Files

23 lines
506 B
C++

#include "Game/System/LayoutHolder.hpp"
LayoutHolder::LayoutHolder(JKRArchive &rArchive) : nw4r::lyt::ResourceAccessor(), mArchive(&rArchive) {
initializeArc();
}
LayoutHolder::~LayoutHolder() {
}
/*
void LayoutHolder::initializeArc() {
u32 res_count = mArchive->countResource();
res_count -= initEachResTable(&mLayoutRes, arr[0]);
res_count -= initEachResTable(&mAnimRes, arr[1]);
if (res_count > 0) {
mResOther.newFileInfoTable(res_count);
}
mount(nullptr);
}
*/