Files
adk-python/contributing/samples/plugin_reflect_tool_retry/basic/agent.py
T
George Weale 2367901ec5 chore: Upgrade to headers to 2026
Co-authored-by: George Weale <gweale@google.com>
PiperOrigin-RevId: 858763407
2026-01-20 14:50:09 -08:00

85 lines
2.4 KiB
Python

# Copyright 2026 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from typing import Any
from google.adk.agents import LlmAgent
from google.adk.apps.app import App
from google.adk.plugins import LoggingPlugin
from google.adk.plugins import ReflectAndRetryToolPlugin
APP_NAME = "basic"
USER_ID = "test_user"
def guess_number_tool(query: int) -> dict[str, Any]:
"""A tool that guesses a number.
Args:
query: The number to guess.
Returns:
A dictionary containing the status and result of the tool execution.
"""
target_number = 3
if query == target_number:
return {"status": "success", "result": "Number is valid."}
if abs(query - target_number) <= 2:
return {"status": "error", "error_message": "Number is almost valid."}
if query > target_number:
raise ValueError("Number is too large.")
if query < target_number:
raise ValueError("Number is too small.")
raise ValueError("Number is invalid.")
class CustomRetryPlugin(ReflectAndRetryToolPlugin):
async def extract_error_from_result(
self, *, tool, tool_args, tool_context, result
):
return result if result.get("status") == "error" else None
# Sample query: "guess a number between 1 and 50"
root_agent = LlmAgent(
name="hello_world",
description="Helpful agent",
instruction="""Your goal is to guess a secret positive integer by using the
`guess_number_tool`.
The tool will provide feedback on each guess.
Your objective is to keep guessing until guess_number_tool returns
'status: success'.
Start by guessing 50, and use the tool's feedback to adjust your guesses
and find the target number.""",
model="gemini-2.5-flash",
tools=[guess_number_tool],
)
app = App(
name=APP_NAME,
root_agent=root_agent,
plugins=[
CustomRetryPlugin(
max_retries=20, throw_exception_if_retry_exceeded=False
),
LoggingPlugin(),
],
)