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#include "pipeline.hpp"
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#include "../webgpu/gpu.hpp"
#include "gx_fmt.hpp"
#include "shader_info.hpp"
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#include "tracy/Tracy.hpp"
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namespace aurora::gx {
static Module Log("aurora::gx");
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wgpu::RenderPipeline create_pipeline(const PipelineConfig& config) {
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ZoneScoped;
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const auto shader = build_shader(config.shaderConfig);
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const auto label = fmt::format("GX Pipeline {:x} shader {:x}",
xxh3_hash(config, static_cast<HashType>(gfx::ShaderType::GX)),
xxh3_hash(config.shaderConfig));
return build_pipeline(config, {}, shader, label.c_str());
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}
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void render(const DrawData& data, const wgpu::RenderPassEncoder& pass) {
if (!gfx::bind_pipeline(data.pipeline, pass)) {
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return;
}
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const std::array offsets{data.uniformRange.offset};
pass.SetBindGroup(1, gfx::g_uniformBindGroup, offsets.size(), offsets.data());
if (data.bindGroups.textureBindGroup) {
pass.SetBindGroup(2, gfx::find_bind_group(data.bindGroups.textureBindGroup));
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}
pass.SetIndexBuffer(gfx::g_indexBuffer, wgpu::IndexFormat::Uint16, data.idxRange.offset, data.idxRange.size);
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if (data.dstAlpha != UINT32_MAX) {
const wgpu::Color color{0.f, 0.f, 0.f, data.dstAlpha / 255.f};
pass.SetBlendConstant(&color);
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}
if (data.indexCount == 0) {
pass.Draw(data.vtxCount, data.instanceCount);
} else {
pass.DrawIndexed(data.indexCount, data.instanceCount);
}
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}
} // namespace aurora::gx