Files
Petari/source/Game/AreaObj/SpinGuidanceArea.cpp

26 lines
809 B
C++

#include "Game/AreaObj/SpinGuidanceArea.hpp"
#include "Game/Scene/SceneObjHolder.hpp"
#include "Game/Screen/PlayerActionGuidance.hpp"
SpinGuidanceArea::SpinGuidanceArea(int type, const char *pName) : AreaObj(type, pName) {
}
SpinGuidanceArea::~SpinGuidanceArea() {
}
void SpinGuidanceArea::init(const JMapInfoIter &rIter) {
AreaObj::init(rIter);
MR::createSceneObj(SceneObj_PlayerActionGuidance);
const char *objName = nullptr;
MR::getObjectName(&objName, rIter);
if (MR::isEqualString(objName, "SpinGuidanceCube")) {
MR::getPlayerActionGuidance()->createSpinLayout();
}
else if (MR::isEqualString(objName, "TamakoroMoveGuidanceCube") || MR::isEqualString(objName, "TamakoroJumpGuidanceCube")) {
MR::getPlayerActionGuidance()->createTamakoroLayout();
}
}