{}_uv: vec2f,", vtxOutIdx++, i);
}
if (tcg.src >= GX_TG_TEX0 && tcg.src <= GX_TG_TEX7) {
vtxXfrAttrs += fmt::format("\n var tc{} = vec4f({}, 1.0, 1.0);", i,
vtx_attr(config, GXAttr(GX_VA_TEX0 + (tcg.src - GX_TG_TEX0))));
} else if (tcg.src == GX_TG_POS) {
vtxXfrAttrs += fmt::format("\n var tc{} = vec4f({}, 1.0);", i, vtx_attr(config, GX_VA_POS));
} else if (tcg.src == GX_TG_NRM) {
vtxXfrAttrs += fmt::format("\n var tc{} = vec4f({}, 1.0);", i, vtx_attr(config, GX_VA_NRM));
} else
UNLIKELY FATAL("unhandled tcg src {}", underlying(tcg.src));
if (tcg.type == GX_TG_MTX2x4 || tcg.type == GX_TG_MTX3x4) {
if (info.indexAttr.test(GX_VA_TEX0MTXIDX + i)) {
vtxXfrAttrs += fmt::format("\n var tc{0}_tmp = tc{0} * ubuf.postex_mtx[in_texmtxidx{0} / 3u];", i);
} else if (tcg.mtx == GX_IDENTITY) {
vtxXfrAttrs += fmt::format("\n var tc{0}_tmp = tc{0}.xyz;", i);
} else {
u32 texMtxIdx = (tcg.mtx) / 3;
vtxXfrAttrs += fmt::format("\n var tc{0}_tmp = tc{0} * ubuf.postex_mtx[{1}];", i, texMtxIdx);
}
if (tcg.type == GX_TG_MTX2x4) {
vtxXfrAttrs += fmt::format("\n tc{0}_tmp.z = 1.0f;", i);
}
} else if (tcg.type == GX_TG_SRTG) {
vtxXfrAttrs += fmt::format("\n var tc{0}_tmp = vec3f(tc{0}.xy, 1.0f);", i);
}
if (tcg.normalize) {
vtxXfrAttrs += fmt::format("\n tc{0}_tmp = normalize(tc{0}_tmp);", i);
}
if (tcg.postMtx == GX_PTIDENTITY) {
vtxXfrAttrs += fmt::format("\n var tc{0}_proj = tc{0}_tmp;", i);
} else {
u32 postMtxIdx = (tcg.postMtx - GX_PTTEXMTX0) / 3;
vtxXfrAttrs +=
fmt::format("\n var tc{0}_proj = vec4f(tc{0}_tmp.xyz, 1.0) * ubuf.postmtx[{1}];", i, postMtxIdx);
}
// Apply line/point tex offset
if (config.lineMode == 3) {
// GX_POINTS: offset S for right columns, T for bottom rows
vtxXfrAttrs += fmt::format(
"\n if ((ubuf.line_texcoord_mask & (1u << {0})) != 0u) {{"
"\n if ((vidx & 1u) != 0u) {{ tc{0}_proj.x += ubuf.line_tex_offset; }}"
"\n if (vidx >= 2u) {{ tc{0}_proj.y += ubuf.line_tex_offset; }}"
"\n }}",
i);
} else if (config.lineMode != 0) {
// GX_LINES / GX_LINESTRIP: offset one axis for perpendicular side
vtxXfrAttrs += fmt::format(
"\n if ((ubuf.line_texcoord_mask & (1u << {0})) != 0u && (vidx & 1u) != 0u) {{"
"\n tc{0}_proj.y += ubuf.line_tex_offset;"
"\n }}",
i);
}
if (tcg.type == GX_TG_MTX3x4) {
vtxXfrAttrs += fmt::format("\n out.tex{0}_uvw = tc{0}_proj.xyz;", i);
fragmentFnPre += fmt::format("\n var tex{0}_uv = in.tex{0}_uvw.xy / in.tex{0}_uvw.z;", i);
} else {
vtxXfrAttrs += fmt::format("\n out.tex{0}_uv = tc{0}_proj.xy;", i);
fragmentFnPre += fmt::format("\n var tex{0}_uv = in.tex{0}_uv.xy;", i);
}
}
// Multiple TEV stages may reference the same indirect stage,
// so we sample each indirect texture only once.
