Files
Petari/source/Game/Camera/CamTranslatorTrundle.cpp

37 lines
796 B
C++

#include "Game/Camera/CameraParamChunk.hpp"
#include "Game/Camera/CamTranslatorTrundle.hpp"
#include "Game/Util/MathUtil.hpp"
void CamTranslatorTrundle::setParam(const CameraParamChunk *pChunk) {
CameraTrundle *camera;
CameraGeneralParam *general = pChunk->mGeneralParam;
TVec3f axis = general->mAxis;
if (!MR::isNearZero(axis, 0.001f)) {
MR::normalize(&axis);
f32 dist;
f32 angleA;
f32 angleB;
f32 upX;
upX = general->mUp.x;
angleB = general->mAngleB;
angleA = general->mAngleA;
dist = general->mDist;
camera = mCamera;
camera->mWPoint.set(general->mWPoint);
camera->mAxis.set(axis);
camera->mDist = dist;
camera->mAngleA = angleA;
camera->mAngleB = angleB;
camera->mUpX = upX;
}
}
Camera *CamTranslatorTrundle::getCamera() const {
return mCamera;
}