* Implement texture matrices pointing to position matrices
Not really tested but TP doesn't seem to crash anymore so...
* Fix default matrix ID
* Oops forgot to account for ID in uniform size
* Make vertex arrays set via FIFO properly
Adds a new GX_LOAD_AURORA FIFO command with a GX_LOAD_AURORA_ARRAYBASE subcommand. This enables us to pass 64-bit pointers & sizes in command lists and such.
Added GDSetArraySized and made GDSetArray/GDSetArrayRaw panic.
* Dropped this assert.
* Remove duplicated code
I accidentally re-introduced this while I was splitting the diffs for the other PR.