const auto ind_scale = [](const GXIndTexScale s) -> std::string_view {
switch (s) {
case GX_ITS_1:
return "1.0"sv;
case GX_ITS_2:
return "(1.0 / 2.0)"sv;
case GX_ITS_4:
return "(1.0 / 4.0)"sv;
case GX_ITS_8:
return "(1.0 / 8.0)"sv;
case GX_ITS_16:
return "(1.0 / 16.0)"sv;
case GX_ITS_32:
return "(1.0 / 32.0)"sv;
case GX_ITS_64:
return "(1.0 / 64.0)"sv;
case GX_ITS_128:
return "(1.0 / 128.0)"sv;
case GX_ITS_256:
return "(1.0 / 256.0)"sv;
default:
FATAL("unhandled indirect scale {}", underlying(s));
}
};
for (int i = 0; i < info.usedIndStages.size(); ++i) {
if (!info.usedIndStages.test(i)) {
continue;
}
const auto& indStage = config.indStages[i];
std::string scaleExpr;
if (indStage.scaleS == GX_ITS_1 && indStage.scaleT == GX_ITS_1) {
scaleExpr = fmt::format("tex{0}_uv", underlying(indStage.texCoordId));
} else {
scaleExpr = fmt::format("tex{0}_uv * vec2f({1}, {2})", underlying(indStage.texCoordId),
ind_scale(indStage.scaleS), ind_scale(indStage.scaleT));
}
fragmentFnPre += fmt::format(
"\n // Indirect stage {0}"
"\n var t_IndTexCoord{0} = 255.0 * textureSampleBias(tex{1}, tex{1}_samp, {2}, "
"ubuf.tex{1}_size_bias.z).abg;",
i, underlying(indStage.texMapId), scaleExpr);
}
if (info.usedIndStages.any()) {
fragmentFnPre += "\n var t_TexCoord = vec2f(0.0);";
}
for (int i = 0; i < config.tevStageCount; ++i) {
const auto& stage = config.tevStages[i];
const bool needsIndirectCoord = stage.indTexMtxId != GX_ITM_OFF;
const bool hasIndirectStage = stage.indTexStage < config.numIndStages;
const bool needsTevTexCoord =
needsIndirectCoord || stage.indTexWrapS != GX_ITW_OFF || stage.indTexWrapT != GX_ITW_OFF || stage.indTexAddPrev;
const bool needsTextureSample = uses_texture_sample(stage);
if (!needsTevTexCoord && !needsTextureSample) {
continue;
}
const bool hasBaseTexCoord = stage.texCoordId != GX_TEXCOORD_NULL;
const bool hasBaseTexture = stage.texMapId != GX_TEXMAP_NULL;
const bool hasBaseCoord = hasBaseTexCoord && hasBaseTexture;
std::string uvIn;
if (needsTevTexCoord) {
fragmentFnPre += fmt::format("\n // TEV stage {} indirect", i);
// Apply indirect texture matrix (produces a texel-space offset)
std::string indirectOffsetTexel;
if (needsIndirectCoord && hasIndirectStage) {
std::string_view fmtShift;
switch (stage.indTexFormat) {
case GX_ITF_8:
break;
case GX_ITF_5:
fmtShift = " / 8.0"sv;
break;
case GX_ITF_4:
fmtShift = " / 16.0"sv;
break;
case GX_ITF_3:
fmtShift = " / 32.0"sv;
break;
default:
FATAL("unhandled indirect format {}", underlying(stage.indTexFormat));
}
if (fmtShift.empty()) {
fragmentFnPre += fmt::format("\n var ind{0}_coord = t_IndTexCoord{1};", i, underlying(stage.indTexStage));
