#pragma once #include "texture.hpp" #include namespace aurora::gfx::texture_replacement { void initialize() noexcept; void shutdown() noexcept; void register_tlut(const GXTlutObj* obj, const void* data, GXTlutFmt format, uint16_t entries) noexcept; void load_tlut(const GXTlutObj* obj, uint32_t idx) noexcept; std::optional find_replacement(const GXTexObj_& obj) noexcept; std::string build_texture_replacement_name(const GXTexObj_& obj) noexcept; } // namespace aurora::gfx::texture_replacement