Files
Petari/include/Game/Util/MultiEventCamera.hpp
2024-08-20 20:19:54 -04:00

36 lines
948 B
C++

#pragma once
#include "Game/Camera/CameraTargetArg.hpp"
#include "Game/LiveActor/ActorCameraInfo.hpp"
class MultiEventCamera {
public:
MultiEventCamera();
bool isEnd() const;
void setUp(const char *, const ActorCameraInfo *, s32);
void setEndCameraTypeSoon();
void setEndCameraTypeAtLanding();
void start(s32);
void start(const CameraTargetArg &, s32);
void update();
void nextForce();
void endForce();
void endForceSoon();
void endForceAtLanding();
void changeTargetPlayer();
bool isActive(s32) const;
void declareEventCamera(s32);
void startCamera();
void endCamera();
void changeTarget(const CameraTargetArg &);
const char* mName; // 0x0
s32 mCameraCount; // 0x4
s32 _8;
u32 _C;
u32 _10;
u32 mCameraType; // 0x14
ActorCameraInfo* mCameraInfo; // 0x18
CameraTargetArg mTarget; // 0x1C
};