} else {
fragmentFnPre += fmt::format("\n var ind{0}_coord = floor(t_IndTexCoord{1}{2});", i,
underlying(stage.indTexStage), fmtShift);
}
if (stage.indTexBiasSel != GX_ITB_NONE) {
auto bias = stage.indTexFormat == GX_ITF_8 ? "-128.0"sv : "1.0"sv;
auto biasS = "0.0"sv, biasT = "0.0"sv, biasU = "0.0"sv;
if (stage.indTexBiasSel == GX_ITB_S || stage.indTexBiasSel == GX_ITB_ST || stage.indTexBiasSel == GX_ITB_SU ||
stage.indTexBiasSel == GX_ITB_STU) {
biasS = "1.0"sv;
}
if (stage.indTexBiasSel == GX_ITB_T || stage.indTexBiasSel == GX_ITB_ST || stage.indTexBiasSel == GX_ITB_TU ||
stage.indTexBiasSel == GX_ITB_STU) {
biasT = "1.0"sv;
}
if (stage.indTexBiasSel == GX_ITB_U || stage.indTexBiasSel == GX_ITB_SU || stage.indTexBiasSel == GX_ITB_TU ||
stage.indTexBiasSel == GX_ITB_STU) {
biasU = "1.0"sv;
}
fragmentFnPre += fmt::format("\n ind{0}_coord = ind{0}_coord + vec3f({1}, {2}, {3}) * {4};", i, biasS,
biasT, biasU, bias);
}
if (stage.indTexMtxId >= GX_ITM_0 && stage.indTexMtxId <= GX_ITM_2) {
// Static 2x3 matrix: dot(mat_row, vec3(S,T,U)) * scale
u32 mtxIdx = stage.indTexMtxId - GX_ITM_0;
fragmentFnPre += fmt::format(
"\n let ind{0}_c0 = ubuf.ind_mtx[{1}][0];"
"\n let ind{0}_c1 = ubuf.ind_mtx[{1}][1];",
i, mtxIdx);
indirectOffsetTexel = fmt::format(
"vec2f("
"dot(vec3f(ind{0}_c0.xz, ind{0}_c1.x), ind{0}_coord), "
"dot(vec3f(ind{0}_c0.yw, ind{0}_c1.y), ind{0}_coord)"
") * ind{0}_c1.z",
i);
} else if (stage.indTexMtxId >= GX_ITM_S0 && stage.indTexMtxId <= GX_ITM_S2 && hasBaseCoord) {
// Dynamic S: result = uv * texDim * ind_coord.x * scale / 256
u32 mtxIdx = stage.indTexMtxId - GX_ITM_S0;
u32 regTexCoord = underlying(stage.texCoordId);
u32 regTexMap = underlying(stage.texMapId);
indirectOffsetTexel = fmt::format(
"tex{1}_uv * ubuf.tex{2}_size_bias.xy * ind{0}_coord.x"
" * ubuf.ind_mtx[{3}][1][2] / 256.0",
i, regTexCoord, regTexMap, mtxIdx);
} else if (stage.indTexMtxId >= GX_ITM_T0 && stage.indTexMtxId <= GX_ITM_T2 && hasBaseCoord) {
// Dynamic T: result = uv * texDim * ind_coord.y * scale / 256
u32 mtxIdx = stage.indTexMtxId - GX_ITM_T0;
u32 regTexCoord = underlying(stage.texCoordId);
u32 regTexMap = underlying(stage.texMapId);
indirectOffsetTexel = fmt::format(
"tex{1}_uv * ubuf.tex{2}_size_bias.xy * ind{0}_coord.y"
" * ubuf.ind_mtx[{3}][1][2] / 256.0",
i, regTexCoord, regTexMap, mtxIdx);
}
}
// Don't convert to/from texel space if we can avoid it
const bool useSimpleCoords = stage.indTexMtxId == GX_ITM_OFF && !stage.indTexAddPrev;
// Wrap base coord and combine with the indirect translation.
