Files

18 lines
352 B
C++

#include "Game/Gravity.hpp"
GravityInfo::GravityInfo() {
mLargestPriority = -1;
mGravityVector.x = 0.0f;
mGravityVector.y = 0.0f;
mGravityVector.z = 0.0f;
mGravityInstance = nullptr;
}
void GravityInfo::init() {
mLargestPriority = -1;
mGravityVector.z = 0.0f;
mGravityVector.y = 0.0f;
mGravityVector.x = 0.0f;
mGravityInstance = nullptr;
}