Files
Petari/source/Game/Scene/PlacementInfoOrdered.cpp

29 lines
741 B
C++

#include "Game/Scene/PlacementInfoOrdered.hpp"
#ifndef NON_MATCHING
// functionally equiv, just isn't reloading the array size properly
PlacementInfoOrdered::PlacementInfoOrdered(int count) {
mIndexArray = nullptr;
_4 = 0;
mSetArray = nullptr;
mIdentiferArray = nullptr;
mCount = count;
mIndexArray = new Index[count];
mSetArray = new SameIdSet[count];
mIdentiferArray = new Identifier*[count];
MR::zeroMemory(mIdentiferArray, count);
}
#endif
/*
void PlacementInfoOrdered::requestFileLoad() {
for (u32 i = 0; i < getUsedArrayNum(); i++) {
Identifier* id = mIdentiferArray[i];
if (getCreator(*id)) {
if (id->_4 == -1) {
}
}
}
}*/