auto wrap_comp = [](GXIndTexWrap wrap, std::string&& coord) -> std::string {
switch (wrap) {
case GX_ITW_OFF:
return std::move(coord);
case GX_ITW_256:
return fmt::format("({} % 256.0)", coord);
case GX_ITW_128:
return fmt::format("({} % 128.0)", coord);
case GX_ITW_64:
return fmt::format("({} % 64.0)", coord);
case GX_ITW_32:
return fmt::format("({} % 32.0)", coord);
case GX_ITW_16:
return fmt::format("({} % 16.0)", coord);
case GX_ITW_0:
return "0.0";
default:
FATAL("unhandled indirect wrap {}", underlying(wrap));
}
};
std::string baseCoordExpr;
if (hasBaseCoord) {
u32 texCoordId = underlying(stage.texCoordId);
u32 texMapId = underlying(stage.texMapId);
if (useSimpleCoords) {
baseCoordExpr = fmt::format("tex{}_uv", texCoordId);
} else {
fragmentFnPre +=
fmt::format("\n var ind{0}_texel = tex{1}_uv * ubuf.tex{2}_size_bias.xy;", i, texCoordId, texMapId);
baseCoordExpr = fmt::format("ind{}_texel", i);
}
}
std::string wrappedExpr = baseCoordExpr;
if (!baseCoordExpr.empty() && (stage.indTexWrapS != GX_ITW_OFF || stage.indTexWrapT != GX_ITW_OFF)) {
wrappedExpr = fmt::format("vec2f({}, {})", wrap_comp(stage.indTexWrapS, fmt::format("{}.x", baseCoordExpr)),
wrap_comp(stage.indTexWrapT, fmt::format("{}.y", baseCoordExpr)));
}
std::string finalCoord;
if (!wrappedExpr.empty() && !indirectOffsetTexel.empty()) {
finalCoord = fmt::format("{} + ({})", wrappedExpr, indirectOffsetTexel);
} else if (!wrappedExpr.empty()) {
finalCoord = wrappedExpr;
} else {
finalCoord = indirectOffsetTexel;
}
if (info.usedIndStages.any() && !finalCoord.empty()) {
if (stage.indTexAddPrev) {
fragmentFnPre += fmt::format("\n t_TexCoord += {};", finalCoord);
} else {
fragmentFnPre += fmt::format("\n t_TexCoord = {};", finalCoord);
}
if (needsTextureSample && hasBaseTexture) {
u32 texMapId = underlying(stage.texMapId);
if (useSimpleCoords) {
fragmentFnPre += fmt::format("\n var ind{0}_uv = t_TexCoord;", i);
} else {
fragmentFnPre += fmt::format("\n var ind{0}_uv = t_TexCoord / ubuf.tex{1}_size_bias.xy;", i, texMapId);
}
uvIn = fmt::format("ind{0}_uv", i);
}
}
}
if (!needsTextureSample) {
continue;
}
CHECK(stage.texMapId != GX_TEXMAP_NULL, "unmapped texture for stage {}", i);
CHECK(stage.texCoordId != GX_TEXCOORD_NULL, "unmapped texcoord for stage {}", i);
if (uvIn.empty()) {
// No indirect texturing
uvIn = fmt::format("tex{0}_uv", underlying(stage.texCoordId));
}
fragmentFnPre +=
fmt::format("\n var sampled{0} = textureSampleBias(tex{1}, tex{1}_samp, {2}, ubuf.tex{1}_size_bias.z);", i,
underlying(stage.texMapId), uvIn);
}
if (info.usesPTTexMtx.any())
uniBufAttrs += fmt::format("\n postmtx: array<mat3x4f, {}>,", MaxPTTexMtx);
if (info.usesFog) {
uniformPre +=
"\n"
"struct Fog {\n"
" color: vec4f,\n"
" a: f32,\n"
" b: f32,\n"
" c: f32,\n"
" pad: f32,\n"
"}";
uniBufAttrs += "\n fog: Fog,";
fragmentFn +=
fmt::format("\n // Fog\n var fogF = clamp((ubuf.fog.a / (ubuf.fog.b - {})) - ubuf.fog.c, 0.0, 1.0);",
UseReversedZ ? "(1.0 - in.pos.z)" : "in.pos.z");
switch (config.fogType) {
DEFAULT_FATAL("invalid fog type {}", config.fogType);
case GX_FOG_PERSP_LIN:
