Files
Petari/source/Game/AreaObj/BigBubbleCameraArea.cpp

45 lines
915 B
C++

#include "Game/AreaObj/BigBubbleCameraArea.hpp"
SwitchArea::~SwitchArea() {
}
BigBubbleSwitchArea::BigBubbleSwitchArea(int type, const char *pName) : SwitchArea(type, pName) {
}
BigBubbleSwitchArea::~BigBubbleSwitchArea() {
}
bool BigBubbleSwitchArea::isInVolume(const TVec3f &rPos) const {
if (MR::isPlayerBindedBigBubble()) {
return AreaObj::isInVolume(rPos);
}
return false;
}
const char *BigBubbleSwitchArea::getManagerName() const {
return "SwitchArea";
}
BigBubbleCameraArea::BigBubbleCameraArea(int a1, const char *pName) : CubeCameraArea(a1, pName) {
}
BigBubbleCameraArea::~BigBubbleCameraArea() {
}
bool BigBubbleCameraArea::isInVolume(const TVec3f &rVec) const {
if (MR::isPlayerBindedBigBubble()) {
return CubeCameraArea::isInVolume(rVec);
}
return false;
}
const char* BigBubbleCameraArea::getManagerName() const {
return "CubeCamera";
}