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20 lines
502 B
C++
20 lines
502 B
C++
#include "Game/Util/JointController.hpp"
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#include "JSystem/J3DGraphAnimator/J3DJoint.hpp"
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JointController::JointController() {
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mModel = 0;
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mJoint = 0;
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}
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bool JointController::calcJointMatrix(TPos3f *, const JointControllerInfo &) {
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return 0;
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}
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bool JointController::calcJointMatrixAfterChild(TPos3f *, const JointControllerInfo &) {
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return 0;
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}
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void JointController::registerCallBack() {
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mJoint->mJointCallback = JointController::staticCallBack;
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mJoint->mJointData = this;
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} |