case GX_FOG_ORTHO_LIN:
fragmentFn += "\n var fogZ = fogF;";
break;
case GX_FOG_PERSP_EXP:
case GX_FOG_ORTHO_EXP:
fragmentFn += "\n var fogZ = 1.0 - exp2(-8.0 * fogF);";
break;
case GX_FOG_PERSP_EXP2:
case GX_FOG_ORTHO_EXP2:
fragmentFn += "\n var fogZ = 1.0 - exp2(-8.0 * fogF * fogF);";
break;
case GX_FOG_PERSP_REVEXP:
case GX_FOG_ORTHO_REVEXP:
fragmentFn += "\n var fogZ = exp2(-8.0 * (1.0 - fogF));";
break;
case GX_FOG_PERSP_REVEXP2:
case GX_FOG_ORTHO_REVEXP2:
fragmentFn +=
"\n fogF = 1.0 - fogF;"
"\n var fogZ = exp2(-8.0 * fogF * fogF);";
break;
}
fragmentFn += "\n prev = vec4f(mix(prev.rgb, ubuf.fog.color.rgb, clamp(fogZ, 0.0, 1.0)), prev.a);";
}
if (info.usedIndTexMtxs.any()) {
uniBufAttrs += "\n ind_mtx: array<mat2x4f, 3>,";
}
for (int i = 0; i < info.sampledTextures.size(); ++i) {
if (!info.sampledTextures.test(i)) {
continue;
}
uniBufAttrs += fmt::format("\n tex{}_size_bias: vec4f,", i);
texBindings += fmt::format(
"\n@group(2) @binding({1})\n"
"var tex{0}: texture_2d<f32>;\n"
"@group(2) @binding({2})\n"
"var tex{0}_samp: sampler;",
i, i * 2, i * 2 + 1);
}
fragmentFn += "\n prev = tev_overflow_vec4f(prev);";
if (config.alphaCompare) {
bool comp0Valid = true;
bool comp1Valid = true;
std::string comp0 = alpha_compare(config.alphaCompare.comp0, config.alphaCompare.ref0, comp0Valid);
std::string comp1 = alpha_compare(config.alphaCompare.comp1, config.alphaCompare.ref1, comp1Valid);
if (comp0Valid || comp1Valid) {
fragmentFn += "\n // Alpha compare";
switch (config.alphaCompare.op) {
DEFAULT_FATAL("invalid alpha compare op {}", underlying(config.alphaCompare.op));
case GX_AOP_AND:
fragmentFn += fmt::format("\n if (!({} && {})) {{ discard; }}", comp0, comp1);
break;
case GX_AOP_OR:
fragmentFn += fmt::format("\n if (!({} || {})) {{ discard; }}", comp0, comp1);
break;
case GX_AOP_XOR:
fragmentFn += fmt::format("\n if (({} == {})) {{ discard; }}", comp0, comp1);
break;
case GX_AOP_XNOR:
fragmentFn += fmt::format("\n if (({} != {})) {{ discard; }}", comp0, comp1);
break;
}
}
}
if constexpr (EnableNormalVisualization) {
fragmentFn += "\n prev = vec4f(in.nrm, prev.a);";
}
const auto shaderSource = fmt::format(R"""(
fn bswap32(v: u32, le: bool) -> u32 {{
if (le) {{
return v;
}}
return ((v & 0x000000FFu) << 24u) |
((v & 0x0000FF00u) << 8u) |
((v & 0x00FF0000u) >> 8u) |
((v & 0xFF000000u) >> 24u);
}}
fn bswap16(v: u32, le: bool) -> u32 {{
return select(((v & 0xFFu) << 8u) | (v >> 8u), v, le);
}}
fn load_u8(p: ptr<storage, array<u32>>, byte_off: u32) -> u32 {{
let word = p[byte_off / 4u];
let shift = (byte_off & 3u) * 8u;
return (word >> shift) & 0xFFu;
}}
fn load_u32_raw(p: ptr<storage, array<u32>>, byte_off: u32) -> u32 {{
let word_idx = byte_off >> 2u;
let sub = byte_off & 3u;
let lo = p[word_idx];
if (sub == 0u) {{
return lo;
}}
let hi = p[word_idx + 1u];
let shift = sub * 8u;
return (lo >> shift) | (hi << (32u - shift));
}}
fn load_u16(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> u32 {{
let word_idx = byte_off >> 2u;
let sub = byte_off & 3u;
let word = p[word_idx];
if (sub <= 2u) {{
return bswap16(extractBits(word, sub * 8u, 16u), le);
}}
let next = p[word_idx + 1u];
let raw = extractBits(word, 24u, 8u) | (extractBits(next, 0u, 8u) << 8u);
return bswap16(raw, le);
}}
fn load_u24(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> u32 {{
let raw = load_u32_raw(p, byte_off) & 0x00FFFFFFu;
if (le) {{
return raw;
}}
return ((raw & 0x0000FFu) << 16u) |
(raw & 0x00FF00u) |
((raw & 0xFF0000u) >> 16u);
}}
fn load_u32(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> u32 {{
return bswap32(load_u32_raw(p, byte_off), le);
}}
fn load_f32(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> f32 {{
return bitcast<f32>(load_u32(p, byte_off, le));
}}
fn raw_fetch_u8_1(p: ptr<storage, array<u32>>, byte_off: u32) -> u32 {{
return load_u8(p, byte_off);
}}
fn raw_fetch_u8_2(p: ptr<storage, array<u32>>, byte_off: u32) -> vec2u {{
let word_idx = byte_off >> 2u;
let sub = byte_off & 3u;
let word = p[word_idx];
if (sub <= 2u) {{
let shift = sub * 8u;
return vec2u(
extractBits(word, shift + 0u, 8u),
extractBits(word, shift + 8u, 8u),
);
}}
let next = p[word_idx + 1u];
return vec2u(
extractBits(word, 24u, 8u),
extractBits(next, 0u, 8u),
);
}}
fn raw_fetch_u8_3(p: ptr<storage, array<u32>>, byte_off: u32) -> vec3u {{
let raw = load_u32_raw(p, byte_off);
return vec3u(
extractBits(raw, 0u, 8u),
extractBits(raw, 8u, 8u),
extractBits(raw, 16u, 8u),
);
}}
fn raw_fetch_u8_4(p: ptr<storage, array<u32>>, byte_off: u32) -> vec4u {{
let raw = load_u32_raw(p, byte_off);
return vec4u(
extractBits(raw, 0u, 8u),
extractBits(raw, 8u, 8u),
extractBits(raw, 16u, 8u),
extractBits(raw, 24u, 8u),
);
}}
fn raw_fetch_u16_1(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> u32 {{
return load_u16(p, byte_off, le);
}}
fn raw_fetch_u16_2(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec2u {{
return vec2u(
load_u16(p, byte_off + 0u, le),
load_u16(p, byte_off + 2u, le),
);
}}
fn raw_fetch_u16_3(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec3u {{
return vec3u(
load_u16(p, byte_off + 0u, le),
load_u16(p, byte_off + 2u, le),
load_u16(p, byte_off + 4u, le),
);
}}
fn raw_fetch_u16_4(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4u {{
return vec4u(
load_u16(p, byte_off + 0u, le),
load_u16(p, byte_off + 2u, le),
load_u16(p, byte_off + 4u, le),
load_u16(p, byte_off + 6u, le),
);
}}
fn raw_fetch_f32_1(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> f32 {{
return load_f32(p, byte_off, le);
}}
fn raw_fetch_f32_2(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec2f {{
return vec2f(
load_f32(p, byte_off + 0u, le),
load_f32(p, byte_off + 4u, le),
);
}}
fn raw_fetch_f32_3(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec3f {{
return vec3f(
load_f32(p, byte_off + 0u, le),
load_f32(p, byte_off + 4u, le),
load_f32(p, byte_off + 8u, le),
);
}}
fn raw_fetch_f32_4(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
return vec4f(
load_f32(p, byte_off + 0u, le),
load_f32(p, byte_off + 4u, le),
load_f32(p, byte_off + 8u, le),
load_f32(p, byte_off + 12u, le),
);
}}
fn fetch_u8_1(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> f32 {{
let v = raw_fetch_u8_1(p, byte_off);
return f32(v) / f32(1u << frac);
}}
fn fetch_s8_1(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> f32 {{
let v = (bitcast<i32>(raw_fetch_u8_1(p, byte_off)) << 24) >> 24;
return f32(v) / f32(1u << frac);
}}
fn fetch_u8_2(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec2f {{
let v = raw_fetch_u8_2(p, byte_off);
return vec2f(v) / f32(1u << frac);
}}
fn fetch_s8_2(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec2f {{
let v = (bitcast<vec2i>(raw_fetch_u8_2(p, byte_off)) << vec2u(24u)) >> vec2u(24u);
return vec2f(v) / f32(1u << frac);
}}
fn fetch_u8_3(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec3f {{
let v = raw_fetch_u8_3(p, byte_off);
return vec3f(v) / f32(1u << frac);
}}
fn fetch_s8_3(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec3f {{
let v = (bitcast<vec3i>(raw_fetch_u8_3(p, byte_off)) << vec3u(24u)) >> vec3u(24u);
return vec3f(v) / f32(1u << frac);
}}
fn fetch_u8_4(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec4f {{
let v = raw_fetch_u8_4(p, byte_off);
return vec4f(v) / f32(1u << frac);
}}
fn fetch_s8_4(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec4f {{
let v = (bitcast<vec4i>(raw_fetch_u8_4(p, byte_off)) << vec4u(24u)) >> vec4u(24u);
return vec4f(v) / f32(1u << frac);
}}
fn fetch_u16_1(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> f32 {{
let v = raw_fetch_u16_1(p, byte_off, le);
return f32(v) / f32(1u << frac);
}}
fn fetch_s16_1(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> f32 {{
let v = bitcast<i32>(raw_fetch_u16_1(p, byte_off, le) << 16u) >> 16;
return f32(v) / f32(1u << frac);
}}
fn fetch_u16_2(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec2f {{
let v = raw_fetch_u16_2(p, byte_off, le);
return vec2f(v) / f32(1u << frac);
}}
fn fetch_s16_2(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec2f {{
let v = (bitcast<vec2i>(raw_fetch_u16_2(p, byte_off, le)) << vec2u(16u)) >> vec2u(16u);
return vec2f(v) / f32(1u << frac);
}}
fn fetch_u16_3(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec3f {{
let v = raw_fetch_u16_3(p, byte_off, le);
return vec3f(v) / f32(1u << frac);
}}
fn fetch_s16_3(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec3f {{
let v = (bitcast<vec3i>(raw_fetch_u16_3(p, byte_off, le)) << vec3u(16u)) >> vec3u(16u);
return vec3f(v) / f32(1u << frac);
}}
fn fetch_u16_4(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec4f {{
let v = raw_fetch_u16_4(p, byte_off, le);
return vec4f(v) / f32(1u << frac);
}}
fn fetch_s16_4(p: ptr<storage, array<u32>>, byte_off: u32, frac: u32, le: bool) -> vec4f {{
let v = (bitcast<vec4i>(raw_fetch_u16_4(p, byte_off, le)) << vec4u(16u)) >> vec4u(16u);
return vec4f(v) / f32(1u << frac);
}}
fn fetch_f32_1(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> f32 {{
return raw_fetch_f32_1(p, byte_off, le);
}}
fn fetch_f32_2(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec2f {{
return raw_fetch_f32_2(p, byte_off, le);
}}
fn fetch_f32_3(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec3f {{
return raw_fetch_f32_3(p, byte_off, le);
}}
fn fetch_f32_4(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
return raw_fetch_f32_4(p, byte_off, le);
}}
fn fetch_rgb565(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = load_u16(p, byte_off, le);
return vec4f(
f32((v >> 11u) & 0x1Fu) / f32(0x1Fu),
f32((v >> 5u) & 0x3Fu) / f32(0x3Fu),
f32((v >> 0u) & 0x1Fu) / f32(0x1Fu),
1.0,
);
}}
fn fetch_rgb8(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = raw_fetch_u8_3(p, byte_off);
return vec4f(f32(v.x), f32(v.y), f32(v.z), 255.0) / 255.0;
}}
fn fetch_rgbx8(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = raw_fetch_u8_4(p, byte_off);
return vec4f(f32(v.x), f32(v.y), f32(v.z), 255.0) / 255.0;
}}
fn fetch_rgba4(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = load_u16(p, byte_off, le);
return vec4f(
f32((v >> 12u) & 0x0Fu) / f32(0x0Fu),
f32((v >> 8u) & 0x0Fu) / f32(0x0Fu),
f32((v >> 4u) & 0x0Fu) / f32(0x0Fu),
f32((v >> 0u) & 0x0Fu) / f32(0x0Fu),
);
}}
fn fetch_rgba6(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = load_u24(p, byte_off, le);
return vec4f(
f32((v >> 18u) & 0x3Fu) / f32(0x3Fu),
f32((v >> 12u) & 0x3Fu) / f32(0x3Fu),
f32((v >> 6u) & 0x3Fu) / f32(0x3Fu),
f32((v >> 0u) & 0x3Fu) / f32(0x3Fu),
);
}}
fn fetch_rgba8(p: ptr<storage, array<u32>>, byte_off: u32, le: bool) -> vec4f {{
let v = raw_fetch_u8_4(p, byte_off);
return vec4f(v) / 255.0;
}}
fn tev_overflow_f32(in: f32) -> f32 {{
return f32(i32(in * 255.0f) & 255) / 255.0f;
}}
fn tev_overflow_vec3f(in: vec3f) -> vec3f {{
return vec3f(vec3i(in * 255.0f) & vec3i(255, 255, 255)) / 255.0f;
}}
fn tev_overflow_vec4f(in: vec4f) -> vec4f {{
return vec4f(vec4i(in * 255.0f) & vec4i(255, 255, 255, 255)) / 255.0f;
}}
{8}
struct Uniform {{
vtx_start: u32,
current_pnmtx: u32,
render_viewport_size: vec2f,
logical_viewport_size: vec2f,
pad: vec2u,
array_start: array<u32, 12>,{0}
}};
@group(0) @binding(0)
var<storage, read> vbuf: array<u32>;
@group(0) @binding(1)
var<storage, read> abuf: array<u32>;
@group(1) @binding(0)
var<uniform> ubuf: Uniform;{1}
struct VertexOutput {{
@builtin(position) pos: vec4f,{2}
}};
@vertex
fn vs_main(
@builtin(vertex_index) vidx: u32{3}
) -> VertexOutput {{
var out: VertexOutput;{7}{4}
return out;
}}
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4f {{{6}{5}
return prev;
}}
)""",
uniBufAttrs, texBindings, vtxOutAttrs, vtxInAttrs, vtxXfrAttrs, fragmentFn,
fragmentFnPre, vtxXfrAttrsPre, uniformPre);
if (EnableDebugPrints) {
Log.info("Generated shader: {}", shaderSource);
}
wgpu::ShaderSourceWGSL wgslDescriptor{};
wgslDescriptor.code = shaderSource.c_str();
const auto label = fmt::format("GX Shader {:x}", hash);
const auto shaderDescriptor = wgpu::ShaderModuleDescriptor{
.nextInChain = &wgslDescriptor,
.label = label.c_str(),
};
auto shader = webgpu::g_device.CreateShaderModule(&shaderDescriptor);
{
std::lock_guard lock{g_gxCachedShadersMutex};
g_gxCachedShaders.emplace(hash, std::make_pair(shader, info));
#ifndef NDEBUG
g_gxCachedShaderConfigs.emplace(hash, config);
#endif
}
return shader;
}
} // namespace aurora::gx